Player Matchup

Set
Set
BardIsDILF
Set
Level 7
God Stats
2W - 3L
1,244 SR
Queue Stats
2W - 3L
1,143 Elo+
Party 1
Sobek
Sobek
Lolgran
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,143 Elo+
Party 1
Sol
Sol
Леоникон
Sol
Level 13
God Stats
66W - 74L
1,313 SR
Queue Stats
83W - 79L
1,370 Elo+
Solo
Team Averages
Level 16
1,352 SR
1,219 Elo+

VS

Team Averages
Level 22
1,589 SR
1,249 Elo+
Tsukuyomi
Tsukuyomi
GFleonfire
Tsukuyomi
Level 20
God Stats
2W - 2L
1,801 SR
Queue Stats
10W - 39L
1,164 Elo+
Solo
Chiron
Chiron
OmegaGrozni
Chiron
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 116L
1,251 Elo+
Solo
Kuzenbo
Kuzenbo
Stasong
Kuzenbo
Level 17
God Stats
2W - 13L
1,465 SR
Queue Stats
4W - 17L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 3 / 5
13,570
798
23,803
14,835
7,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Lolgran
Sobek
13
4 / 5 / 14
11,301
665
8,805
19,655
23,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
6 / 2 / 16
12,783
752
13,796
14,057
6,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GFleonfire
Tsukuyomi
12
1 / 12 / 8
10,078
593
8,527
18,147
5,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
13
3 / 10 / 6
10,423
613
13,218
19,592
5,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Stasong
Kuzenbo
15
6 / 4 / 4
12,465
733
12,492
20,682
26,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
26
Kills
10
10
Deaths
26
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
16
3
5
6.17
L
Tsukuyomi
GFleonfire
Tsukuyomi
1
12
8
0.42
W
Sobek
Lolgran
Sobek
4
5
14
2.2
L
Chiron
3
10
6
0.6
L
Kuzenbo
Stasong
Kuzenbo
6
4
4
2
W
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,404
Damage
34,237
48,547
Taken
58,421
38,072
Mitigated
36,872
11,769
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,803
11,301
0
1,541
14,835
7,677
992
4,345
9,806
0
49,672
L
Tsukuyomi
GFleonfire
Tsukuyomi
8,527
1,605
0
446
18,147
5,108
540
6,349
11,798
0
29,050
W
Sobek
Lolgran
Sobek
8,805
861
0
1,918
19,655
23,871
132
4,742
14,913
21,788
0
L
Chiron
13,218
5,745
440
3,406
19,592
5,414
316
7,788
11,804
0
41,555
L
Kuzenbo
Stasong
Kuzenbo
12,492
3,359
0
3,836
20,682
26,350
0
8,043
12,639
40,222
0
W
13,796
5,340
0
8,310
14,057
6,524
2,157
3,564
10,493
68,236
2,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,654
Gold Earned
32,966
192
Minions Killed
117
0
Camps Cleared
0
854,408
Distance Traveled
884,434
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,570
798
51
3
0
281,436
2
L
Tsukuyomi
10,078
593
30
2
0
315,115
0
W
Sobek
11,301
665
21
1
0
287,161
1
L
Chiron
10,423
613
51
3
0
249,726
2
L
Kuzenbo
12,465
733
36
2
0
319,593
0
W
Sol
12,783
752
120
7
0
285,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role