Player Matchup

Danzaburou
Danzaburou
Mantis000
Danzaburou
Level 20
God Stats
1W - 11L
1,009 SR
Queue Stats
15W - 47L
1,203 Elo+
Party 1
Scylla
Scylla
MoneyGrabbinK1ke
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,331 Elo+
Party 2
Artio
Artio
bloodomen155
Artio
Level 49
God Stats
34W - 42L
1,482 SR
Queue Stats
184W - 247L
1,286 Elo+
Party 1
Kali
Kali
king_of_mudbabys
Kali
Level 86
God Stats
7W - 8L
1,542 SR
Queue Stats
215W - 206L
1,409 Elo+
Party 2
Geb
Geb
temp-618479
Geb
Level 89
God Stats
5W - 7L
1,438 SR
Queue Stats
262W - 245L
1,486 Elo+
Party 2
Team Averages
Level 54
1,394 SR
1,343 Elo+

VS

Team Averages
Level 56
1,506 SR
1,378 Elo+
Freya
Freya
GibbyBoii
Freya
Level 106
God Stats
8W - 1L
1,229 SR
Queue Stats
64W - 72L
1,269 Elo+
Party 3
Chernobog
Chernobog
LordOzzy_
Chernobog
Level 40
God Stats
9W - 12L
1,598 SR
Queue Stats
89W - 80L
1,439 Elo+
Solo
Aphrodite
Aphrodite
Sonsonnyson
Aphrodite
Level 26
God Stats
52W - 49L
1,550 SR
Queue Stats
79W - 97L
1,347 Elo+
Party 3
Hou Yi
Hou Yi
ethankai6
Hou Yi
Level 69
God Stats
12W - 14L
1,616 SR
Queue Stats
60W - 79L
1,269 Elo+
Party 3
Hercules
Hercules
r0n1nn
Hercules
Level 37
God Stats
26W - 29L
1,538 SR
Queue Stats
161W - 115L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mantis000
Danzaburou
15
6 / 10 / 2
10,337
470
9,542
15,795
7,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 8 / 3
8,687
395
7,067
14,266
5,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 6 / 1
9,063
412
4,037
20,080
16,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 10 / 7
10,268
467
9,676
21,355
11,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 4 / 5
10,198
464
14,054
20,109
20,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
GibbyBoii
Freya
17
9 / 4 / 7
11,985
545
16,684
22,965
9,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chernobog
LordOzzy_
Chernobog
17
4 / 3 / 13
11,750
534
9,616
15,097
6,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Sonsonnyson
Aphrodite
16
4 / 4 / 12
10,841
493
7,379
15,869
12,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
ethankai6
Hou Yi
16
7 / 3 / 8
11,097
504
11,826
11,572
4,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
r0n1nn
Hercules
20
14 / 0 / 7
15,568
708
24,723
20,786
27,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
85
14
Kills
38
38
Deaths
14
18
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Freya
GibbyBoii
Freya
9
4
7
3.13
W
Chernobog
LordOzzy_
Chernobog
4
3
13
3.5
L
Danzaburou
Mantis000
Danzaburou
6
10
2
0.7
L
1
8
3
0.31
W
Aphrodite
Sonsonnyson
Aphrodite
4
4
12
2.5
L
0
6
1
0.08
W
Hou Yi
ethankai6
Hou Yi
7
3
8
3.67
L
4
10
7
0.75
W
Hercules
r0n1nn
Hercules
14
0
7
17.5
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,376
Damage
70,228
91,605
Taken
86,289
60,961
Mitigated
59,748
20,196
Healing
41,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
GibbyBoii
Freya
16,684
5,472
0
10,560
22,965
9,172
855
4,586
18,379
89,812
0
W
Chernobog
LordOzzy_
Chernobog
9,616
5,853
630
6,141
15,097
6,030
3,247
9,689
5,408
0
53,974
L
Danzaburou
Mantis000
Danzaburou
9,542
2,975
0
856
15,795
7,513
2,328
4,689
11,106
0
42,566
L
7,067
997
183
1,754
14,266
5,718
724
3,385
10,881
39,327
0
W
Aphrodite
Sonsonnyson
Aphrodite
7,379
841
3,379
9,180
15,869
12,749
2,223
5,715
10,154
47,532
0
L
4,037
523
0
6,413
20,080
16,025
0
2,182
17,898
48,785
2,625
W
Hou Yi
ethankai6
Hou Yi
11,826
4,399
0
945
11,572
4,615
4,780
3,714
7,858
0
43,804
L
9,676
4,157
537
6,003
21,355
11,388
0
5,377
15,978
0
57,972
W
Hercules
r0n1nn
Hercules
24,723
8,691
0
10,334
20,786
27,182
335
4,182
16,604
0
130,738
L
14,054
1,253
615
3,835
20,109
20,317
246
8,430
11,679
36,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,553
Gold Earned
61,241
388
Minions Killed
582
0
Camps Cleared
0
1,812,104
Distance Traveled
2,016,626
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,985
545
105
5
0
433,159
3
W
Chernobog
11,750
534
98
4
0
404,677
0
L
Danzaburou
10,337
470
64
3
0
324,619
4
L
Scylla
8,687
395
86
4
0
334,067
0
W
Aphrodite
10,841
493
88
4
0
395,649
0
L
Artio
9,063
412
107
5
0
376,641
4
W
Hou Yi
11,097
504
60
3
0
331,998
0
L
Kali
10,268
467
85
4
0
357,615
0
W
Hercules
15,568
708
231
11
0
451,143
3
L
Geb
10,198
464
46
2
0
419,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role