Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
HD TEMPO
Sol
Level 137
God Stats
4W - 7L
1,245 SR
Queue Stats
91W - 98L
1,617 Elo+
Solo
Amaterasu
Amaterasu
KZY00
Amaterasu
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 285L
1,538 Elo+
Solo
Poseidon
Poseidon
MLG DINOSAUR
Poseidon
Level 140
God Stats
0W - 2L
1,284 SR
Queue Stats
354W - 394L
1,560 Elo+
Solo
Sobek
Sobek
Potatø
Sobek
Level 124
God Stats
3W - 2L
1,722 SR
Queue Stats
696W - 657L
1,607 Elo+
Solo
Team Averages
Level 128
1,450 SR
1,564 Elo+

VS

Team Averages
Level 142
1,511 SR
1,558 Elo+
Chernobog
Chernobog
 
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Buzemann94
Cu Chulainn
Level 108
God Stats
29W - 19L
1,585 SR
Queue Stats
320W - 321L
1,553 Elo+
Solo
Mercury
Mercury
MR DZ SAIF
Mercury
Level 159
God Stats
5W - 5L
1,469 SR
Queue Stats
202W - 121L
1,644 Elo+
Party 1
Athena
Athena
MansuGh
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Wahdxwi
Vulcan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
2 / 3 / 2
5,764
524
6,578
8,772
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 4 / 1
5,816
529
6,200
8,430
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
KZY00
Amaterasu
11
2 / 2 / 1
6,519
593
4,784
9,092
4,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
MLG DINOSAUR
Poseidon
10
2 / 2 / 0
5,717
520
6,019
5,652
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
Potatø
Sobek
8
1 / 3 / 4
5,551
505
3,118
9,037
5,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
6 / 3 / 5
6,901
627
9,507
8,844
2,967
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Buzemann94
Cu Chulainn
12
1 / 2 / 1
6,762
615
5,389
8,381
3,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
MR DZ SAIF
Mercury
10
2 / 2 / 4
6,057
551
3,916
9,106
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
MansuGh
Athena
9
3 / 1 / 8
6,509
592
5,695
11,648
6,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
Wahdxwi
Vulcan
12
2 / 0 / 2
6,613
601
6,081
4,731
1,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
8
Kills
14
14
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
3
2
1
W
Chernobog
 
Chernobog
6
3
5
2.83
W
Cu Chulainn
Buzemann94
Cu Chulainn
1
2
1
0.75
L
1
4
1
0.38
L
Amaterasu
KZY00
Amaterasu
2
2
1
1.25
L
Poseidon
MLG DINOSAUR
Poseidon
2
2
0
1
W
Mercury
MR DZ SAIF
Mercury
2
2
4
2
W
Athena
MansuGh
Athena
3
1
8
7
L
Sobek
Potatø
Sobek
1
3
4
1
W
Vulcan
Wahdxwi
Vulcan
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,699
Damage
30,588
40,983
Taken
42,710
16,751
Mitigated
17,973
13,173
Healing
14,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,578
3,102
0
494
8,772
2,822
0
2,264
6,508
0
31,265
W
Chernobog
 
Chernobog
9,507
6,525
0
3,005
8,844
2,967
132
5,679
3,165
0
35,390
W
Cu Chulainn
Buzemann94
Cu Chulainn
5,389
1,059
0
2,350
8,381
3,875
0
491
7,890
504
40,663
L
6,200
3,261
0
4,253
8,430
1,751
276
1,511
6,919
34,617
0
L
Amaterasu
KZY00
Amaterasu
4,784
1,767
0
3,358
9,092
4,863
0
1,503
7,589
1,287
29,766
L
Poseidon
MLG DINOSAUR
Poseidon
6,019
1,622
0
887
5,652
1,706
0
3,785
1,867
34,788
0
W
Mercury
MR DZ SAIF
Mercury
3,916
1,689
0
4,632
9,106
2,949
0
2,620
6,486
0
30,609
W
Athena
MansuGh
Athena
5,695
2,393
0
3,136
11,648
6,385
16
5,976
5,672
10,804
0
L
Sobek
Potatø
Sobek
3,118
588
0
4,181
9,037
5,609
0
2,713
6,324
9,791
0
W
Vulcan
Wahdxwi
Vulcan
6,081
1,526
0
1,301
4,731
1,797
0
1,530
3,201
43,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,367
Gold Earned
32,842
269
Minions Killed
330
0
Camps Cleared
0
1,136,175
Distance Traveled
1,204,734
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,764
524
61
6
0
236,900
2
W
Chernobog
6,901
627
62
6
0
237,029
0
W
Cu Chulainn
6,762
615
101
9
0
214,570
2
L
Sol
5,816
529
59
5
0
192,704
0
L
Amaterasu
6,519
593
62
6
0
238,153
3
L
Poseidon
5,717
520
75
7
0
219,139
2
W
Mercury
6,057
551
68
6
0
248,206
2
W
Athena
6,509
592
12
1
0
274,544
6
L
Sobek
5,551
505
12
1
0
249,279
7
W
Vulcan
6,613
601
87
8
0
230,385
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role