Player Matchup

Da Ji
Da Ji
Drakavgrzah
Da Ji
Level 95
God Stats
3W - 5L
1,322 SR
Queue Stats
150W - 154L
1,515 Elo+
Solo
Cernunnos
Cernunnos
DudeWithAFlute
Cernunnos
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 127L
1,622 Elo+
Solo
Kuzenbo
Kuzenbo
Goddard I 17 I
Kuzenbo
Level 125
God Stats
4W - 7L
1,671 SR
Queue Stats
526W - 545L
1,543 Elo+
Party 1
Vulcan
Vulcan
Mateorito
Vulcan
Level 93
God Stats
1W - 0L
1,454 SR
Queue Stats
45W - 44L
1,476 Elo+
Solo
Persephone
Persephone
SF I 19
Persephone
Level 143
God Stats
9W - 12L
1,406 SR
Queue Stats
562W - 604L
1,500 Elo+
Party 1
Team Averages
Level 109
1,470 SR
1,531 Elo+

VS

Team Averages
Level 127
1,540 SR
1,576 Elo+
Discordia
Discordia
 
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
BBDaniel
Zhong Kui
Level 96
God Stats
1W - 2L
1,501 SR
Queue Stats
65W - 52L
1,616 Elo+
Party 2
Rama
Rama
Wolfang12
Rama
Level 101
God Stats
5W - 1L
1,903 SR
Queue Stats
105W - 72L
1,644 Elo+
Party 2
Ullr
Ullr
XxKingGengarxX
Ullr
Level 158
God Stats
1W - 8L
1,439 SR
Queue Stats
225W - 199L
1,593 Elo+
Party 3
Mulan
Mulan
Zedus112
Mulan
Level 126
God Stats
1W - 3L
1,357 SR
Queue Stats
142W - 143L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 12
11,153
744
7,669
16,248
10,107
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
DudeWithAFlute
Cernunnos
17
4 / 2 / 13
10,799
720
13,677
18,050
8,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

19
3 / 3 / 17
12,309
821
8,373
18,596
28,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
Mateorito
Vulcan
18
6 / 2 / 11
11,050
737
13,550
11,897
7,143
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
SF I 19
Persephone
18
6 / 2 / 10
11,742
783
14,864
12,822
6,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
1 / 5 / 8
9,915
661
20,258
10,036
4,145
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
BBDaniel
Zhong Kui
18
2 / 6 / 4
9,661
644
15,088
14,917
10,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
17
5 / 6 / 3
9,864
658
11,168
13,647
5,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 5 / 4
8,997
600
5,981
13,420
5,841
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Zedus112
Mulan
13
0 / 4 / 6
8,705
580
5,422
11,003
9,409
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
35
26
Kills
10
11
Deaths
26
63
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
5
8
1
L
Zhong Kui
BBDaniel
Zhong Kui
2
6
4
0.67
W
7
2
12
6.5
W
Cernunnos
DudeWithAFlute
Cernunnos
4
2
13
5.25
W
3
3
17
3.83
W
Vulcan
Mateorito
Vulcan
6
2
11
5.75
W
Persephone
SF I 19
Persephone
6
2
10
5.5
L
Rama
5
6
3
1.08
L
2
5
4
0.8
L
Mulan
Zedus112
Mulan
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,133
Damage
57,917
77,613
Taken
63,023
60,233
Mitigated
35,330
34,792
Healing
17,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
20,258
153
1,226
1,515
10,036
4,145
0
6,725
3,311
49,969
0
L
Zhong Kui
BBDaniel
Zhong Kui
15,088
956
2,243
4,222
14,917
10,464
0
7,543
7,374
29,802
0
W
7,669
1,400
2,022
5,405
16,248
10,107
481
7,059
8,320
0
12,379
W
Cernunnos
DudeWithAFlute
Cernunnos
13,677
4,984
3,123
7,001
18,050
8,924
2,485
9,408
8,328
0
32,398
W
8,373
3,490
1,266
1,942
18,596
28,009
525
5,608
12,872
16,234
0
W
Vulcan
Mateorito
Vulcan
13,550
4,683
4,074
3,314
11,897
7,143
570
5,705
6,014
35,538
0
W
Persephone
SF I 19
Persephone
14,864
740
2,752
3,893
12,822
6,050
1,281
6,677
6,017
46,313
0
L
Rama
11,168
7,699
680
3,099
13,647
5,471
0
9,528
4,119
0
25,330
L
5,981
1,439
255
1,058
13,420
5,841
0
8,463
4,957
0
22,150
L
Mulan
Zedus112
Mulan
5,422
487
570
2,510
11,003
9,409
0
4,528
6,475
0
9,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,053
Gold Earned
47,142
161
Minions Killed
150
0
Camps Cleared
0
1,370,737
Distance Traveled
1,197,209
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,915
661
57
4
0
275,725
3
L
Zhong Kui
9,661
644
37
2
0
231,466
3
W
Da Ji
11,153
744
8
1
0
273,745
4
W
Cernunnos
10,799
720
34
2
0
263,971
1
W
Kuzenbo
12,309
821
11
1
0
270,343
0
W
Vulcan
11,050
737
39
3
0
282,792
0
W
Persephone
11,742
783
69
5
0
279,886
0
L
Rama
9,864
658
23
2
0
228,910
0
L
Ullr
8,997
600
27
2
0
253,187
3
L
Mulan
8,705
580
6
0
0
207,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role