Player Matchup

Cthulhu
Cthulhu
BroodvandenAldi
Cthulhu
Level 15
God Stats
1W - 2L
1,468 SR
Queue Stats
3W - 3L
1,520 Elo+
Party 2
Nemesis
Nemesis
KingLeonx
Nemesis
Level 29
God Stats
1W - 1L
1,705 SR
Queue Stats
5W - 4L
1,653 Elo+
Party 2
Guan Yu
Guan Yu
PeeTheLegend
Guan Yu
Level 129
God Stats
4W - 1L
1,840 SR
Queue Stats
31W - 21L
1,689 Elo+
Party 2
Discordia
Discordia
demonichealer666
Discordia
Level 34
God Stats
5W - 6L
1,618 SR
Queue Stats
195W - 205L
1,396 Elo+
Solo
Neith
Neith
jeandd
Neith
Level 36
God Stats
2W - 2L
1,690 SR
Queue Stats
3W - 3L
1,435 Elo+
Party 2
Team Averages
Level 49
1,664 SR
1,539 Elo+

VS

Team Averages
Level 67
1,597 SR
1,539 Elo+
Apollo
Apollo
CazziTua
Apollo
Level 49
God Stats
10W - 7L
1,658 SR
Queue Stats
196W - 153L
1,677 Elo+
Solo
Kuzenbo
Kuzenbo
Cinnyuwu
Kuzenbo
Level 25
God Stats
5W - 1L
1,573 SR
Queue Stats
43W - 41L
1,574 Elo+
Party 1
Xing Tian
Xing Tian
Hanao
Xing Tian
Level 28
God Stats
21W - 16L
1,534 SR
Queue Stats
31W - 31L
1,473 Elo+
Party 1
Cabrakan
Cabrakan
Osmond76
Cabrakan
Level 129
God Stats
21W - 10L
1,760 SR
Queue Stats
235W - 209L
1,487 Elo+
Party 1
Medusa
Medusa
zemuH
Medusa
Level 103
God Stats
20W - 16L
1,462 SR
Queue Stats
352W - 315L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,805
419
7,186
12,010
9,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
KingLeonx
Nemesis
16
1 / 7 / 5
9,880
470
3,957
16,046
7,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
PeeTheLegend
Guan Yu
19
5 / 4 / 2
12,360
589
14,885
23,220
18,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
15
2 / 13 / 1
9,441
450
8,305
12,783
4,232
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
jeandd
Neith
14
2 / 7 / 5
9,357
446
6,099
11,130
4,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CazziTua
Apollo
20
17 / 4 / 1
16,019
763
17,875
21,868
9,052
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Cinnyuwu
Kuzenbo
16
2 / 2 / 5
10,979
523
10,130
14,360
16,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
Hanao
Xing Tian
16
3 / 1 / 6
10,752
512
3,301
9,769
5,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
Osmond76
Cabrakan
19
6 / 0 / 5
12,283
585
9,963
12,984
9,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
zemuH
Medusa
19
6 / 4 / 5
12,759
608
12,658
11,357
4,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
11
Kills
34
34
Deaths
11
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Apollo
CazziTua
Apollo
17
4
1
4.38
W
Kuzenbo
Cinnyuwu
Kuzenbo
2
2
5
2.25
W
Xing Tian
Hanao
Xing Tian
3
1
6
6
L
Nemesis
KingLeonx
Nemesis
1
7
5
0.5
W
Cabrakan
Osmond76
Cabrakan
6
0
5
8.5
L
Guan Yu
PeeTheLegend
Guan Yu
5
4
2
1.5
L
Discordia
2
13
1
0.19
L
Neith
jeandd
Neith
2
7
5
0.64
W
Medusa
zemuH
Medusa
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,432
Damage
53,927
75,189
Taken
70,338
44,198
Mitigated
44,481
16,566
Healing
24,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,186
303
41
2,684
12,010
9,313
245
3,832
8,064
44,101
0
W
Apollo
CazziTua
Apollo
17,875
12,632
0
11,251
21,868
9,052
7,454
5,105
16,763
0
134,769
W
Kuzenbo
Cinnyuwu
Kuzenbo
10,130
2,787
0
3,482
14,360
16,090
352
4,684
9,598
48,759
0
W
Xing Tian
Hanao
Xing Tian
3,301
207
0
2,102
9,769
5,740
87
3,174
6,288
24,722
0
L
Nemesis
KingLeonx
Nemesis
3,957
1,753
0
2,230
16,046
7,991
0
2,873
13,173
0
64,022
W
Cabrakan
Osmond76
Cabrakan
9,963
1,000
0
6,685
12,984
9,345
0
3,110
9,790
83,025
0
L
Guan Yu
PeeTheLegend
Guan Yu
14,885
2,689
568
8,048
23,220
18,287
886
8,404
14,023
7,353
66,649
L
Discordia
8,305
1,114
0
834
12,783
4,232
284
4,808
7,945
49,092
0
L
Neith
jeandd
Neith
6,099
2,659
0
2,161
11,130
4,375
0
2,510
8,590
0
45,916
W
Medusa
zemuH
Medusa
12,658
6,625
0
1,088
11,357
4,254
551
2,782
8,485
0
116,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,843
Gold Earned
62,792
466
Minions Killed
617
0
Camps Cleared
0
1,943,137
Distance Traveled
1,865,169
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,805
419
86
4
0
429,612
2
W
Apollo
16,019
763
207
10
0
336,959
3
W
Kuzenbo
10,979
523
78
4
0
346,745
0
W
Xing Tian
10,752
512
37
2
0
394,738
4
L
Nemesis
9,880
470
97
5
0
388,436
0
W
Cabrakan
12,283
585
142
7
0
409,552
3
L
Guan Yu
12,360
589
136
6
0
391,352
0
L
Discordia
9,441
450
69
3
0
355,555
4
L
Neith
9,357
446
78
4
0
378,182
5
W
Medusa
12,759
608
153
7
0
377,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role