Player Matchup

Discordia
Discordia
Platinum II
AlîceTheRedVixen
Discordia
Platinum II
Level 106
God Stats
8W - 2L
1,855 SR
Queue Stats
70W - 33L
2,106 MMR
Party 1
Da Ji
Da Ji
Gold IV
EliMaußPichu
Da Ji
Gold IV
Level 160
God Stats
1W - 0L
1,513 SR
Queue Stats
12W - 13L
1,676 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
VerHander
Gilgamesh
Gold III
Level 160
God Stats
9W - 4L
1,982 SR
Queue Stats
62W - 29L
1,711 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,783 SR
1,831 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,508 SR
1,602 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
CaferasCat
Ah Muzen Cab
Gold V
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 7L
1,777 MMR
Party 2
Cthulhu
Cthulhu
Silver I
GachoElgrando
Cthulhu
Silver I
Level 101
God Stats
0W - 1L
1,524 SR
Queue Stats
61W - 49L
1,528 MMR
Party 2
Zeus
Zeus
Silver I
meño7
Zeus
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 11
11,147
743
6,656
9,742
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 1 / 15
11,924
795
14,929
14,496
7,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
VerHander
Gilgamesh
17
11 / 1 / 14
13,318
888
21,731
18,883
15,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
TiamatSobekSetAthenaThoth

VS

Bans
AphroditeNoxAchillesChang'eGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CaferasCat
Ah Muzen Cab
14
4 / 7 / 3
10,675
712
14,320
15,084
12,151
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
12
2 / 7 / 3
10,263
684
7,295
19,854
15,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
meño7
Zeus
12
2 / 11 / 4
9,525
635
11,624
11,884
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
25
Kills
8
8
Deaths
25
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
6
11
1.92
L
Ah Muzen Cab
CaferasCat
Ah Muzen Cab
4
7
3
0.79
W
8
1
15
15.5
L
Cthulhu
2
7
3
0.5
W
Gilgamesh
VerHander
Gilgamesh
11
1
14
18
L
Zeus
meño7
Zeus
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,316
Damage
33,239
43,121
Taken
46,822
25,869
Mitigated
31,254
8,958
Healing
8,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,656
3
0
197
9,742
3,390
0
5,013
4,505
51,141
0
L
Ah Muzen Cab
CaferasCat
Ah Muzen Cab
14,320
4,797
0
3,039
15,084
12,151
0
1,964
12,925
0
57,328
W
14,929
4,152
0
3,241
14,496
7,009
259
6,899
7,172
0
43,243
L
Cthulhu
7,295
778
0
4,936
19,854
15,573
0
4,029
15,689
22,764
0
W
Gilgamesh
VerHander
Gilgamesh
21,731
8,427
0
5,520
18,883
15,470
414
6,276
12,385
0
57,035
L
Zeus
meño7
Zeus
11,624
235
0
293
11,884
3,530
0
767
11,117
31,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,389
Gold Earned
30,463
214
Minions Killed
162
0
Camps Cleared
0
897,713
Distance Traveled
773,849
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,147
743
92
6
0
260,869
0
L
Ah Muzen Cab
10,675
712
87
6
0
283,795
0
W
Da Ji
11,924
795
39
3
0
299,613
0
L
Cthulhu
10,263
684
25
2
0
258,304
6
W
Gilgamesh
13,318
888
83
6
0
337,231
0
L
Zeus
9,525
635
50
3
0
231,750
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role