Player Matchup

Hades
Hades
 
Hades
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Raytechs1
Anhur
Level 88
God Stats
2W - 4L
1,143 SR
Queue Stats
532W - 509L
1,429 Elo+
Solo
Ymir
Ymir
Richard21101976
Ymir
Level 119
God Stats
11W - 16L
1,480 SR
Queue Stats
258W - 281L
1,462 Elo+
Solo
Kali
Kali
isaac-sanz
Kali
Level 124
God Stats
7W - 1L
1,843 SR
Queue Stats
352W - 363L
1,472 Elo+
Party 1
Merlin
Merlin
terexby17
Merlin
Level 67
God Stats
1W - 5L
1,335 SR
Queue Stats
120W - 140L
1,387 Elo+
Party 1
Team Averages
Level 102
1,460 SR
1,450 Elo+

VS

Team Averages
Level 85
1,521 SR
1,411 Elo+
King Arthur
King Arthur
ImTRoniX
King Arthur
Level 87
God Stats
105W - 96L
1,427 SR
Queue Stats
660W - 696L
1,318 Elo+
Party 2
Sol
Sol
Nachtara-_-
Sol
Level 87
God Stats
3W - 5L
1,516 SR
Queue Stats
611W - 640L
1,354 Elo+
Party 2
Neith
Neith
RobeE777
Neith
Level 62
God Stats
3W - 3L
1,399 SR
Queue Stats
6W - 8L
1,393 Elo+
Solo
Khepri
Khepri
m4hunnid1992
Khepri
Level 119
God Stats
18W - 12L
1,777 SR
Queue Stats
231W - 192L
1,533 Elo+
Solo
Erlang Shen
Erlang Shen
temp-392172
Erlang Shen
Level 69
God Stats
3W - 3L
1,483 SR
Queue Stats
341W - 386L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
4 / 0 / 1
9,581
599
11,108
12,379
7,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
Raytechs1
Anhur
13
3 / 1 / 2
8,177
511
6,236
9,473
3,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 0 / 6
8,034
502
5,407
10,451
6,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 2 / 6
9,325
583
12,151
11,791
4,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
terexby17
Merlin
15
2 / 3 / 3
8,912
557
7,855
7,298
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ImTRoniX
King Arthur
15
0 / 3 / 0
8,087
505
9,017
14,224
8,039
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 3 / 2
8,315
520
7,456
12,333
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
RobeE777
Neith
12
1 / 4 / 1
7,151
447
9,736
6,835
2,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
11
0 / 3 / 2
6,901
431
3,739
9,360
5,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
temp-392172
Erlang Shen
14
3 / 3 / 0
7,940
496
6,746
15,630
8,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
6
6
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
0
1
4.5
L
King Arthur
ImTRoniX
King Arthur
0
3
0
0
L
2
3
2
1
W
Anhur
Raytechs1
Anhur
3
1
2
4
W
2
0
6
5
L
Neith
RobeE777
Neith
1
4
1
0.38
W
5
2
6
4
L
Khepri
0
3
2
0.33
L
Erlang Shen
temp-392172
Erlang Shen
3
3
0
1
W
Merlin
terexby17
Merlin
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,757
Damage
36,694
51,392
Taken
58,382
24,073
Mitigated
27,649
21,288
Healing
18,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,108
1,868
277
8,307
12,379
7,031
220
299
12,080
64,239
0
L
King Arthur
ImTRoniX
King Arthur
9,017
633
0
3,715
14,224
8,039
0
8,292
5,905
0
59,751
L
7,456
825
0
5,364
12,333
4,252
222
5,256
6,779
55,672
0
W
Anhur
Raytechs1
Anhur
6,236
2,228
0
4,227
9,473
3,274
528
1,842
7,631
0
52,875
W
5,407
663
595
2,529
10,451
6,798
164
1,726
8,725
31,939
0
L
Neith
RobeE777
Neith
9,736
5,565
0
1,070
6,835
2,152
0
2,708
4,127
0
49,182
W
12,151
6,387
0
3,818
11,791
4,261
273
2,296
9,495
0
57,810
L
Khepri
3,739
245
747
2,758
9,360
5,024
0
2,865
6,441
20,346
0
L
Erlang Shen
temp-392172
Erlang Shen
6,746
2,962
0
4,686
15,630
8,182
0
4,856
10,760
0
55,819
W
Merlin
terexby17
Merlin
7,855
831
149
1,386
7,298
2,709
0
5,032
2,266
51,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,029
Gold Earned
38,394
505
Minions Killed
455
0
Camps Cleared
0
1,511,795
Distance Traveled
1,552,982
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,581
599
139
9
0
262,606
0
L
King Arthur
8,087
505
124
8
0
292,779
2
L
Sol
8,315
520
116
7
0
312,309
4
W
Anhur
8,177
511
111
7
0
263,802
6
W
Ymir
8,034
502
39
2
0
318,059
3
L
Neith
7,151
447
83
5
0
275,169
0
W
Kali
9,325
583
101
6
0
357,934
1
L
Khepri
6,901
431
29
2
0
338,333
9
L
Erlang Shen
7,940
496
103
6
0
334,392
1
W
Merlin
8,912
557
115
7
0
309,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role