Player Matchup

Heimdallr
Heimdallr
HornySnowman
Heimdallr
Level 28
God Stats
4W - 2L
1,746 SR
Queue Stats
6W - 3L
1,620 Elo+
Party 2
Sol
Sol
Keehl44
Sol
Level 105
God Stats
2W - 11L
1,442 SR
Queue Stats
15W - 30L
1,426 Elo+
Solo
Yemoja
Yemoja
NoButtChicken
Yemoja
Level 65
God Stats
1W - 1L
1,543 SR
Queue Stats
4W - 3L
1,620 Elo+
Party 2
Vulcan
Vulcan
heavensclosets
Vulcan
Level 67
God Stats
1W - 9L
1,261 SR
Queue Stats
1W - 9L
1,226 Elo+
Solo
Team Averages
Level 66
1,498 SR
1,473 Elo+

VS

Team Averages
Level 99
1,492 SR
1,296 Elo+
Bellona
Bellona
Partymidget
Bellona
Level 96
God Stats
1W - 1L
1,182 SR
Queue Stats
8W - 8L
1,241 Elo+
Solo
Neith
Neith
Roxas3221
Neith
Level 124
God Stats
3W - 5L
1,170 SR
Queue Stats
75W - 66L
1,201 Elo+
Solo
Zhong Kui
Zhong Kui
SpartanTW
Zhong Kui
Level 88
God Stats
4W - 1L
1,759 SR
Queue Stats
40W - 49L
1,341 Elo+
Party 1
Merlin
Merlin
egg element
Merlin
Level 89
God Stats
1W - 0L
1,856 SR
Queue Stats
41W - 49L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HornySnowman
Heimdallr
13
2 / 4 / 0
8,041
804
5,066
11,296
4,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
13
0 / 4 / 2
7,555
756
4,009
8,438
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 0
7,491
749
4,324
10,181
6,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 1 / 0
7,201
720
1,729
8,210
3,149
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Partymidget
Bellona
14
4 / 1 / 3
9,124
912
6,715
5,786
4,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Roxas3221
Neith
15
3 / 2 / 6
9,119
912
6,695
6,806
2,423
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
SpartanTW
Zhong Kui
14
3 / 0 / 5
8,768
877
6,509
6,161
4,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Merlin
14
2 / 0 / 4
8,515
852
10,672
3,398
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
12
12
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
HornySnowman
Heimdallr
2
4
0
0.5
L
Sol
0
4
2
0.25
L
1
3
0
0.33
W
Bellona
Partymidget
Bellona
4
1
3
5.5
W
Neith
Roxas3221
Neith
3
2
6
3
W
Zhong Kui
SpartanTW
Zhong Kui
3
0
5
5.5
W
Merlin
2
0
4
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,128
Damage
30,591
38,125
Taken
22,151
17,392
Mitigated
12,876
11,215
Healing
6,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
HornySnowman
Heimdallr
5,066
2,908
0
2,410
11,296
4,677
1,024
3,504
7,702
0
23,209
L
Sol
4,009
1,126
135
2,806
8,438
2,679
672
555
7,859
22,386
0
L
4,324
291
1,863
2,015
10,181
6,887
30
6,250
3,633
19,255
0
W
Bellona
Partymidget
Bellona
6,715
1,037
0
293
5,786
4,436
1,004
2,457
3,329
0
27,472
W
Neith
Roxas3221
Neith
6,695
2,076
0
2,762
6,806
2,423
1,348
2,777
4,029
0
33,012
W
Zhong Kui
SpartanTW
Zhong Kui
6,509
652
0
1,589
6,161
4,761
2,419
3,462
2,699
20,232
0
W
Merlin
10,672
772
274
1,762
3,398
1,256
1,243
2,049
1,349
36,379
0
L
1,729
708
0
1,986
8,210
3,149
0
6,807
1,333
18,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,288
Gold Earned
35,526
146
Minions Killed
216
6
Camps Cleared
7
657,273
Distance Traveled
833,594
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,041
804
49
5
3
162,155
0
L
Sol
7,555
756
44
4
1
149,409
2
L
Yemoja
7,491
749
26
3
2
184,974
0
W
Bellona
9,124
912
56
6
1
236,860
3
W
Neith
9,119
912
54
5
4
173,714
1
W
Zhong Kui
8,768
877
48
5
1
225,511
1
W
Merlin
8,515
852
58
6
1
197,509
2
L
Vulcan
7,201
720
27
3
0
160,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role