Player Matchup

Chiron
Chiron
Alex_Atouba
Chiron
Level 33
God Stats
18W - 23L
1,523 SR
Queue Stats
64W - 84L
1,370 Elo+
Party 3
Nemesis
Nemesis
Volksbund
Nemesis
Level 26
God Stats
14W - 8L
1,852 SR
Queue Stats
68W - 78L
1,442 Elo+
Party 3
Cerberus
Cerberus
quiddche
Cerberus
Level 59
God Stats
25W - 23L
1,502 SR
Queue Stats
315W - 343L
1,379 Elo+
Party 3
Poseidon
Poseidon
xXMcLovin42Xx
Poseidon
Level 51
God Stats
48W - 40L
1,487 SR
Queue Stats
166W - 199L
1,410 Elo+
Party 3
Chaac
Chaac
zxXRafikiXxz
Chaac
Level 64
God Stats
2W - 4L
1,537 SR
Queue Stats
196W - 220L
1,399 Elo+
Party 3
Team Averages
Level 47
1,580 SR
1,400 Elo+

VS

Team Averages
Level 59
1,685 SR
1,659 Elo+
Ao Kuang
Ao Kuang
ExOs_mailinger
Ao Kuang
Level 77
God Stats
2W - 3L
1,566 SR
Queue Stats
138W - 97L
1,544 Elo+
Party 1
Skadi
Skadi
Herpescules
Skadi
Level 27
God Stats
9W - 0L
1,988 SR
Queue Stats
291W - 69L
1,811 Elo+
Party 1
Gilgamesh
Gilgamesh
Livetoto
Gilgamesh
Level 35
God Stats
2W - 1L
1,651 SR
Queue Stats
81W - 56L
1,559 Elo+
Party 2
Poseidon
Poseidon
MAD0605
Poseidon
Level 128
God Stats
14W - 12L
1,388 SR
Queue Stats
1,222W - 701L
1,730 Elo+
Party 1
Chaac
Chaac
shanngolum
Chaac
Level 27
God Stats
6W - 3L
1,835 SR
Queue Stats
25W - 15L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
3 / 11 / 3
10,217
426
10,100
20,553
6,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Volksbund
Nemesis
16
2 / 8 / 3
10,263
428
6,479
19,160
9,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
quiddche
Cerberus
17
4 / 6 / 3
12,572
524
8,551
20,395
16,399
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
xXMcLovin42Xx
Poseidon
17
0 / 7 / 2
10,493
437
4,619
12,406
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
0 / 6 / 0
11,888
495
16,225
28,370
31,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
5 / 2 / 4
13,486
562
6,229
15,269
5,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
11 / 3 / 8
16,179
674
21,386
18,075
6,126
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Livetoto
Gilgamesh
19
5 / 3 / 9
13,669
570
10,347
17,393
13,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poseidon
MAD0605
Poseidon
20
15 / 1 / 4
17,478
728
19,722
13,141
5,438
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
20
1 / 0 / 4
14,301
596
19,260
21,853
19,345
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
9
Kills
37
38
Deaths
9
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chiron
3
11
3
0.41
W
Ao Kuang
5
2
4
3.5
W
11
3
8
5
W
Gilgamesh
Livetoto
Gilgamesh
5
3
9
3.17
W
Poseidon
MAD0605
Poseidon
15
1
4
17
L
Nemesis
Volksbund
Nemesis
2
8
3
0.44
L
Cerberus
quiddche
Cerberus
4
6
3
0.92
W
Chaac
1
0
4
3
L
Poseidon
xXMcLovin42Xx
Poseidon
0
7
2
0.14
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,974
Damage
76,944
100,884
Taken
85,731
68,194
Mitigated
50,323
25,605
Healing
42,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
10,100
3,328
578
4,318
20,553
6,689
0
4,030
16,428
0
58,963
W
Ao Kuang
6,229
627
0
7,723
15,269
5,546
168
3,004
12,165
88,853
0
W
21,386
13,472
0
7,998
18,075
6,126
11,231
4,436
13,597
0
126,782
W
Gilgamesh
Livetoto
Gilgamesh
10,347
1,773
1,142
6,009
17,393
13,868
1,002
5,280
12,031
0
55,440
W
Poseidon
MAD0605
Poseidon
19,722
2,148
218
7,496
13,141
5,438
937
2,887
10,184
152,311
0
L
Nemesis
Volksbund
Nemesis
6,479
2,409
0
4,654
19,160
9,220
0
6,622
12,420
0
71,943
L
Cerberus
quiddche
Cerberus
8,551
228
0
4,513
20,395
16,399
0
5,115
15,258
44,190
0
W
Chaac
19,260
9,653
0
12,322
21,853
19,345
3,436
3,642
18,211
0
96,605
L
Poseidon
xXMcLovin42Xx
Poseidon
4,619
723
0
1,303
12,406
3,891
0
4,986
7,250
73,427
0
L
16,225
3,918
0
10,239
28,370
31,995
0
4,701
23,562
10,619
85,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,433
Gold Earned
75,113
616
Minions Killed
764
0
Camps Cleared
0
2,100,336
Distance Traveled
2,308,820
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,217
426
94
4
0
376,498
2
W
Ao Kuang
13,486
562
109
5
0
509,918
2
W
Skadi
16,179
674
169
7
0
423,092
8
W
Gilgamesh
13,669
570
76
3
0
406,518
3
W
Poseidon
17,478
728
246
10
0
497,028
4
L
Nemesis
10,263
428
95
4
0
471,348
1
L
Cerberus
12,572
524
88
4
0
412,354
6
W
Chaac
14,301
596
164
7
0
472,264
2
L
Poseidon
10,493
437
149
6
0
400,131
0
L
Chaac
11,888
495
190
8
0
440,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role