Player Matchup

Cerberus
Cerberus
AdableVortex
Cerberus
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 7L
1,386 Elo+
Solo
Yemoja
Yemoja
Greenribbon8196
Yemoja
Level 7
God Stats
2W - 6L
1,114 SR
Queue Stats
2W - 7L
1,054 Elo+
Solo
Hachiman
Hachiman
PuRe SaLt2882
Hachiman
Level 18
God Stats
3W - 4L
1,400 SR
Queue Stats
112W - 92L
1,452 Elo+
Solo
Ares
Ares
buitre_astuto515
Ares
Level 8
God Stats
1W - 2L
1,264 SR
Queue Stats
18W - 29L
1,181 Elo+
Solo
Hel
Hel
dragonking3709
Hel
Level 11
God Stats
3W - 6L
1,399 SR
Queue Stats
48W - 68L
1,211 Elo+
Solo
Team Averages
Level 11
1,335 SR
1,257 Elo+

VS

Team Averages
Level 7
1,408 SR
1,350 Elo+
Jormungandr
Jormungandr
FireEnderMan1252
Jormungandr
Level 4
God Stats
1W - 2L
1,293 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Hades
Hades
JoshkoBrodda
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,049 Elo+
Solo
Sun Wukong
Sun Wukong
Newton_Prolific
Sun Wukong
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 46L
1,601 Elo+
Solo
Tsukuyomi
Tsukuyomi
RikiOnXbox
Tsukuyomi
Level 5
God Stats
0W - 2L
1,248 SR
Queue Stats
0W - 4L
1,100 Elo+
Party 1
Ra
Ra
Yukine Taqu
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AdableVortex
Cerberus
20
12 / 0 / 27
15,332
1,179
23,765
17,572
25,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
0 / 0 / 13
12,113
932
5,064
5,332
5,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hachiman
PuRe SaLt2882
Hachiman
20
30 / 2 / 9
16,181
1,245
59,250
11,876
4,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
3 / 8 / 22
12,941
995
5,262
19,043
14,418
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
4 / 0 / 25
13,398
1,031
6,037
7,905
3,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FireEnderMan1252
Jormungandr
17
3 / 17 / 5
11,793
907
14,822
30,464
34,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 9 / 5
11,112
855
7,728
18,765
9,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Newton_Prolific
Sun Wukong
18
0 / 8 / 7
11,406
877
9,810
24,744
24,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
RikiOnXbox
Tsukuyomi
17
2 / 6 / 5
11,384
876
8,406
14,737
6,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 9 / 5
12,421
955
15,254
20,035
11,245
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
37
49
Kills
10
10
Deaths
49
96
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AdableVortex
Cerberus
12
0
27
25.5
L
Jormungandr
FireEnderMan1252
Jormungandr
3
17
5
0.32
W
0
0
13
6.5
L
1
9
5
0.39
L
Sun Wukong
Newton_Prolific
Sun Wukong
0
8
7
0.44
W
Hachiman
PuRe SaLt2882
Hachiman
30
2
9
17.25
L
Tsukuyomi
RikiOnXbox
Tsukuyomi
2
6
5
0.75
L
4
9
5
0.72
W
3
8
22
1.75
W
4
0
25
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,378
Damage
56,020
61,728
Taken
108,745
53,655
Mitigated
87,033
13,227
Healing
4,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AdableVortex
Cerberus
23,765
3,386
0
3,689
17,572
25,256
0
9,227
8,345
52,468
0
L
Jormungandr
FireEnderMan1252
Jormungandr
14,822
7,334
0
68
30,464
34,763
0
11,773
18,691
28,091
0
W
5,064
0
927
478
5,332
5,424
0
2,711
2,621
22,101
0
L
7,728
2,082
181
1,338
18,765
9,962
0
8,195
10,570
23,760
0
L
Sun Wukong
Newton_Prolific
Sun Wukong
9,810
3,767
0
203
24,744
24,676
0
8,262
16,482
606
35,419
W
Hachiman
PuRe SaLt2882
Hachiman
59,250
33,672
0
4,334
11,876
4,687
0
8,974
2,902
0
89,060
L
Tsukuyomi
RikiOnXbox
Tsukuyomi
8,406
2,377
0
39
14,737
6,387
0
6,288
8,449
0
16,927
L
15,254
3,205
1,449
1,444
20,035
11,245
0
5,610
14,425
48,618
0
W
5,262
1,182
0
0
19,043
14,418
0
10,583
8,460
8,415
0
W
6,037
3,668
1,389
2,410
7,905
3,870
0
6,883
1,022
14,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,965
Gold Earned
58,116
222
Minions Killed
197
1
Camps Cleared
0
1,177,026
Distance Traveled
994,602
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,332
1,179
96
7
0
287,486
0
L
Jormungandr
11,793
907
16
1
0
190,672
3
W
Yemoja
12,113
932
24
2
0
242,968
0
L
Hades
11,112
855
27
2
0
159,605
2
L
Sun Wukong
11,406
877
52
4
0
228,172
3
W
Hachiman
16,181
1,245
74
6
1
222,198
0
L
Tsukuyomi
11,384
876
25
2
0
207,139
0
L
Ra
12,421
955
77
6
0
209,014
1
W
Ares
12,941
995
9
1
0
194,666
0
W
Hel
13,398
1,031
19
1
0
229,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role