Player Matchup

Arachne
Arachne
DrCrane624
Arachne
Level 111
God Stats
1W - 10L
1,054 SR
Queue Stats
298W - 287L
1,579 Elo+
Party 1
Apollo
Apollo
IAIIIOILIOISI
Apollo
Level 131
God Stats
19W - 40L
1,439 SR
Queue Stats
253W - 268L
1,465 Elo+
Party 1
Odin
Odin
ModstMuse
Odin
Level 41
God Stats
7W - 11L
1,392 SR
Queue Stats
152W - 139L
1,612 Elo+
Solo
Team Averages
Level 94
1,295 SR
1,552 Elo+

VS

Team Averages
Level 112
1,697 SR
1,610 Elo+
Fenrir
Fenrir
DubiousNewt
Fenrir
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Sickovit
Sol
Level 155
God Stats
30W - 9L
1,887 SR
Queue Stats
410W - 290L
1,728 Elo+
Party 2
Gilgamesh
Gilgamesh
SleepyTactix
Gilgamesh
Level 85
God Stats
2W - 0L
1,703 SR
Queue Stats
21W - 19L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DrCrane624
Arachne
10
1 / 3 / 1
7,059
642
3,616
7,127
2,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 2 / 1
7,638
694
3,253
8,412
3,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
10
0 / 3 / 1
7,822
711
4,661
10,492
6,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 2 / 5
7,928
721
4,200
8,027
5,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 0 / 2
8,869
806
13,055
4,083
1,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
SleepyTactix
Gilgamesh
11
1 / 1 / 7
8,495
772
4,048
5,643
4,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
8
8
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
DrCrane624
Arachne
1
3
1
0.5
W
Fenrir
2
2
5
2.25
L
2
2
1
1.25
L
Odin
0
3
1
0.17
W
5
0
2
6
W
Gilgamesh
SleepyTactix
Gilgamesh
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,530
Damage
21,303
26,031
Taken
17,753
11,963
Mitigated
11,846
3,368
Healing
7,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DrCrane624
Arachne
3,616
2,304
0
1,710
7,127
2,428
0
2,954
4,053
0
10,157
W
Fenrir
4,200
1,619
0
2,935
8,027
5,900
0
55
7,972
490
25,490
L
3,253
2,125
0
1,658
8,412
3,029
0
4,833
3,489
0
36,195
L
Odin
4,661
837
0
0
10,492
6,506
0
4,781
5,591
0
19,046
W
13,055
5,248
0
2,956
4,083
1,650
1,906
4
4,079
55,530
2,765
W
Gilgamesh
SleepyTactix
Gilgamesh
4,048
1,041
614
922
5,643
4,296
29
84
5,559
0
10,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,519
Gold Earned
25,292
128
Minions Killed
173
0
Camps Cleared
0
654,774
Distance Traveled
606,709
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,059
642
20
2
0
241,939
1
W
Fenrir
7,928
721
34
3
0
223,621
6
L
Apollo
7,638
694
64
6
0
201,421
0
L
Odin
7,822
711
44
4
0
211,414
1
W
Sol
8,869
806
121
11
0
187,086
0
W
Gilgamesh
8,495
772
18
2
0
196,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role