Player Matchup

Zeus
Zeus
Jxmess99
Zeus
Level 88
God Stats
8W - 4L
1,585 SR
Queue Stats
162W - 163L
1,575 Elo+
Party 2
Danzaburou
Danzaburou
liamH mite2201
Danzaburou
Level 63
God Stats
8W - 4L
1,708 SR
Queue Stats
49W - 57L
1,420 Elo+
Party 2
Gilgamesh
Gilgamesh
zCREEDx91
Gilgamesh
Level 102
God Stats
27W - 19L
1,633 SR
Queue Stats
188W - 164L
1,605 Elo+
Party 2
Team Averages
Level 84
1,642 SR
1,533 Elo+

VS

Team Averages
Level 85
1,565 SR
1,521 Elo+
Skadi
Skadi
Ewee
Skadi
Level 141
God Stats
3W - 1L
1,664 SR
Queue Stats
48W - 76L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
TSM8
Cthulhu
Level 28
God Stats
38W - 34L
1,532 SR
Queue Stats
66W - 61L
1,466 Elo+
Solo
Persephone
Persephone
YourLocalOdin
Persephone
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
4 / 3 / 6
7,966
724
9,463
5,974
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
liamH mite2201
Danzaburou
11
4 / 2 / 6
8,228
748
2,165
4,853
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
zCREEDx91
Gilgamesh
12
7 / 0 / 5
8,913
810
10,026
7,066
5,042
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ewee
Skadi
11
3 / 4 / 1
7,698
700
4,994
7,326
2,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
TSM8
Cthulhu
11
2 / 4 / 2
7,991
726
3,277
10,418
5,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
YourLocalOdin
Persephone
9
0 / 6 / 2
6,682
607
3,242
7,777
2,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
15
Kills
5
5
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ewee
Skadi
3
4
1
0.88
W
Zeus
4
3
6
2.33
L
Cthulhu
TSM8
Cthulhu
2
4
2
0.75
L
Persephone
YourLocalOdin
Persephone
0
6
2
0.17
W
Danzaburou
liamH mite2201
Danzaburou
4
2
6
3.5
W
Gilgamesh
zCREEDx91
Gilgamesh
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,654
Damage
11,513
17,893
Taken
25,521
8,872
Mitigated
10,051
2,720
Healing
4,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ewee
Skadi
4,994
2,007
0
1,250
7,326
2,370
0
775
6,499
0
19,381
W
Zeus
9,463
1,094
0
1,305
5,974
1,945
392
1,855
4,039
30,373
0
L
Cthulhu
TSM8
Cthulhu
3,277
0
0
2,416
10,418
5,433
0
5,568
4,480
26,839
0
L
Persephone
YourLocalOdin
Persephone
3,242
255
0
470
7,777
2,248
0
2,678
4,963
13,070
0
W
Danzaburou
liamH mite2201
Danzaburou
2,165
681
0
858
4,853
1,885
475
1,938
2,835
0
22,561
W
Gilgamesh
zCREEDx91
Gilgamesh
10,026
2,152
0
557
7,066
5,042
0
2,506
4,428
0
31,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,107
Gold Earned
22,371
122
Minions Killed
96
0
Camps Cleared
0
558,392
Distance Traveled
560,504
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,698
700
40
4
0
188,564
4
W
Zeus
7,966
724
50
5
0
158,129
3
L
Cthulhu
7,991
726
18
2
0
200,301
1
L
Persephone
6,682
607
38
3
0
171,639
0
W
Danzaburou
8,228
748
47
4
0
175,202
1
W
Gilgamesh
8,913
810
25
2
0
225,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role