Player Matchup

Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
AnthonyIalacci
King Arthur
Level 136
God Stats
20W - 15L
1,550 SR
Queue Stats
633W - 605L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
Lions4ever98
Danzaburou
Level 43
God Stats
10W - 13L
1,594 SR
Queue Stats
94W - 78L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
Pink CATctus
Nu Wa
Level 42
God Stats
34W - 32L
1,541 SR
Queue Stats
341W - 322L
1,475 Elo+
Party 1
Arachne
Arachne
Screamschado
Arachne
Level 42
God Stats
62W - 41L
1,588 SR
Queue Stats
332W - 311L
1,473 Elo+
Party 1
Team Averages
Level 84
1,555 SR
1,499 Elo+

VS

Team Averages
Level 43
1,536 SR
1,483 Elo+
Arachne
Arachne
Mr3karsvaag
Arachne
Level 25
God Stats
3W - 4L
1,553 SR
Queue Stats
25W - 16L
1,607 Elo+
Party 3
Janus
Janus
Mr_Muffins99
Janus
Level 45
God Stats
7W - 8L
1,476 SR
Queue Stats
24W - 21L
1,542 Elo+
Party 3
Sun Wukong
Sun Wukong
Myklizz
Sun Wukong
Level 61
God Stats
2W - 4L
1,340 SR
Queue Stats
13W - 24L
1,377 Elo+
Party 3
Artemis
Artemis
oliverss99
Artemis
Level 29
God Stats
8W - 9L
1,498 SR
Queue Stats
14W - 15L
1,533 Elo+
Party 3
Chaac
Chaac
uC Echo
Chaac
Level 55
God Stats
14W - 6L
1,813 SR
Queue Stats
283W - 376L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 1 / 3
5,221
522
2,787
5,460
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
AnthonyIalacci
King Arthur
12
3 / 0 / 1
6,652
665
4,502
9,162
4,549
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Lions4ever98
Danzaburou
10
2 / 0 / 1
5,929
593
1,805
3,452
1,063
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

9
2 / 1 / 4
5,740
574
6,023
3,592
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Screamschado
Arachne
10
3 / 0 / 1
6,221
622
2,171
5,335
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Mr3karsvaag
Arachne
8
0 / 3 / 1
4,795
480
3,202
7,509
2,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 3 / 0
5,868
587
3,058
4,628
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Myklizz
Sun Wukong
9
0 / 2 / 0
4,675
468
4,732
7,167
3,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
oliverss99
Artemis
9
0 / 1 / 0
4,824
482
1,758
2,018
481
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
uC Echo
Chaac
8
0 / 2 / 2
4,637
464
3,379
6,991
3,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
2
2
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
3
2.5
W
King Arthur
AnthonyIalacci
King Arthur
3
0
1
3.5
W
Danzaburou
Lions4ever98
Danzaburou
2
0
1
2.5
L
Arachne
Mr3karsvaag
Arachne
0
3
1
0.17
L
2
3
0
0.67
L
Sun Wukong
Myklizz
Sun Wukong
0
2
0
0
W
2
1
4
4
W
Arachne
Screamschado
Arachne
3
0
1
3.5
L
Artemis
oliverss99
Artemis
0
1
0
0
L
Chaac
uC Echo
Chaac
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,288
Damage
16,129
27,001
Taken
28,313
13,079
Mitigated
10,891
7,849
Healing
8,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,787
625
0
1,291
5,460
4,391
25
500
4,588
11,746
0
W
King Arthur
AnthonyIalacci
King Arthur
4,502
728
0
2,797
9,162
4,549
0
258
8,898
0
40,328
W
Danzaburou
Lions4ever98
Danzaburou
1,805
928
0
1,251
3,452
1,063
0
0
3,332
0
26,312
L
Arachne
Mr3karsvaag
Arachne
3,202
1,978
0
2,454
7,509
2,564
0
2,089
5,272
0
22,838
L
3,058
274
0
787
4,628
1,193
0
2,621
1,819
35,042
0
L
Sun Wukong
Myklizz
Sun Wukong
4,732
956
0
1,286
7,167
3,236
0
401
6,710
0
24,822
W
6,023
907
0
1,377
3,592
1,145
561
567
2,879
26,704
0
W
Arachne
Screamschado
Arachne
2,171
1,325
0
1,133
5,335
1,931
0
1,511
3,686
0
37,558
L
Artemis
oliverss99
Artemis
1,758
669
0
0
2,018
481
0
720
1,248
0
16,874
L
Chaac
uC Echo
Chaac
3,379
399
292
3,487
6,991
3,417
0
2,438
4,454
0
17,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,763
Gold Earned
24,799
307
Minions Killed
252
0
Camps Cleared
0
955,089
Distance Traveled
955,952
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,221
522
24
2
0
175,990
3
W
King Arthur
6,652
665
92
9
0
197,682
0
W
Danzaburou
5,929
593
52
5
0
162,778
0
L
Arachne
4,795
480
48
5
0
203,505
0
L
Janus
5,868
587
93
9
0
195,841
3
L
Sun Wukong
4,675
468
36
4
0
184,888
1
W
Nu Wa
5,740
574
53
5
0
202,476
2
W
Arachne
6,221
622
86
9
0
216,163
1
L
Artemis
4,824
482
46
5
0
170,756
0
L
Chaac
4,637
464
29
3
0
200,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role