Player Matchup

Thanatos
Thanatos
Elechu
Thanatos
Level 160
God Stats
8W - 4L
1,789 SR
Queue Stats
538W - 390L
1,720 Elo+
Party 2
Izanami
Izanami
Iamfour
Izanami
Level 158
God Stats
4W - 1L
1,696 SR
Queue Stats
136W - 77L
1,849 Elo+
Party 2
Sobek
Sobek
LeadHeadFred
Sobek
Level 160
God Stats
5W - 5L
1,440 SR
Queue Stats
231W - 170L
1,756 Elo+
Party 2
King Arthur
King Arthur
Sheared
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
ThePhilipus
Aphrodite
Level 160
God Stats
3W - 0L
1,698 SR
Queue Stats
234W - 164L
1,767 Elo+
Party 2
Team Averages
Level 159
1,625 SR
1,718 Elo+

VS

Team Averages
Level 158
1,819 SR
1,736 Elo+
Persephone
Persephone
Iinux
Persephone
Level 157
God Stats
10W - 7L
1,746 SR
Queue Stats
37W - 21L
1,765 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Katahlyst
Ah Muzen Cab
Level 160
God Stats
3W - 1L
1,802 SR
Queue Stats
163W - 96L
1,776 Elo+
Party 1
Chronos
Chronos
RageSkater
Chronos
Level 154
God Stats
1W - 1L
1,833 SR
Queue Stats
54W - 36L
1,706 Elo+
Party 1
Gilgamesh
Gilgamesh
Rosy
Gilgamesh
Level 160
God Stats
5W - 6L
1,849 SR
Queue Stats
623W - 409L
1,689 Elo+
Party 1
Ne Zha
Ne Zha
Stozzah
Ne Zha
Level 160
God Stats
2W - 4L
1,866 SR
Queue Stats
122W - 91L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Elechu
Thanatos
11
5 / 1 / 2
6,709
671
3,943
5,156
1,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Iamfour
Izanami
12
5 / 0 / 1
7,403
740
6,407
5,712
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 0 / 8
5,859
586
3,258
6,457
3,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Sheared
King Arthur
12
4 / 1 / 2
6,551
655
4,469
6,627
3,038
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
ThePhilipus
Aphrodite
11
2 / 1 / 2
5,860
586
1,433
4,918
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Iinux
Persephone
10
2 / 3 / 0
6,195
620
4,636
4,370
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Katahlyst
Ah Muzen Cab
8
0 / 3 / 0
4,507
451
2,805
6,225
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
RageSkater
Chronos
11
0 / 0 / 0
5,739
574
3,024
4,746
1,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Rosy
Gilgamesh
10
0 / 5 / 1
5,449
545
2,325
7,254
3,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Stozzah
Ne Zha
7
0 / 5 / 0
4,530
453
1,757
7,876
2,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
16
Kills
2
3
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Elechu
Thanatos
5
1
2
6
W
Izanami
Iamfour
Izanami
5
0
1
5.5
L
Persephone
Iinux
Persephone
2
3
0
0.67
L
Ah Muzen Cab
Katahlyst
Ah Muzen Cab
0
3
0
0
W
0
0
8
4
L
Chronos
RageSkater
Chronos
0
0
0
0
L
Gilgamesh
Rosy
Gilgamesh
0
5
1
0.1
W
King Arthur
Sheared
King Arthur
4
1
2
5
L
Ne Zha
Stozzah
Ne Zha
0
5
0
0
W
Aphrodite
ThePhilipus
Aphrodite
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,510
Damage
14,547
28,870
Taken
30,471
11,867
Mitigated
9,734
16,884
Healing
8,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Elechu
Thanatos
3,943
1,066
0
5,090
5,156
1,654
0
1,901
3,255
0
38,564
W
Izanami
Iamfour
Izanami
6,407
3,428
0
2,840
5,712
1,794
0
382
5,330
0
54,689
L
Persephone
Iinux
Persephone
4,636
78
0
670
4,370
1,317
0
1,444
2,889
36,796
0
L
Ah Muzen Cab
Katahlyst
Ah Muzen Cab
2,805
1,449
0
2,494
6,225
1,309
0
1,018
5,207
0
21,637
W
3,258
498
0
3,222
6,457
3,660
0
2,590
3,867
10,016
0
L
Chronos
RageSkater
Chronos
3,024
1,699
0
2,630
4,746
1,378
0
1,304
3,410
36,711
0
L
Gilgamesh
Rosy
Gilgamesh
2,325
570
0
1,652
7,254
3,487
0
0
7,254
0
27,959
W
King Arthur
Sheared
King Arthur
4,469
495
0
1,794
6,627
3,038
0
0
6,627
0
34,169
L
Ne Zha
Stozzah
Ne Zha
1,757
376
0
953
7,876
2,243
0
832
7,018
0
13,244
W
Aphrodite
ThePhilipus
Aphrodite
1,433
248
512
3,426
4,918
1,721
0
2,787
2,131
31,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,382
Gold Earned
26,420
383
Minions Killed
294
0
Camps Cleared
0
1,036,963
Distance Traveled
981,344
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,709
671
89
9
0
219,485
1
W
Izanami
7,403
740
129
13
0
183,972
6
L
Persephone
6,195
620
77
8
0
180,761
3
L
Ah Muzen Cab
4,507
451
35
4
0
162,101
3
W
Sobek
5,859
586
21
2
0
226,936
2
L
Chronos
5,739
574
93
9
0
223,753
2
L
Gilgamesh
5,449
545
62
6
0
203,509
1
W
King Arthur
6,551
655
68
7
0
218,071
5
L
Ne Zha
4,530
453
27
3
0
211,220
2
W
Aphrodite
5,860
586
76
8
0
188,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role