Player Matchup

Yemoja
Yemoja
Axiiiw
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,258 Elo+
Party 2
Ra
Ra
BigPumper
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,666 Elo+
Solo
Neith
Neith
Deltagang
Neith
Level 24
God Stats
11W - 13L
1,712 SR
Queue Stats
90W - 102L
1,584 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NuMaiAmTigari
Tsukuyomi
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 12L
1,666 Elo+
Solo
Cthulhu
Cthulhu
PorkyThecrusher
Cthulhu
Level 8
God Stats
1W - 1L
1,768 SR
Queue Stats
4W - 4L
1,610 Elo+
Solo
Team Averages
Level 9
1,596 SR
1,557 Elo+

VS

Team Averages
Level 20
1,590 SR
1,630 Elo+
Izanami
Izanami
Byrom0
Izanami
Level 7
God Stats
1W - 1L
1,283 SR
Queue Stats
5W - 2L
1,608 Elo+
Solo
Agni
Agni
CoxyValium
Agni
Level 8
God Stats
2W - 0L
1,687 SR
Queue Stats
8W - 1L
1,810 Elo+
Party 1
Bellona
Bellona
Gadaladalaella
Bellona
Level 13
God Stats
3W - 0L
1,879 SR
Queue Stats
10W - 3L
1,585 Elo+
Solo
Ao Kuang
Ao Kuang
KuzenBOTlecul
Ao Kuang
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 10L
1,646 Elo+
Party 1
Athena
Athena
RainbowToyz
Athena
Level 54
God Stats
7W - 5L
1,603 SR
Queue Stats
36W - 39L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Axiiiw
Yemoja
4
0 / 3 / 0
3,032
606
308
2,844
754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 3 / 0
2,829
566
544
1,658
407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Deltagang
Neith
6
1 / 2 / 0
3,172
634
1,931
3,326
742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
NuMaiAmTigari
Tsukuyomi
3
0 / 1 / 0
2,868
574
20
1,932
458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 2 / 0
3,042
608
1,609
3,233
2,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Byrom0
Izanami
7
3 / 0 / 1
4,228
846
2,422
1,948
341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
3 / 0 / 1
4,682
936
1,614
2,121
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 0 / 1
4,383
877
2,485
3,822
1,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
KuzenBOTlecul
Ao Kuang
7
2 / 0 / 1
4,093
819
829
3,406
839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Athena
7
1 / 1 / 3
4,076
815
830
2,886
780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
11
11
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Axiiiw
Yemoja
0
3
0
0
L
0
3
0
0
W
Izanami
Byrom0
Izanami
3
0
1
3.5
W
3
0
1
3.5
L
Neith
Deltagang
Neith
1
2
0
0.5
W
2
0
1
2.5
W
Ao Kuang
KuzenBOTlecul
Ao Kuang
2
0
1
2.5
L
Tsukuyomi
NuMaiAmTigari
Tsukuyomi
0
1
0
0
L
0
2
0
0
W
Athena
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,412
Damage
8,180
12,993
Taken
14,183
4,467
Mitigated
4,288
2,578
Healing
4,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Axiiiw
Yemoja
308
249
38
113
2,844
754
0
552
2,292
3,716
0
L
544
285
0
48
1,658
407
0
675
983
4,056
0
W
Izanami
Byrom0
Izanami
2,422
1,624
0
655
1,948
341
321
77
1,871
0
19,311
W
1,614
295
0
815
2,121
501
336
325
1,752
17,790
0
L
Neith
Deltagang
Neith
1,931
933
0
915
3,326
742
96
1,190
2,136
0
11,891
W
2,485
729
0
1,308
3,822
1,827
582
1,192
2,290
0
18,078
W
Ao Kuang
KuzenBOTlecul
Ao Kuang
829
250
0
1,238
3,406
839
0
252
3,154
13,618
0
L
Tsukuyomi
NuMaiAmTigari
Tsukuyomi
20
0
0
444
1,932
458
0
422
1,510
0
6,353
L
1,609
327
0
1,020
3,233
2,106
0
434
2,799
5,522
0
W
Athena
830
410
0
750
2,886
780
71
231
2,655
8,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,943
Gold Earned
21,462
57
Minions Killed
173
0
Camps Cleared
0
382,613
Distance Traveled
483,993
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,032
606
5
1
0
90,933
0
L
Ra
2,829
566
10
2
0
66,311
0
W
Izanami
4,228
846
41
8
0
82,430
3
W
Agni
4,682
936
39
8
0
90,693
0
L
Neith
3,172
634
16
3
0
100,304
2
W
Bellona
4,383
877
47
9
0
93,224
2
W
Ao Kuang
4,093
819
36
7
0
107,786
0
L
Tsukuyomi
2,868
574
13
3
0
50,418
0
L
Cthulhu
3,042
608
13
3
0
74,647
0
W
Athena
4,076
815
10
2
0
109,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role