Player Matchup

Thoth
Thoth
Silver I
ElGríngo
Thoth
Silver I
Level 92
God Stats
13W - 9L
1,707 SR
Queue Stats
277W - 261L
1,224 MMR
Party 1
Artemis
Artemis
Gold III
Lahfinesse
Artemis
Gold III
Level 107
God Stats
3W - 0L
1,676 SR
Queue Stats
45W - 48L
1,448 MMR
Party 1
Chaac
Chaac
Gold I
RelyingOnMercy
Chaac
Gold I
Level 158
God Stats
16W - 8L
1,660 SR
Queue Stats
158W - 144L
1,606 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,681 SR
1,426 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,644 SR
1,338 MMR
Danzaburou
Danzaburou
Silver I
After The Rain9
Danzaburou
Silver I
Level 86
God Stats
14W - 22L
1,526 SR
Queue Stats
116W - 140L
1,307 MMR
Party 2
Ah Puch
Ah Puch
Gold II
L0RD H3LMET
Ah Puch
Gold II
Level 116
God Stats
10W - 10L
1,646 SR
Queue Stats
47W - 57L
1,374 MMR
Party 2
Cabrakan
Cabrakan
Gold V
TRIPONIX_
Cabrakan
Gold V
Level 147
God Stats
2W - 1L
1,759 SR
Queue Stats
382W - 443L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ElGríngo
Thoth
13
5 / 4 / 6
9,417
724
10,022
6,085
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Lahfinesse
Artemis
13
5 / 2 / 8
9,663
743
8,189
7,310
2,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 1 / 8
9,976
767
8,773
10,492
6,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
SobekAthenaCupidGilgameshHera

VS

Bans
TiamatNe ZhaZeusAchillesHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
After The Rain9
Danzaburou
11
3 / 6 / 3
8,931
687
4,131
9,968
3,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
L0RD H3LMET
Ah Puch
12
1 / 7 / 4
8,738
672
8,971
8,697
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
TRIPONIX_
Cabrakan
12
3 / 1 / 3
8,596
661
5,618
14,819
9,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
14
Kills
7
7
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
After The Rain9
Danzaburou
3
6
3
0.75
W
Thoth
ElGríngo
Thoth
5
4
6
2
L
Ah Puch
L0RD H3LMET
Ah Puch
1
7
4
0.43
W
Artemis
Lahfinesse
Artemis
5
2
8
4.5
W
4
1
8
8
L
Cabrakan
TRIPONIX_
Cabrakan
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,984
Damage
18,720
23,887
Taken
33,484
11,100
Mitigated
15,491
8,462
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
After The Rain9
Danzaburou
4,131
1,566
0
1,923
9,968
3,525
75
2,067
7,901
0
31,055
W
Thoth
ElGríngo
Thoth
10,022
309
0
417
6,085
1,974
65
3,295
2,472
41,553
0
L
Ah Puch
L0RD H3LMET
Ah Puch
8,971
108
0
1,021
8,697
2,676
25
3,415
5,282
41,959
0
W
Artemis
Lahfinesse
Artemis
8,189
3,333
0
2,692
7,310
2,616
836
5,273
1,505
0
26,903
W
8,773
1,520
0
5,353
10,492
6,510
255
4,777
5,277
0
31,883
L
Cabrakan
TRIPONIX_
Cabrakan
5,618
423
0
5,233
14,819
9,290
16
4,642
10,177
19,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,056
Gold Earned
26,265
165
Minions Killed
162
0
Camps Cleared
0
712,776
Distance Traveled
665,118
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,931
687
41
3
0
205,987
4
W
Thoth
9,417
724
64
5
0
248,457
0
L
Ah Puch
8,738
672
96
7
0
218,917
4
W
Artemis
9,663
743
55
4
0
197,996
2
W
Chaac
9,976
767
46
4
0
266,323
0
L
Cabrakan
8,596
661
25
2
0
240,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role