Player Matchup

Medusa
Medusa
DuncanD0ughnutz
Medusa
Level 127
God Stats
4W - 3L
1,475 SR
Queue Stats
254W - 325L
1,416 Elo+
Party 2
Cthulhu
Cthulhu
Tyrekon
Cthulhu
Level 113
God Stats
49W - 40L
1,593 SR
Queue Stats
385W - 398L
1,514 Elo+
Party 2
Persephone
Persephone
UltimateBardock
Persephone
Level 42
God Stats
2W - 1L
1,638 SR
Queue Stats
29W - 41L
1,406 Elo+
Party 2
Da Ji
Da Ji
bigmancook20
Da Ji
Level 89
God Stats
2W - 1L
1,615 SR
Queue Stats
113W - 184L
1,395 Elo+
Party 2
Hades
Hades
the nightmurder
Hades
Level 128
God Stats
13W - 17L
1,432 SR
Queue Stats
248W - 323L
1,394 Elo+
Party 2
Team Averages
Level 100
1,551 SR
1,425 Elo+

VS

Team Averages
Level 48
1,548 SR
1,567 Elo+
Chaac
Chaac
DiglettLord
Chaac
Level 46
God Stats
1W - 1L
1,596 SR
Queue Stats
2W - 6L
1,371 Elo+
Party 1
Fenrir
Fenrir
Glanlotiel
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Kickweb
Medusa
Level 32
God Stats
3W - 2L
1,295 SR
Queue Stats
334W - 307L
1,539 Elo+
Solo
Yemoja
Yemoja
Kvisa
Yemoja
Level 29
God Stats
1W - 2L
1,638 SR
Queue Stats
1W - 2L
1,687 Elo+
Party 1
Poseidon
Poseidon
Ventrixity
Poseidon
Level 27
God Stats
1W - 1L
1,710 SR
Queue Stats
31W - 16L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 13
10,576
814
6,020
7,203
2,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Tyrekon
Cthulhu
17
3 / 1 / 15
10,684
822
15,895
13,191
11,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
UltimateBardock
Persephone
16
2 / 3 / 8
9,806
754
8,666
8,757
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 10
9,840
757
3,756
8,965
4,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 1 / 9
11,917
917
16,265
14,696
10,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
8,158
628
7,249
14,013
10,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Glanlotiel
Fenrir
15
1 / 6 / 4
8,390
645
6,026
13,345
5,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Kickweb
Medusa
17
3 / 3 / 4
9,792
753
19,505
13,452
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Kvisa
Yemoja
14
0 / 5 / 5
8,454
650
2,019
12,312
9,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
Ventrixity
Poseidon
15
3 / 3 / 2
8,822
679
9,228
6,820
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
27
22
Kills
8
8
Deaths
22
55
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
4
2
13
5.25
L
Fenrir
Glanlotiel
Fenrir
1
6
4
0.5
L
Medusa
Kickweb
Medusa
3
3
4
1.67
L
Yemoja
Kvisa
Yemoja
0
5
5
0.5
W
Cthulhu
Tyrekon
Cthulhu
3
1
15
10.5
W
Persephone
UltimateBardock
Persephone
2
3
8
2
L
Poseidon
Ventrixity
Poseidon
3
3
2
1.33
W
3
1
10
8
W
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,602
Damage
44,027
52,812
Taken
59,942
32,089
Mitigated
33,605
18,286
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,249
519
0
2,801
14,013
10,336
0
8,412
5,361
0
23,402
W
6,020
2,179
0
1,061
7,203
2,885
134
1,475
5,422
0
31,477
L
Fenrir
Glanlotiel
Fenrir
6,026
1,368
0
147
13,345
5,621
283
7,702
5,343
0
25,913
L
Medusa
Kickweb
Medusa
19,505
10,046
0
2,970
13,452
5,395
918
9,348
3,984
0
46,465
L
Yemoja
Kvisa
Yemoja
2,019
384
3,943
2,113
12,312
9,512
0
9,921
2,271
7,849
0
W
Cthulhu
Tyrekon
Cthulhu
15,895
384
1,069
5,500
13,191
11,752
1
2,387
10,438
44,795
0
W
Persephone
UltimateBardock
Persephone
8,666
493
231
2,727
8,757
3,203
471
2,394
6,158
33,986
0
L
Poseidon
Ventrixity
Poseidon
9,228
714
0
650
6,820
2,741
150
4,743
1,957
38,096
0
W
3,756
88
0
466
8,965
4,119
207
1,581
7,174
0
9,768
W
16,265
1,441
322
6,910
14,696
10,130
1,112
2,603
11,779
32,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,823
Gold Earned
43,616
296
Minions Killed
272
5
Camps Cleared
7
1,277,447
Distance Traveled
1,137,420
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,158
628
38
3
0
230,584
0
W
Medusa
10,576
814
67
5
1
268,909
0
L
Fenrir
8,390
645
67
5
2
260,022
4
L
Medusa
9,792
753
71
5
1
240,471
5
L
Yemoja
8,454
650
10
1
0
212,901
1
W
Cthulhu
10,684
822
80
6
3
276,367
0
W
Persephone
9,806
754
70
5
0
223,183
0
L
Poseidon
8,822
679
86
7
4
193,442
1
W
Da Ji
9,840
757
24
2
0
265,476
1
W
Hades
11,917
917
55
4
1
243,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role