Player Matchup

Hun Batz
Hun Batz
Badibiii
Hun Batz
Level 156
God Stats
0W - 2L
1,756 SR
Queue Stats
83W - 83L
1,675 Elo+
Party 2
Agni
Agni
Brightsides
Agni
Level 140
God Stats
2W - 1L
1,642 SR
Queue Stats
162W - 155L
1,524 Elo+
Solo
Sobek
Sobek
FreakMJ
Sobek
Level 158
God Stats
2W - 5L
1,051 SR
Queue Stats
454W - 482L
1,672 Elo+
Party 2
He Bo
He Bo
Gizu99
He Bo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Hortensya
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 148
1,490 SR
1,574 Elo+

VS

Team Averages
Level 141
1,541 SR
1,591 Elo+
Kuzenbo
Kuzenbo
Arzarz
Kuzenbo
Level 142
God Stats
2W - 1L
1,493 SR
Queue Stats
86W - 90L
1,611 Elo+
Solo
Gilgamesh
Gilgamesh
BorodaOriona
Gilgamesh
Level 158
God Stats
1W - 0L
1,545 SR
Queue Stats
175W - 166L
1,608 Elo+
Party 1
Anhur
Anhur
MeetTheGod
Anhur
Level 141
God Stats
17W - 17L
1,263 SR
Queue Stats
724W - 681L
1,560 Elo+
Solo
Khepri
Khepri
Zakharcheeeg
Khepri
Level 127
God Stats
1W - 2L
1,771 SR
Queue Stats
177W - 151L
1,557 Elo+
Party 1
Mulan
Mulan
okmojito
Mulan
Level 136
God Stats
4W - 4L
1,631 SR
Queue Stats
243W - 206L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Badibiii
Hun Batz
13
2 / 3 / 5
7,648
850
7,686
7,622
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 3 / 7
7,770
863
8,619
5,159
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
FreakMJ
Sobek
13
2 / 6 / 4
7,473
830
6,596
12,720
10,734
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

He Bo
Gizu99
He Bo
11
1 / 5 / 4
6,637
737
7,450
5,620
1,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Hortensya
Neith
14
4 / 3 / 5
7,992
888
13,638
7,233
3,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arzarz
Kuzenbo
14
4 / 3 / 12
8,259
918
7,957
12,038
15,520
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
BorodaOriona
Gilgamesh
15
5 / 2 / 11
8,918
991
8,970
18,120
9,702
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
15
7 / 2 / 9
8,932
992
7,766
8,225
4,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
13
0 / 2 / 16
8,222
914
3,042
11,022
10,968
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
okmojito
Mulan
15
4 / 1 / 10
8,226
914
7,018
10,243
9,837
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
10
Kills
20
20
Deaths
10
25
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Arzarz
Kuzenbo
4
3
12
3.33
L
Hun Batz
Badibiii
Hun Batz
2
3
5
1.5
W
Gilgamesh
BorodaOriona
Gilgamesh
5
2
11
5.25
L
1
3
7
1.5
L
Sobek
FreakMJ
Sobek
2
6
4
0.67
L
He Bo
Gizu99
He Bo
1
5
4
0.6
L
Neith
Hortensya
Neith
4
3
5
2.17
W
Anhur
7
2
9
5.75
W
Khepri
0
2
16
4
W
Mulan
okmojito
Mulan
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,989
Damage
34,753
38,354
Taken
59,648
21,976
Mitigated
50,583
8,935
Healing
21,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Arzarz
Kuzenbo
7,957
1,536
1,906
1,468
12,038
15,520
950
3,690
8,105
16,292
0
L
Hun Batz
Badibiii
Hun Batz
7,686
1,676
796
2,611
7,622
4,001
150
2,149
5,353
0
12,140
W
Gilgamesh
BorodaOriona
Gilgamesh
8,970
1,567
1,516
5,931
18,120
9,702
982
6,552
10,793
0
20,197
L
8,619
461
210
882
5,159
1,676
598
1,396
3,763
18,493
0
L
Sobek
FreakMJ
Sobek
6,596
394
412
1,568
12,720
10,734
105
3,436
9,143
10,938
0
L
He Bo
Gizu99
He Bo
7,450
798
149
214
5,620
1,851
0
1,843
3,747
14,021
0
L
Neith
Hortensya
Neith
13,638
5,731
0
2,093
7,233
3,714
978
2,175
4,878
0
22,856
W
Anhur
7,766
4,510
0
1,036
8,225
4,556
2,365
3,044
5,091
0
23,023
W
Khepri
3,042
245
1,609
2,750
11,022
10,968
210
5,405
5,497
7,502
0
W
Mulan
okmojito
Mulan
7,018
757
3,128
2,462
10,243
9,837
1,052
3,409
6,744
0
14,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,520
Gold Earned
42,557
87
Minions Killed
88
0
Camps Cleared
0
777,982
Distance Traveled
842,059
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,259
918
20
2
0
161,646
1
L
Hun Batz
7,648
850
12
1
0
162,722
1
W
Gilgamesh
8,918
991
18
2
0
182,405
0
L
Agni
7,770
863
19
2
0
159,674
4
L
Sobek
7,473
830
5
1
0
160,059
2
L
He Bo
6,637
737
18
2
0
149,491
0
L
Neith
7,992
888
33
4
0
146,036
0
W
Anhur
8,932
992
38
4
0
150,404
2
W
Khepri
8,222
914
5
1
0
166,720
0
W
Mulan
8,226
914
7
1
0
180,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role