Player Matchup

Serqet
Serqet
BennyXVI
Serqet
Level 122
God Stats
34W - 20L
1,620 SR
Queue Stats
983W - 708L
1,654 Elo+
Party 2
Kukulkan
Kukulkan
Dwaarff7
Kukulkan
Level 25
God Stats
4W - 1L
1,614 SR
Queue Stats
112W - 45L
1,731 Elo+
Party 1
Danzaburou
Danzaburou
Ionara
Danzaburou
Level 67
God Stats
13W - 5L
1,784 SR
Queue Stats
142W - 54L
1,741 Elo+
Party 1
Gilgamesh
Gilgamesh
Jvckko-
Gilgamesh
Level 29
God Stats
25W - 20L
1,711 SR
Queue Stats
565W - 361L
1,633 Elo+
Party 2
Sylvanus
Sylvanus
NoFlameJustGame
Sylvanus
Level 29
God Stats
23W - 8L
1,995 SR
Queue Stats
119W - 36L
1,799 Elo+
Party 1
Team Averages
Level 54
1,745 SR
1,712 Elo+

VS

Team Averages
Level 35
1,431 SR
1,504 Elo+
Arachne
Arachne
Mr3karsvaag
Arachne
Level 25
God Stats
3W - 4L
1,462 SR
Queue Stats
25W - 16L
1,588 Elo+
Party 3
Janus
Janus
Mr_Muffins99
Janus
Level 45
God Stats
7W - 8L
1,455 SR
Queue Stats
24W - 21L
1,527 Elo+
Party 3
Bellona
Bellona
Myklizz
Bellona
Level 61
God Stats
0W - 3L
1,185 SR
Queue Stats
13W - 24L
1,364 Elo+
Party 3
Hachiman
Hachiman
oliverss99
Hachiman
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,511 Elo+
Party 3
Ares
Ares
siwen99
Ares
Level 12
God Stats
5W - 5L
1,551 SR
Queue Stats
13W - 13L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BennyXVI
Serqet
10
3 / 0 / 3
6,027
603
3,846
5,880
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Dwaarff7
Kukulkan
12
4 / 0 / 1
6,994
699
3,042
4,034
1,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Ionara
Danzaburou
12
6 / 0 / 5
7,601
760
6,810
4,375
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Jvckko-
Gilgamesh
10
4 / 0 / 9
6,236
624
3,537
5,093
1,684
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
11
5 / 1 / 2
6,459
646
3,035
4,618
2,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Mr3karsvaag
Arachne
7
0 / 4 / 1
4,533
453
2,266
7,554
2,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 5 / 0
5,411
541
2,654
6,612
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Myklizz
Bellona
9
0 / 3 / 0
4,596
460
2,738
5,565
3,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
oliverss99
Hachiman
7
0 / 6 / 0
4,032
403
748
5,093
926
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
siwen99
Ares
7
0 / 4 / 0
4,304
430
686
5,718
2,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
22
Kills
1
1
Deaths
22
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
BennyXVI
Serqet
3
0
3
4.5
W
Kukulkan
Dwaarff7
Kukulkan
4
0
1
4.5
W
Danzaburou
Ionara
Danzaburou
6
0
5
8.5
W
Gilgamesh
Jvckko-
Gilgamesh
4
0
9
8.5
L
Arachne
Mr3karsvaag
Arachne
0
4
1
0.13
L
1
5
0
0.2
L
Bellona
Myklizz
Bellona
0
3
0
0
W
Sylvanus
5
1
2
6
L
Hachiman
oliverss99
Hachiman
0
6
0
0
L
Ares
siwen99
Ares
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,270
Damage
9,092
24,000
Taken
30,542
8,688
Mitigated
10,393
10,434
Healing
4,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BennyXVI
Serqet
3,846
335
0
2,557
5,880
1,851
0
81
5,787
0
31,124
W
Kukulkan
Dwaarff7
Kukulkan
3,042
266
0
1,664
4,034
1,372
0
0
4,034
36,714
0
W
Danzaburou
Ionara
Danzaburou
6,810
3,002
0
2,975
4,375
1,580
254
409
3,966
0
46,577
W
Gilgamesh
Jvckko-
Gilgamesh
3,537
799
0
786
5,093
1,684
44
953
4,078
0
22,585
L
Arachne
Mr3karsvaag
Arachne
2,266
1,206
0
2,105
7,554
2,551
0
1,351
6,055
0
16,331
L
2,654
151
0
506
6,612
1,418
0
1,705
4,907
24,452
0
L
Bellona
Myklizz
Bellona
2,738
680
0
1,479
5,565
3,139
0
2,410
3,043
0
20,402
W
Sylvanus
3,035
1,005
756
1,696
4,618
2,201
469
1,652
2,795
26,621
4,532
L
Hachiman
oliverss99
Hachiman
748
252
0
0
5,093
926
0
455
4,514
0
13,049
L
Ares
siwen99
Ares
686
28
0
420
5,718
2,359
0
0
5,537
11,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,317
Gold Earned
22,876
363
Minions Killed
175
0
Camps Cleared
0
988,972
Distance Traveled
928,324
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,027
603
78
8
0
229,705
5
W
Kukulkan
6,994
699
89
9
0
172,990
2
W
Danzaburou
7,601
760
83
8
0
168,736
7
W
Gilgamesh
6,236
624
48
5
0
221,368
1
L
Arachne
4,533
453
34
3
0
214,903
0
L
Janus
5,411
541
60
6
0
181,453
2
L
Bellona
4,596
460
35
4
0
198,670
2
W
Sylvanus
6,459
646
65
7
0
196,173
3
L
Hachiman
4,032
403
24
2
0
156,353
1
L
Ares
4,304
430
22
2
0
176,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role