Player Matchup

Neith
Neith
HOOJ
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
THESEBIGnuts
Poseidon
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Jormungandr
Jormungandr
TvoyNovyiPapa
Jormungandr
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,378 Elo+
Party 2
Kuzenbo
Kuzenbo
oneinchdeeg
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,565 Elo+
Party 2
Gilgamesh
Gilgamesh
xlSoulDemonlx
Gilgamesh
Level 16
God Stats
5W - 4L
1,495 SR
Queue Stats
73W - 62L
1,557 Elo+
Solo
Team Averages
Level 8
1,499 SR
1,500 Elo+

VS

Team Averages
Level 16
1,477 SR
1,393 Elo+
Geb
Geb
ELKom0do64
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,521 Elo+
Party 1
Arachne
Arachne
Pepexav
Arachne
Level 23
God Stats
4W - 0L
1,732 SR
Queue Stats
5W - 2L
1,521 Elo+
Party 1
Bellona
Bellona
agitatedaereola
Bellona
Level 8
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 7L
1,235 Elo+
Solo
Nemesis
Nemesis
hoyohao
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,347 Elo+
Solo
Aphrodite
Aphrodite
metr0tracks
Aphrodite
Level 17
God Stats
31W - 36L
1,369 SR
Queue Stats
59W - 65L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HOOJ
Neith
19
5 / 11 / 11
13,012
1,001
23,118
20,529
7,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
THESEBIGnuts
Poseidon
16
3 / 4 / 5
11,107
854
6,357
5,354
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
TvoyNovyiPapa
Jormungandr
19
7 / 12 / 13
13,619
1,048
19,191
28,380
33,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
oneinchdeeg
Kuzenbo
19
2 / 8 / 17
12,694
976
17,455
24,360
31,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
xlSoulDemonlx
Gilgamesh
18
9 / 10 / 7
13,456
1,035
32,115
28,775
19,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 27
14,430
1,110
15,249
14,992
18,078
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Pepexav
Arachne
20
25 / 6 / 14
18,480
1,422
47,828
31,653
19,656
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 7 / 12
11,856
912
5,858
16,687
13,399
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
hoyohao
Nemesis
19
3 / 9 / 19
12,575
967
12,209
23,367
12,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
metr0tracks
Aphrodite
20
9 / 3 / 17
14,544
1,119
19,131
19,865
10,730
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
134
26
Kills
45
45
Deaths
26
53
Assists
89
Player
Kills
Deaths
Assists
KDA
W
6
1
27
19.5
L
Neith
HOOJ
Neith
5
11
11
0.95
W
Arachne
Pepexav
Arachne
25
6
14
5.33
L
Poseidon
THESEBIGnuts
Poseidon
3
4
5
1.38
L
Jormungandr
TvoyNovyiPapa
Jormungandr
7
12
13
1.13
W
2
7
12
1.14
W
Nemesis
hoyohao
Nemesis
3
9
19
1.39
W
Aphrodite
metr0tracks
Aphrodite
9
3
17
5.83
L
Kuzenbo
oneinchdeeg
Kuzenbo
2
8
17
1.31
L
Gilgamesh
xlSoulDemonlx
Gilgamesh
9
10
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,236
Damage
100,275
107,398
Taken
106,564
93,049
Mitigated
74,009
8,553
Healing
32,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,249
2,059
0
0
14,992
18,078
0
5,593
9,353
26,414
0
L
Neith
HOOJ
Neith
23,118
12,958
0
2,910
20,529
7,836
0
6,839
13,690
0
50,556
W
Arachne
Pepexav
Arachne
47,828
31,024
0
11,191
31,653
19,656
0
14,176
17,413
0
74,325
L
Poseidon
THESEBIGnuts
Poseidon
6,357
1,769
0
556
5,354
1,630
0
1,794
3,560
18,675
0
L
Jormungandr
TvoyNovyiPapa
Jormungandr
19,191
6,970
0
42
28,380
33,087
0
7,075
21,305
46,405
0
W
5,858
3,695
0
636
16,687
13,399
0
7,059
9,558
0
16,364
W
Nemesis
hoyohao
Nemesis
12,209
7,037
0
2,375
23,367
12,146
0
8,844
14,381
0
22,780
W
Aphrodite
metr0tracks
Aphrodite
19,131
1,170
8,094
10,322
19,865
10,730
0
7,318
12,447
38,955
0
L
Kuzenbo
oneinchdeeg
Kuzenbo
17,455
3,621
0
108
24,360
31,472
0
8,208
16,152
33,007
0
L
Gilgamesh
xlSoulDemonlx
Gilgamesh
32,115
13,372
0
4,937
28,775
19,024
0
10,464
18,311
437
46,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,888
Gold Earned
71,885
221
Minions Killed
185
4
Camps Cleared
4
897,308
Distance Traveled
1,105,197
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,430
1,110
18
1
0
242,840
0
L
Neith
13,012
1,001
57
4
2
180,531
0
W
Arachne
18,480
1,422
56
4
3
234,554
0
L
Poseidon
11,107
854
44
3
0
82,536
0
L
Jormungandr
13,619
1,048
52
4
1
194,993
0
W
Bellona
11,856
912
20
2
1
166,152
1
W
Nemesis
12,575
967
28
2
0
204,967
0
W
Aphrodite
14,544
1,119
63
5
0
256,684
0
L
Kuzenbo
12,694
976
24
2
0
233,639
0
L
Gilgamesh
13,456
1,035
44
3
1
205,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role