Player Matchup

Set
Set
IBoyNextDoorI
Set
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 12L
1,449 Elo+
Party 1
Guan Yu
Guan Yu
Kheltrai
Guan Yu
Level 8
God Stats
13W - 10L
1,612 SR
Queue Stats
28W - 28L
1,448 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MERTBABA55
Ah Muzen Cab
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,538 Elo+
Party 3
Anubis
Anubis
Neimand3
Anubis
Level 17
God Stats
51W - 27L
1,500 SR
Queue Stats
112W - 90L
1,415 Elo+
Party 1
Sobek
Sobek
SirVictorian
Sobek
Level 18
God Stats
1W - 5L
1,701 SR
Queue Stats
27W - 26L
1,553 Elo+
Party 3
Team Averages
Level 20
1,563 SR
1,481 Elo+

VS

Team Averages
Level 30
1,615 SR
1,569 Elo+
Athena
Athena
BelonaCrush
Athena
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 4
Discordia
Discordia
Dani4ik
Discordia
Level 27
God Stats
2W - 2L
1,595 SR
Queue Stats
21W - 15L
1,468 Elo+
Party 2
Merlin
Merlin
FlipMaster2006
Merlin
Level 29
God Stats
4W - 1L
1,922 SR
Queue Stats
21W - 15L
1,470 Elo+
Party 2
Neith
Neith
Sh4d0wRuNN3RHM
Neith
Level 49
God Stats
2W - 0L
1,558 SR
Queue Stats
22W - 7L
1,905 Elo+
Party 4
Nemesis
Nemesis
habbz
Nemesis
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 2
7,552
503
4,483
11,659
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
Kheltrai
Guan Yu
11
4 / 5 / 2
7,388
493
6,371
12,010
8,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
MERTBABA55
Ah Muzen Cab
10
0 / 6 / 0
6,043
403
4,518
8,010
1,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Neimand3
Anubis
12
4 / 7 / 2
7,776
518
6,075
11,945
4,903
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 0
6,620
441
3,205
15,765
10,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
1 / 2 / 16
8,257
550
5,881
12,107
6,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Dani4ik
Discordia
11
0 / 6 / 1
6,690
446
3,286
7,188
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 4 / 5
8,864
591
9,336
6,202
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
11 / 0 / 6
8,808
587
14,431
8,156
2,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
habbz
Nemesis
15
8 / 1 / 5
8,957
597
9,568
10,259
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
12
Kills
27
27
Deaths
13
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Athena
1
2
16
4.5
W
Discordia
Dani4ik
Discordia
0
6
1
0.08
W
7
4
5
2.38
L
4
4
2
1.25
L
Guan Yu
Kheltrai
Guan Yu
4
5
2
1
L
Ah Muzen Cab
MERTBABA55
Ah Muzen Cab
0
6
0
0
L
Anubis
Neimand3
Anubis
4
7
2
0.71
W
11
0
6
14
L
0
5
0
0
W
Nemesis
habbz
Nemesis
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,652
Damage
42,502
59,389
Taken
43,912
29,280
Mitigated
16,694
11,888
Healing
11,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,881
2,410
0
2,048
12,107
6,544
81
3,991
8,086
29,754
0
W
Discordia
Dani4ik
Discordia
3,286
385
0
0
7,188
1,550
402
0
6,978
28,133
0
W
9,336
957
0
953
6,202
1,663
417
1,846
4,266
37,140
0
L
4,483
1,908
0
2,112
11,659
4,058
0
2,526
8,919
0
38,005
L
Guan Yu
Kheltrai
Guan Yu
6,371
1,867
50
790
12,010
8,166
524
5,840
5,488
0
24,366
L
Ah Muzen Cab
MERTBABA55
Ah Muzen Cab
4,518
1,839
0
1,283
8,010
1,974
756
1,298
6,712
0
35,821
L
Anubis
Neimand3
Anubis
6,075
393
0
2,707
11,945
4,903
0
5,898
5,559
32,775
0
W
14,431
8,937
0
2,958
8,156
2,843
547
1,771
6,385
0
45,825
L
3,205
521
0
4,946
15,765
10,179
203
1,557
14,208
21,229
0
W
Nemesis
habbz
Nemesis
9,568
6,240
0
5,253
10,259
4,094
0
1,672
8,497
0
53,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,379
Gold Earned
41,576
275
Minions Killed
349
0
Camps Cleared
0
1,310,955
Distance Traveled
1,560,861
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,257
550
44
3
0
343,055
2
W
Discordia
6,690
446
57
4
0
301,803
2
W
Merlin
8,864
591
78
5
0
262,510
5
L
Set
7,552
503
63
4
0
283,839
3
L
Guan Yu
7,388
493
43
3
0
283,480
0
L
Ah Muzen Cab
6,043
403
68
5
0
249,096
3
L
Anubis
7,776
518
73
5
0
228,782
3
W
Neith
8,808
587
78
5
0
301,674
2
L
Sobek
6,620
441
28
2
0
265,758
1
W
Nemesis
8,957
597
92
6
0
351,819
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role