Player Matchup

Bakasura
Bakasura
BuffBurritoBoy04
Bakasura
Level 27
God Stats
26W - 22L
1,668 SR
Queue Stats
87W - 66L
1,570 Elo+
Solo
Izanami
Izanami
Faze6544
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,503 Elo+
Solo
Ra
Ra
Run4Guns
Ra
Level 6
God Stats
0W - 3L
1,172 SR
Queue Stats
4W - 11L
1,321 Elo+
Solo
Gilgamesh
Gilgamesh
TheBrokenRaider
Gilgamesh
Level 29
God Stats
0W - 2L
1,391 SR
Queue Stats
65W - 69L
1,653 Elo+
Solo
Danzaburou
Danzaburou
dainty_enough2
Danzaburou
Level 29
God Stats
104W - 108L
1,608 SR
Queue Stats
257W - 279L
1,584 Elo+
Solo
Team Averages
Level 22
1,468 SR
1,526 Elo+

VS

Team Averages
Level 23
1,534 SR
1,559 Elo+
Pele
Pele
Exalted Gale
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,821 Elo+
Solo
Janus
Janus
HarmonyRose1917
Janus
Level 29
God Stats
34W - 41L
1,444 SR
Queue Stats
314W - 307L
1,480 Elo+
Solo
Scylla
Scylla
Str8upBuns
Scylla
Level 18
God Stats
1W - 0L
1,700 SR
Queue Stats
9W - 9L
1,435 Elo+
Solo
Medusa
Medusa
TitaniumL600
Medusa
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 22L
1,574 Elo+
Solo
Neith
Neith
tiitotaquito
Neith
Level 27
God Stats
45W - 36L
1,525 SR
Queue Stats
81W - 89L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 12
15,831
1,131
22,588
24,825
11,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Faze6544
Izanami
20
7 / 8 / 12
14,422
1,030
19,518
20,965
9,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 8 / 13
12,568
898
4,540
19,930
7,951
Gilgamesh
TheBrokenRaider
Gilgamesh
20
4 / 11 / 18
13,940
996
24,026
33,760
33,313
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
dainty_enough2
Danzaburou
20
10 / 11 / 14
16,304
1,165
29,448
29,041
12,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 20
15,156
1,083
27,665
29,538
23,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 10 / 17
14,482
1,034
25,818
20,062
7,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Str8upBuns
Scylla
19
5 / 4 / 14
13,027
931
19,299
15,375
5,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Medusa
20
12 / 7 / 20
16,365
1,169
26,237
22,240
9,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
5 / 4 / 26
14,485
1,035
23,802
18,185
7,598
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
138
33
Kills
41
41
Deaths
33
69
Assists
97
Player
Kills
Deaths
Assists
KDA
L
10
3
12
5.33
W
10
8
20
2.5
L
Izanami
Faze6544
Izanami
7
8
12
1.63
W
9
10
17
1.75
L
2
8
13
1.06
W
Scylla
Str8upBuns
Scylla
5
4
14
3
L
Gilgamesh
TheBrokenRaider
Gilgamesh
4
11
18
1.18
W
Medusa
12
7
20
3.14
L
Danzaburou
dainty_enough2
Danzaburou
10
11
14
1.55
W
5
4
26
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,120
Damage
122,821
128,521
Taken
105,400
74,957
Mitigated
53,369
12,029
Healing
18,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,588
14,029
0
2,542
24,825
11,382
0
8,773
16,022
0
39,086
W
27,665
5,876
0
5,569
29,538
23,734
0
921
26,461
0
53,517
L
Izanami
Faze6544
Izanami
19,518
14,824
0
1,715
20,965
9,312
0
7,053
13,912
0
51,241
W
25,818
952
986
1,783
20,062
7,407
0
1,322
18,225
40,886
0
L
4,540
485
1,607
1,722
19,930
7,951
0
9,178
10,752
18,566
0
W
Scylla
Str8upBuns
Scylla
19,299
1,863
0
2,113
15,375
5,323
0
501
14,204
35,995
0
L
Gilgamesh
TheBrokenRaider
Gilgamesh
24,026
5,604
0
2,065
33,760
33,313
0
11,040
22,720
0
41,075
W
Medusa
26,237
12,282
644
2,958
22,240
9,307
0
113
20,632
0
63,646
L
Danzaburou
dainty_enough2
Danzaburou
29,448
13,010
0
2,378
29,041
12,999
0
9,043
19,998
0
47,566
W
23,802
11,866
0
4,597
18,185
7,598
0
1,683
15,956
0
55,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,065
Gold Earned
73,515
237
Minions Killed
299
11
Camps Cleared
3
1,256,824
Distance Traveled
1,196,875
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
15,831
1,131
69
5
7
337,728
0
W
Pele
15,156
1,083
61
4
1
276,892
0
L
Izanami
14,422
1,030
74
5
1
160,762
0
W
Janus
14,482
1,034
35
3
0
232,609
0
L
Ra
12,568
898
17
1
0
249,442
2
W
Scylla
13,027
931
49
4
0
232,224
0
L
Gilgamesh
13,940
996
39
3
2
239,560
0
W
Medusa
16,365
1,169
75
5
1
223,544
0
L
Danzaburou
16,304
1,165
38
3
1
269,332
0
W
Neith
14,485
1,035
79
6
1
231,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role