Player Matchup

Hera
Hera
Gold I
AVGlatina1
Hera
Gold I
Level 123
God Stats
30W - 20L
1,788 SR
Queue Stats
74W - 74L
1,838 MMR
Party 2
Tyr
Tyr
Silver I
Zuxees
Tyr
Silver I
Level 145
God Stats
8W - 5L
1,618 SR
Queue Stats
156W - 118L
1,624 MMR
Party 1
Nemesis
Nemesis
Silver I
alesstone
Nemesis
Silver I
Level 107
God Stats
9W - 10L
1,602 SR
Queue Stats
26W - 33L
1,545 MMR
Party 2
Izanami
Izanami
Silver I
kevvvbottt
Izanami
Silver I
Level 109
God Stats
38W - 31L
1,635 SR
Queue Stats
208W - 197L
1,624 MMR
Party 1
Athena
Athena
Gold III
ki11erbeast101
Athena
Gold III
Level 124
God Stats
2W - 1L
1,747 SR
Queue Stats
59W - 51L
1,647 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,678 SR
1,656 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 103
1,561 SR
1,654 MMR
Ymir
Ymir
Gold I
Ketsuryugan x
Ymir
Gold I
Level 127
God Stats
6W - 8L
1,675 SR
Queue Stats
268W - 272L
1,654 MMR
Solo
Poseidon
Poseidon
Gold III
MFG Rain
Poseidon
Gold III
Level 81
God Stats
5W - 2L
1,770 SR
Queue Stats
62W - 66L
1,679 MMR
Solo
Achilles
Achilles
Gold I
SrAlfred93
Achilles
Gold I
Level 144
God Stats
1W - 5L
1,418 SR
Queue Stats
675W - 679L
1,654 MMR
Solo
Hou Yi
Hou Yi
Gold I
THE_4GottenSweat
Hou Yi
Gold I
Level 102
God Stats
6W - 16L
1,482 SR
Queue Stats
495W - 481L
1,663 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
YoungMcChicken
Tsukuyomi
Gold II
Level 61
God Stats
7W - 10L
1,458 SR
Queue Stats
95W - 97L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 3
12,862
559
14,573
8,998
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
Zuxees
Tyr
20
10 / 0 / 4
14,417
627
15,414
24,259
34,987
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
alesstone
Nemesis
20
1 / 1 / 10
13,118
570
8,546
14,622
6,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
kevvvbottt
Izanami
20
6 / 1 / 4
15,061
655
13,193
9,749
4,313
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 1 / 13
12,608
548
10,716
21,347
22,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
TiamatSetGuan YuLokiGilgamesh

VS

Bans
DanzaburouCu ChulainnCerberusKing ArthurGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
10,288
447
6,367
25,855
21,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
MFG Rain
Poseidon
20
3 / 1 / 2
12,411
540
14,432
8,369
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
SrAlfred93
Achilles
15
0 / 6 / 0
9,374
408
4,763
19,800
24,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 6 / 3
10,234
445
9,165
15,911
6,295
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
YoungMcChicken
Tsukuyomi
14
1 / 6 / 3
9,015
392
6,033
14,130
5,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
26
Kills
6
6
Deaths
27
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
1
8
4
0.38
L
Poseidon
MFG Rain
Poseidon
3
1
2
4
L
Achilles
SrAlfred93
Achilles
0
6
0
0
L
1
6
3
0.42
L
Tsukuyomi
YoungMcChicken
Tsukuyomi
1
6
3
0.42
W
Tyr
Zuxees
Tyr
10
0
4
12
W
Nemesis
alesstone
Nemesis
1
1
10
6
W
Izanami
kevvvbottt
Izanami
6
1
4
8
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,442
Damage
40,760
78,975
Taken
84,065
72,311
Mitigated
60,813
28,461
Healing
14,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,573
2,378
0
1,995
8,998
3,488
1,147
5,032
3,966
93,977
0
L
6,367
1,359
0
3,638
25,855
21,284
0
11,070
14,785
22,164
0
L
Poseidon
MFG Rain
Poseidon
14,432
2,229
0
996
8,369
3,291
650
3,633
4,736
129,696
0
L
Achilles
SrAlfred93
Achilles
4,763
297
0
2,964
19,800
24,093
396
2,387
17,413
0
55,521
L
9,165
4,794
0
4,002
15,911
6,295
246
4,254
11,657
0
71,264
L
Tsukuyomi
YoungMcChicken
Tsukuyomi
6,033
1,149
0
2,603
14,130
5,850
0
5,938
8,192
0
56,098
W
Tyr
Zuxees
Tyr
15,414
2,070
0
10,731
24,259
34,987
518
4,593
19,666
12,742
81,886
W
Nemesis
alesstone
Nemesis
8,546
4,206
0
3,172
14,622
6,806
4,215
4,959
9,663
0
105,929
W
Izanami
kevvvbottt
Izanami
13,193
9,033
0
6,004
9,749
4,313
9,171
1,446
8,303
0
132,945
W
10,716
2,679
0
6,559
21,347
22,717
1,952
8,009
13,338
39,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,066
Gold Earned
51,322
765
Minions Killed
579
0
Camps Cleared
0
2,297,685
Distance Traveled
2,014,601
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,862
559
175
8
0
456,768
4
L
Ymir
10,288
447
26
1
0
391,003
2
L
Poseidon
12,411
540
216
9
0
464,596
7
L
Achilles
9,374
408
109
5
0
318,184
3
L
Hou Yi
10,234
445
124
5
0
388,778
8
L
Tsukuyomi
9,015
392
104
5
0
452,040
4
W
Tyr
14,417
627
146
6
0
421,762
4
W
Nemesis
13,118
570
172
7
0
508,881
4
W
Izanami
15,061
655
225
10
0
404,156
1
W
Athena
12,608
548
47
2
0
506,118
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role