Player Matchup

Artemis
Artemis
EklipS SpArTaS
Artemis
Level 129
God Stats
2W - 3L
1,340 SR
Queue Stats
242W - 258L
1,431 Elo+
Solo
Chang'e
Chang'e
Papa_Pepega
Chang'e
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,317 Elo+
Party 2
Nike
Nike
Vikalexgott
Nike
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,294 Elo+
Party 2
Erlang Shen
Erlang Shen
tanujkumarbali
Erlang Shen
Level 88
God Stats
0W - 1L
1,407 SR
Queue Stats
69W - 64L
1,435 Elo+
Party 3
Tyr
Tyr
testbot91
Tyr
Level 87
God Stats
0W - 3L
1,520 SR
Queue Stats
95W - 87L
1,495 Elo+
Party 3
Team Averages
Level 90
1,453 SR
1,394 Elo+

VS

Team Averages
Level 124
1,522 SR
1,403 Elo+
Hel
Hel
Burazasu
Hel
Level 67
God Stats
3W - 1L
1,275 SR
Queue Stats
175W - 179L
1,373 Elo+
Party 1
Ymir
Ymir
HellLucifer666
Ymir
Level 128
God Stats
5W - 2L
1,548 SR
Queue Stats
324W - 329L
1,428 Elo+
Solo
Vamana
Vamana
SnoopJaps
Vamana
Level 141
God Stats
3W - 0L
1,457 SR
Queue Stats
213W - 243L
1,417 Elo+
Solo
Medusa
Medusa
lenaersb
Medusa
Level 126
God Stats
15W - 4L
1,764 SR
Queue Stats
250W - 279L
1,455 Elo+
Party 1
Scylla
Scylla
skull_interfere
Scylla
Level 157
God Stats
11W - 10L
1,568 SR
Queue Stats
380W - 430L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 16
14,778
568
50,052
25,590
11,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Papa_Pepega
Chang'e
20
5 / 6 / 9
13,922
535
8,732
21,908
12,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
8 / 7 / 10
15,248
586
18,302
30,359
36,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
tanujkumarbali
Erlang Shen
20
3 / 5 / 12
13,776
530
14,925
32,131
29,510
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
5 / 2 / 19
15,996
615
30,041
41,666
47,750
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 13
13,913
535
13,945
17,620
19,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 10 / 15
14,092
542
16,018
35,875
41,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
SnoopJaps
Vamana
20
3 / 2 / 20
15,250
587
15,367
37,542
26,440
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
lenaersb
Medusa
20
9 / 5 / 9
15,609
600
41,468
27,052
16,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
11 / 4 / 7
17,628
678
43,446
15,710
7,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
91
24
Kills
27
27
Deaths
24
66
Assists
64
Player
Kills
Deaths
Assists
KDA
W
2
3
13
2.83
L
3
7
16
1.57
W
2
10
15
0.95
L
Chang'e
Papa_Pepega
Chang'e
5
6
9
1.58
W
Vamana
SnoopJaps
Vamana
3
2
20
6.5
L
8
7
10
1.86
W
Medusa
lenaersb
Medusa
9
5
9
2.7
W
11
4
7
3.63
L
Erlang Shen
tanujkumarbali
Erlang Shen
3
5
12
1.8
L
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,052
Damage
130,244
151,654
Taken
133,799
138,302
Mitigated
112,079
68,700
Healing
73,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,945
4,352
17,259
8,159
17,620
19,973
800
385
17,235
24,128
0
L
50,052
18,729
1,622
3,182
25,590
11,354
2,510
9,995
15,595
0
76,953
W
16,018
1,549
2,423
7,513
35,875
41,258
368
3,750
32,125
29,022
0
L
Chang'e
Papa_Pepega
Chang'e
8,732
440
8,930
6,187
21,908
12,704
607
11,382
10,526
25,061
0
W
Vamana
SnoopJaps
Vamana
15,367
6,284
2,691
20,764
37,542
26,440
206
2,664
34,878
0
39,820
L
18,302
2,468
1,257
1,845
30,359
36,984
0
16,661
13,698
489
44,841
W
Medusa
lenaersb
Medusa
41,468
24,266
3,055
5,198
27,052
16,416
2,813
1,604
25,448
0
80,024
W
43,446
4,583
3,203
3,305
15,710
7,992
887
400
15,310
85,958
0
L
Erlang Shen
tanujkumarbali
Erlang Shen
14,925
5,626
5,837
11,042
32,131
29,510
828
16,086
16,045
0
36,986
L
30,041
3,994
6,886
21,912
41,666
47,750
292
19,285
22,381
0
53,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,720
Gold Earned
76,492
222
Minions Killed
245
0
Camps Cleared
0
2,186,102
Distance Traveled
2,073,502
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,913
535
22
1
0
391,070
0
L
Artemis
14,778
568
46
2
0
419,777
0
W
Ymir
14,092
542
28
1
0
385,043
1
L
Chang'e
13,922
535
37
1
0
343,297
0
W
Vamana
15,250
587
27
1
0
506,344
0
L
Nike
15,248
586
65
3
0
433,362
0
W
Medusa
15,609
600
32
1
0
379,020
0
W
Scylla
17,628
678
136
5
0
412,025
2
L
Erlang Shen
13,776
530
29
1
0
489,676
0
L
Tyr
15,996
615
45
2
0
499,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role