Player Matchup

Horus
Horus
Fischmakrele
Horus
Level 20
God Stats
2W - 0L
1,790 SR
Queue Stats
35W - 36L
1,550 Elo+
Party 2
Nemesis
Nemesis
Murasamе
Nemesis
Level 128
God Stats
7W - 6L
1,692 SR
Queue Stats
113W - 116L
1,511 Elo+
Party 3
Skadi
Skadi
SIkpstream
Skadi
Level 27
God Stats
6W - 1L
1,602 SR
Queue Stats
71W - 71L
1,506 Elo+
Party 3
Raijin
Raijin
feignlecker
Raijin
Level 26
God Stats
2W - 1L
1,738 SR
Queue Stats
63W - 56L
1,444 Elo+
Party 2
Ares
Ares
Нимя
Ares
Level 7
God Stats
2W - 2L
1,530 SR
Queue Stats
13W - 9L
1,688 Elo+
Party 3
Team Averages
Level 42
1,671 SR
1,540 Elo+

VS

Team Averages
Level 22
1,565 SR
1,505 Elo+
Horus
Horus
Kaelbi
Horus
Level 18
God Stats
1W - 2L
1,672 SR
Queue Stats
14W - 11L
1,528 Elo+
Party 1
Artemis
Artemis
Maldry
Artemis
Level 11
God Stats
0W - 1L
1,572 SR
Queue Stats
5W - 3L
1,565 Elo+
Party 1
Merlin
Merlin
RockyPotter
Merlin
Level 24
God Stats
9W - 12L
1,517 SR
Queue Stats
68W - 60L
1,432 Elo+
Solo
Nike
Nike
Svcker
Nike
Level 29
God Stats
0W - 4L
1,179 SR
Queue Stats
154W - 157L
1,459 Elo+
Solo
Nemesis
Nemesis
xXIconoclastXx
Nemesis
Level 28
God Stats
3W - 1L
1,883 SR
Queue Stats
52W - 39L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 4
6,117
612
4,612
6,032
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Murasamе
Nemesis
11
4 / 0 / 4
6,318
632
4,826
7,123
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
8
1 / 3 / 3
5,386
539
2,343
5,526
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
9
4 / 2 / 5
6,015
602
4,343
5,095
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
8
1 / 2 / 5
5,500
550
2,340
5,086
2,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kaelbi
Horus
7
1 / 3 / 5
5,144
514
2,567
7,490
3,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Maldry
Artemis
9
4 / 3 / 2
5,404
540
5,542
5,682
1,630
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
9
1 / 3 / 2
5,456
546
4,043
4,182
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nike
Svcker
Nike
9
0 / 4 / 0
5,078
508
3,312
5,338
2,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 1
4,985
499
2,974
8,092
2,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
15
Kills
7
7
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Horus
Kaelbi
Horus
1
3
5
1.17
L
Artemis
Maldry
Artemis
4
3
2
1.67
W
Nemesis
Murasamе
Nemesis
4
0
4
6
L
Merlin
1
3
2
0.67
W
Skadi
1
3
3
0.83
L
Nike
Svcker
Nike
0
4
0
0
W
Raijin
4
2
5
3.25
L
1
2
1
0.75
W
Ares
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,464
Damage
18,438
28,862
Taken
30,784
10,555
Mitigated
10,845
9,320
Healing
5,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,612
1,955
113
1,460
6,032
2,251
536
1,318
4,684
0
25,832
L
Horus
Kaelbi
Horus
2,567
1,053
322
1,654
7,490
3,791
0
1,606
5,794
0
9,006
L
Artemis
Maldry
Artemis
5,542
2,533
0
1,472
5,682
1,630
0
1,829
3,757
0
25,855
W
Nemesis
Murasamе
Nemesis
4,826
1,379
0
4,222
7,123
2,218
223
1,200
5,833
0
29,444
L
Merlin
4,043
123
0
857
4,182
1,144
0
1,732
2,222
30,792
0
W
Skadi
2,343
1,299
0
879
5,526
1,679
561
252
5,244
0
25,894
L
Nike
Svcker
Nike
3,312
695
0
150
5,338
2,247
650
0
5,338
0
22,878
W
Raijin
4,343
449
0
1,932
5,095
1,603
324
915
4,180
21,248
0
L
2,974
1,416
0
825
8,092
2,033
0
978
6,990
0
25,581
W
Ares
2,340
219
0
714
5,086
2,804
249
358
4,728
8,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,336
Gold Earned
26,067
210
Minions Killed
230
0
Camps Cleared
0
990,681
Distance Traveled
959,536
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,117
612
56
6
0
217,983
2
L
Horus
5,144
514
16
2
0
187,946
5
L
Artemis
5,404
540
50
5
0
165,363
0
W
Nemesis
6,318
632
42
4
0
195,193
1
L
Merlin
5,456
546
55
6
0
175,293
3
W
Skadi
5,386
539
50
5
0
183,522
0
L
Nike
5,078
508
61
6
0
191,108
4
W
Raijin
6,015
602
39
4
0
182,187
1
L
Nemesis
4,985
499
48
5
0
239,826
2
W
Ares
5,500
550
23
2
0
211,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role