Player Matchup

Zeus
Zeus
Aki149
Zeus
Level 13
God Stats
3W - 3L
1,572 SR
Queue Stats
3W - 3L
1,561 Elo+
Party 2
Kali
Kali
CaptainMoDjo
Kali
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,412 Elo+
Party 2
Odin
Odin
Kiryue
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,754 Elo+
Party 2
Ymir
Ymir
Poseidontv1
Ymir
Level 21
God Stats
24W - 15L
1,523 SR
Queue Stats
28W - 20L
1,386 Elo+
Party 2
Izanami
Izanami
Vaelya
Izanami
Level 28
God Stats
53W - 35L
1,502 SR
Queue Stats
97W - 70L
1,395 Elo+
Party 2
Team Averages
Level 45
1,519 SR
1,502 Elo+

VS

Team Averages
Level 23
1,591 SR
1,504 Elo+
Bakasura
Bakasura
Ddestroyeur95
Bakasura
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
143W - 143L
1,562 Elo+
Party 3
Ah Puch
Ah Puch
Dobý
Ah Puch
Level 16
God Stats
3W - 3L
1,545 SR
Queue Stats
21W - 19L
1,538 Elo+
Party 1
Izanami
Izanami
KazuaKisake
Izanami
Level 25
God Stats
1W - 2L
1,606 SR
Queue Stats
21W - 17L
1,466 Elo+
Solo
Amaterasu
Amaterasu
SlGH
Amaterasu
Level 21
God Stats
4W - 2L
1,723 SR
Queue Stats
45W - 33L
1,508 Elo+
Party 1
Yemoja
Yemoja
Tonayr02
Yemoja
Level 29
God Stats
13W - 15L
1,580 SR
Queue Stats
287W - 270L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Aki149
Zeus
13
4 / 4 / 3
7,821
559
6,191
6,080
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 7
7,479
534
5,502
11,232
4,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Kiryue
Odin
16
10 / 1 / 6
9,601
686
12,746
7,656
2,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
5 / 1 / 6
7,652
547
7,796
9,770
4,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Vaelya
Izanami
13
4 / 1 / 4
7,786
556
9,270
6,503
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ddestroyeur95
Bakasura
12
5 / 7 / 2
7,666
548
8,122
14,469
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Dobý
Ah Puch
13
2 / 3 / 2
7,680
549
4,187
7,307
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
KazuaKisake
Izanami
10
1 / 4 / 1
6,364
455
6,421
9,202
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
SlGH
Amaterasu
11
2 / 6 / 2
6,650
475
4,961
14,140
7,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Tonayr02
Yemoja
10
1 / 5 / 2
6,289
449
3,721
12,921
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
25
Kills
11
11
Deaths
25
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
Aki149
Zeus
4
4
3
1.38
W
2
4
7
1.38
L
Bakasura
Ddestroyeur95
Bakasura
5
7
2
0.86
L
Ah Puch
Dobý
Ah Puch
2
3
2
1
L
Izanami
KazuaKisake
Izanami
1
4
1
0.38
W
Odin
Kiryue
Odin
10
1
6
13
W
5
1
6
8
L
Amaterasu
SlGH
Amaterasu
2
6
2
0.5
L
Yemoja
Tonayr02
Yemoja
1
5
2
0.4
W
Izanami
Vaelya
Izanami
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,505
Damage
27,412
41,241
Taken
58,039
16,106
Mitigated
21,930
10,473
Healing
19,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Aki149
Zeus
6,191
1,298
0
1,130
6,080
1,689
0
1,421
4,419
38,244
0
W
5,502
2,812
0
3,807
11,232
4,754
0
2,646
8,183
0
37,898
L
Bakasura
Ddestroyeur95
Bakasura
8,122
5,234
0
4,187
14,469
5,146
0
2,432
11,939
0
33,532
L
Ah Puch
Dobý
Ah Puch
4,187
808
0
2,098
7,307
2,256
302
1,689
5,412
50,993
0
L
Izanami
KazuaKisake
Izanami
6,421
4,395
0
2,955
9,202
2,265
165
2,359
6,831
0
46,203
W
Odin
Kiryue
Odin
12,746
4,008
0
1,967
7,656
2,991
0
940
6,576
0
60,200
W
7,796
1,704
0
1,599
9,770
4,802
0
1,485
8,117
20,252
0
L
Amaterasu
SlGH
Amaterasu
4,961
2,402
0
5,512
14,140
7,329
0
2,911
11,080
0
25,452
L
Yemoja
Tonayr02
Yemoja
3,721
645
1,166
3,212
12,921
4,934
0
4,089
8,790
18,084
0
W
Izanami
Vaelya
Izanami
9,270
7,073
0
1,970
6,503
1,870
262
1,416
5,015
0
46,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,339
Gold Earned
34,649
390
Minions Killed
357
0
Camps Cleared
0
1,367,359
Distance Traveled
1,240,177
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,821
559
90
6
0
245,652
3
W
Kali
7,479
534
67
5
0
281,651
0
L
Bakasura
7,666
548
60
4
0
256,843
3
L
Ah Puch
7,680
549
112
8
0
249,997
1
L
Izanami
6,364
455
90
6
0
244,353
1
W
Odin
9,601
686
119
9
0
308,774
4
W
Ymir
7,652
547
24
2
0
277,847
3
L
Amaterasu
6,650
475
60
4
0
257,707
3
L
Yemoja
6,289
449
35
3
0
231,277
3
W
Izanami
7,786
556
90
6
0
253,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role