Player Matchup

Cabrakan
Cabrakan
De Nakker
Cabrakan
Level 44
God Stats
16W - 12L
1,521 SR
Queue Stats
115W - 117L
1,505 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FlexingonGma
Cu Chulainn
Level 46
God Stats
4W - 2L
1,500 SR
Queue Stats
70W - 33L
1,661 Elo+
Solo
Discordia
Discordia
Infiabeau
Discordia
Level 76
God Stats
23W - 19L
1,569 SR
Queue Stats
312W - 350L
1,459 Elo+
Party 1
Xbalanque
Xbalanque
KingJelyfish
Xbalanque
Level 63
God Stats
3W - 5L
1,392 SR
Queue Stats
136W - 151L
1,369 Elo+
Party 1
Khepri
Khepri
Ri Bahamut
Khepri
Level 49
God Stats
1W - 1L
1,222 SR
Queue Stats
281W - 329L
1,429 Elo+
Party 1
Team Averages
Level 56
1,441 SR
1,485 Elo+

VS

Team Averages
Level 61
1,475 SR
1,472 Elo+
Gilgamesh
Gilgamesh
Capt-Panda--
Gilgamesh
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 193L
1,425 Elo+
Party 2
Thor
Thor
FazeToner
Thor
Level 4
God Stats
1W - 1L
1,655 SR
Queue Stats
3W - 3L
1,654 Elo+
Party 2
Merlin
Merlin
Yokaii420
Merlin
Level 124
God Stats
5W - 5L
1,489 SR
Queue Stats
225W - 241L
1,514 Elo+
Party 2
Ares
Ares
electricJam12581
Ares
Level 28
God Stats
1W - 3L
1,220 SR
Queue Stats
59W - 67L
1,371 Elo+
Party 2
Izanami
Izanami
jared_155
Izanami
Level 78
God Stats
11W - 8L
1,510 SR
Queue Stats
138W - 180L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
De Nakker
Cabrakan
17
8 / 0 / 5
10,808
569
9,428
14,409
12,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
FlexingonGma
Cu Chulainn
20
9 / 0 / 3
12,174
641
13,759
14,562
13,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Infiabeau
Discordia
16
4 / 2 / 8
10,387
547
10,964
7,303
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
KingJelyfish
Xbalanque
16
2 / 1 / 3
10,062
530
7,151
7,060
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Ri Bahamut
Khepri
15
3 / 2 / 8
9,784
515
6,110
12,584
11,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Capt-Panda--
Gilgamesh
13
0 / 7 / 0
7,967
419
5,268
16,086
9,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
10
0 / 7 / 2
6,746
355
2,986
12,742
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Yokaii420
Merlin
16
5 / 5 / 0
9,933
523
9,396
11,759
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 2
7,284
383
2,576
14,830
9,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
jared_155
Izanami
12
0 / 5 / 0
7,533
396
5,469
10,760
4,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
26
Kills
5
5
Deaths
26
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Capt-Panda--
Gilgamesh
0
7
0
0
W
Cabrakan
De Nakker
Cabrakan
8
0
5
10.5
L
Thor
0
7
2
0.14
W
Cu Chulainn
FlexingonGma
Cu Chulainn
9
0
3
10.5
W
Discordia
Infiabeau
Discordia
4
2
8
4
W
Xbalanque
KingJelyfish
Xbalanque
2
1
3
3.5
W
Khepri
Ri Bahamut
Khepri
3
2
8
3.5
L
Merlin
Yokaii420
Merlin
5
5
0
1
L
0
2
2
0.5
L
Izanami
jared_155
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,412
Damage
25,695
55,918
Taken
66,177
42,191
Mitigated
33,144
20,133
Healing
13,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Capt-Panda--
Gilgamesh
5,268
1,686
0
3,160
16,086
9,586
0
4,372
11,012
51
39,696
W
Cabrakan
De Nakker
Cabrakan
9,428
1,291
224
7,141
14,409
12,100
641
1,762
12,535
70,786
0
L
Thor
2,986
961
0
2,433
12,742
4,463
0
3,571
8,929
0
30,552
W
Cu Chulainn
FlexingonGma
Cu Chulainn
13,759
3,243
0
5,945
14,562
13,544
1,152
1,843
12,649
626
84,101
W
Discordia
Infiabeau
Discordia
10,964
258
0
1,000
7,303
2,664
596
3,006
3,903
63,566
0
W
Xbalanque
KingJelyfish
Xbalanque
7,151
4,286
0
3,019
7,060
2,805
3,074
823
6,193
0
64,201
W
Khepri
Ri Bahamut
Khepri
6,110
514
0
2,804
12,584
11,078
461
3,877
8,615
33,762
0
L
Merlin
Yokaii420
Merlin
9,396
222
0
3,136
11,759
4,570
829
5,751
5,428
63,715
0
L
2,576
178
699
3,455
14,830
9,834
118
6,883
7,851
16,372
0
L
Izanami
jared_155
Izanami
5,469
3,512
0
956
10,760
4,691
1,267
5,436
5,238
0
50,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,215
Gold Earned
39,463
585
Minions Killed
399
0
Camps Cleared
0
1,750,703
Distance Traveled
1,562,227
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,967
419
77
4
0
319,626
1
W
Cabrakan
10,808
569
115
6
0
328,583
4
L
Thor
6,746
355
57
3
0
305,124
0
W
Cu Chulainn
12,174
641
172
9
0
381,788
0
W
Discordia
10,387
547
122
6
0
382,168
10
W
Xbalanque
10,062
530
124
7
0
304,235
2
W
Khepri
9,784
515
52
3
0
353,929
0
L
Merlin
9,933
523
132
7
0
304,158
4
L
Ares
7,284
383
21
1
0
339,331
0
L
Izanami
7,533
396
112
6
0
293,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role