Player Matchup

Artio
Artio
EmberCharizard69
Artio
Level 68
God Stats
0W - 3L
1,304 SR
Queue Stats
87W - 98L
1,443 Elo+
Party 3
Chiron
Chiron
ForeseenSkate26
Chiron
Level 48
God Stats
3W - 5L
1,506 SR
Queue Stats
97W - 123L
1,364 Elo+
Party 3
Da Ji
Da Ji
N1ghtmare2411
Da Ji
Level 106
God Stats
11W - 7L
1,227 SR
Queue Stats
314W - 288L
1,510 Elo+
Party 2
Sun Wukong
Sun Wukong
tj coms22
Sun Wukong
Level 49
God Stats
1W - 2L
1,284 SR
Queue Stats
148W - 147L
1,386 Elo+
Party 3
Poseidon
Poseidon
tocanman10
Poseidon
Level 105
God Stats
4W - 5L
1,828 SR
Queue Stats
285W - 258L
1,512 Elo+
Party 2
Team Averages
Level 75
1,430 SR
1,443 Elo+

VS

Team Averages
Level 73
1,534 SR
1,456 Elo+
Izanami
Izanami
 
Izanami
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
CHELO6
Hun Batz
Level 64
God Stats
9W - 8L
1,473 SR
Queue Stats
316W - 314L
1,518 Elo+
Solo
Bellona
Bellona
DeathSpeake5
Bellona
Level 67
God Stats
4W - 3L
1,576 SR
Queue Stats
184W - 171L
1,411 Elo+
Party 1
Ymir
Ymir
NXT flix5899
Ymir
Level 34
God Stats
10W - 11L
1,442 SR
Queue Stats
45W - 46L
1,372 Elo+
Party 1
Janus
Janus
lilcaplo
Janus
Level 117
God Stats
10W - 7L
1,680 SR
Queue Stats
452W - 423L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,533
502
6,649
13,035
8,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 4 / 1
7,027
468
6,134
9,433
3,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 3 / 1
7,219
481
4,114
7,275
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
tj coms22
Sun Wukong
13
2 / 1 / 0
7,810
521
8,087
10,394
12,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
tocanman10
Poseidon
12
3 / 6 / 0
7,792
519
5,447
9,029
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 1 / 4
8,394
560
7,693
8,642
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
CHELO6
Hun Batz
14
4 / 2 / 5
8,496
566
7,025
8,627
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
DeathSpeake5
Bellona
15
2 / 2 / 0
9,389
626
7,389
10,860
8,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 4 / 6
7,249
483
3,659
11,060
7,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
lilcaplo
Janus
16
6 / 1 / 4
9,620
641
6,911
8,523
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
10
Kills
17
17
Deaths
10
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
4
5
W
Hun Batz
CHELO6
Hun Batz
4
2
5
3.25
W
Bellona
DeathSpeake5
Bellona
2
2
0
1
L
2
3
2
1
L
1
4
1
0.38
L
2
3
1
0.83
W
2
4
6
1.25
W
Janus
lilcaplo
Janus
6
1
4
8
L
Sun Wukong
tj coms22
Sun Wukong
2
1
0
2
L
Poseidon
tocanman10
Poseidon
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,431
Damage
32,677
49,166
Taken
47,712
27,910
Mitigated
24,630
15,370
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,693
5,092
243
3,622
8,642
2,910
4,384
2,211
6,431
0
63,447
W
Hun Batz
CHELO6
Hun Batz
7,025
1,813
0
3,292
8,627
3,120
0
2,727
5,840
0
49,285
W
Bellona
DeathSpeake5
Bellona
7,389
2,343
0
2,956
10,860
8,585
296
0
10,050
0
50,351
L
6,649
914
111
3,840
13,035
8,039
0
2,977
10,032
34,194
0
L
6,134
1,989
408
3,491
9,433
3,016
0
1,873
7,557
0
33,690
L
4,114
1,130
0
2,718
7,275
2,416
0
1,454
5,729
0
32,659
W
3,659
634
111
747
11,060
7,241
404
4,028
7,032
16,094
0
W
Janus
lilcaplo
Janus
6,911
572
0
1,411
8,523
2,774
666
3,130
5,393
62,229
0
L
Sun Wukong
tj coms22
Sun Wukong
8,087
1,505
0
3,836
10,394
12,087
0
0
10,394
0
43,872
L
Poseidon
tocanman10
Poseidon
5,447
888
0
966
9,029
2,352
0
3,956
4,881
44,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,381
Gold Earned
43,148
361
Minions Killed
484
0
Camps Cleared
0
1,355,583
Distance Traveled
1,425,085
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,394
560
114
8
0
260,689
0
W
Hun Batz
8,496
566
87
6
0
286,394
0
W
Bellona
9,389
626
117
8
0
316,682
1
L
Artio
7,533
502
57
4
0
316,745
10
L
Chiron
7,027
468
65
4
0
254,031
3
L
Da Ji
7,219
481
71
5
0
227,545
2
W
Ymir
7,249
483
25
2
0
251,694
1
W
Janus
9,620
641
141
9
0
309,626
1
L
Sun Wukong
7,810
521
77
5
0
283,296
3
L
Poseidon
7,792
519
91
6
0
273,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role