Player Matchup

Awilix
Awilix
Diamond IV
HDCoBRaZ
Awilix
Diamond IV
Level 143
God Stats
74W - 60L
1,732 SR
Queue Stats
205W - 187L
2,223 MMR
Party 1
Fafnir
Fafnir
Diamond III
InZaNe2K
Fafnir
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond V
Midas4k
Scylla
Diamond V
Level 147
God Stats
3W - 0L
1,444 SR
Queue Stats
189W - 164L
2,087 MMR
Party 1
Jing Wei
Jing Wei
Diamond III
SkippySmite
Jing Wei
Diamond III
Level 148
God Stats
7W - 2L
1,807 SR
Queue Stats
723W - 709L
2,183 MMR
Solo
King Arthur
King Arthur
Diamond IV
Xipotle
King Arthur
Diamond IV
Level 157
God Stats
25W - 18L
1,696 SR
Queue Stats
73W - 68L
2,170 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,636 SR
2,032 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,526 SR
1,756 MMR
Nemesis
Nemesis
Diamond III
Dfdelta
Nemesis
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Diamond IV
Himori
Janus
Diamond IV
Level 158
God Stats
3W - 7L
1,470 SR
Queue Stats
21W - 30L
2,133 MMR
Party 2
Anhur
Anhur
Diamond III
KarolPLAYHARD
Anhur
Diamond III
Level 87
God Stats
25W - 26L
1,661 SR
Queue Stats
96W - 102L
2,146 MMR
Solo
Sobek
Sobek
Diamond IV
Nerøn
Sobek
Diamond IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond V
TheMVGod
Hercules
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
HDCoBRaZ
Awilix
18
6 / 2 / 8
12,148
578
13,957
16,006
8,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
InZaNe2K
Fafnir
15
2 / 5 / 15
11,542
550
11,364
20,519
23,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
Midas4k
Scylla
17
3 / 2 / 9
11,455
545
9,425
9,521
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
SkippySmite
Jing Wei
18
3 / 2 / 7
12,567
598
16,137
15,725
6,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Xipotle
King Arthur
19
16 / 1 / 9
13,432
640
25,620
28,619
26,327
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetTiamatGilgameshAthenaApollo

VS

Bans
TsukuyomiBacchusHeimdallrKhepriCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dfdelta
Nemesis
18
3 / 5 / 4
10,828
516
8,150
19,014
9,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Himori
Janus
15
1 / 7 / 1
9,231
440
11,029
11,533
3,963
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 5 / 4
11,969
570
9,555
15,303
6,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Nerøn
Sobek
12
2 / 6 / 4
9,200
438
9,007
23,833
23,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
TheMVGod
Hercules
16
3 / 7 / 1
10,195
485
14,252
23,744
23,889
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
30
Kills
12
12
Deaths
30
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dfdelta
Nemesis
3
5
4
1
W
Awilix
HDCoBRaZ
Awilix
6
2
8
5
L
Janus
Himori
Janus
1
7
1
0.21
W
Fafnir
InZaNe2K
Fafnir
2
5
15
1.9
L
3
5
4
1
W
Scylla
Midas4k
Scylla
3
2
9
3.75
L
Sobek
Nerøn
Sobek
2
6
4
0.67
W
Jing Wei
SkippySmite
Jing Wei
3
2
7
3.25
L
Hercules
TheMVGod
Hercules
3
7
1
0.5
W
King Arthur
Xipotle
King Arthur
16
1
9
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,503
Damage
51,993
90,390
Taken
93,427
67,405
Mitigated
66,603
34,399
Healing
19,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dfdelta
Nemesis
8,150
3,522
0
1,423
19,014
9,334
0
4,194
14,520
0
89,147
W
Awilix
HDCoBRaZ
Awilix
13,957
5,458
0
6,069
16,006
8,050
3,245
4,474
11,331
0
100,616
L
Janus
Himori
Janus
11,029
395
0
874
11,533
3,963
0
1,962
9,240
79,461
0
W
Fafnir
InZaNe2K
Fafnir
11,364
2,310
0
6,878
20,519
23,203
575
4,598
15,921
22,356
0
L
9,555
5,554
0
4,599
15,303
6,173
1,416
2,854
12,415
0
78,618
W
Scylla
Midas4k
Scylla
9,425
1,727
0
3,255
9,521
3,417
2,394
3,071
6,450
69,973
0
L
Sobek
Nerøn
Sobek
9,007
1,137
0
6,201
23,833
23,244
0
5,908
17,497
19,880
0
W
Jing Wei
SkippySmite
Jing Wei
16,137
13,469
0
6,662
15,725
6,408
7,760
3,329
12,396
0
102,337
L
Hercules
TheMVGod
Hercules
14,252
3,159
0
6,022
23,744
23,889
876
4,837
18,211
0
53,477
W
King Arthur
Xipotle
King Arthur
25,620
2,421
0
11,535
28,619
26,327
284
5,683
22,438
0
76,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,144
Gold Earned
51,423
588
Minions Killed
581
0
Camps Cleared
0
2,094,965
Distance Traveled
1,930,228
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,828
516
149
7
0
465,843
8
W
Awilix
12,148
578
150
7
0
475,014
3
L
Janus
9,231
440
154
7
0
374,150
1
W
Fafnir
11,542
550
28
1
0
405,188
7
L
Anhur
11,969
570
158
8
0
329,721
3
W
Scylla
11,455
545
136
6
0
391,987
3
L
Sobek
9,200
438
19
1
0
409,669
6
W
Jing Wei
12,567
598
166
8
0
390,571
3
L
Hercules
10,195
485
101
5
0
350,845
4
W
King Arthur
13,432
640
108
5
0
432,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role