Player Matchup

Thoth
Thoth
NINJAPhantomThun
Thoth
Level 29
God Stats
2W - 1L
1,355 SR
Queue Stats
61W - 98L
1,294 Elo+
Solo
Nemesis
Nemesis
Pilbie
Nemesis
Level 28
God Stats
2W - 1L
1,508 SR
Queue Stats
133W - 161L
1,299 Elo+
Solo
Athena
Athena
Requiem3D2Y
Athena
Level 16
God Stats
3W - 5L
1,500 SR
Queue Stats
20W - 35L
1,279 Elo+
Solo
Tiamat
Tiamat
laiglepompe463
Tiamat
Level 27
God Stats
2W - 6L
1,276 SR
Queue Stats
95W - 177L
1,211 Elo+
Party 1
Achilles
Achilles
pat27310
Achilles
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 27L
1,500 Elo+
Party 1
Team Averages
Level 21
1,428 SR
1,317 Elo+

VS

Team Averages
Level 18
1,373 SR
1,330 Elo+
Cerberus
Cerberus
Antarito2008
Cerberus
Level 5
God Stats
1W - 4L
1,381 SR
Queue Stats
7W - 15L
1,500 Elo+
Solo
Vamana
Vamana
DUMBxTHICC
Vamana
Level 28
God Stats
7W - 4L
1,549 SR
Queue Stats
187W - 219L
1,340 Elo+
Party 2
Anubis
Anubis
GliTcH___72
Anubis
Level 25
God Stats
1W - 4L
1,334 SR
Queue Stats
109W - 133L
1,322 Elo+
Party 2
Kukulkan
Kukulkan
Mac-Yall-Up
Kukulkan
Level 8
God Stats
3W - 3L
1,254 SR
Queue Stats
14W - 17L
1,178 Elo+
Party 2
Set
Set
RedRook03
Set
Level 26
God Stats
0W - 1L
1,345 SR
Queue Stats
62W - 84L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 4
15,877
481
9,368
25,384
14,733
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
Pilbie
Nemesis
20
9 / 10 / 7
19,270
584
19,551
34,579
18,216
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
18
5 / 14 / 5
13,875
420
25,733
34,802
9,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
6 / 9 / 6
16,954
514
21,202
25,373
9,341
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
pat27310
Achilles
20
3 / 14 / 6
15,005
455
10,996
32,880
34,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Antarito2008
Cerberus
2
0 / 1 / 0
7,970
242
0
608
142
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Vamana
DUMBxTHICC
Vamana
20
13 / 8 / 20
15,425
467
27,068
33,561
32,337
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
20
33 / 3 / 14
20,294
615
68,406
38,833
21,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Mac-Yall-Up
Kukulkan
19
4 / 6 / 12
12,949
392
14,609
16,121
6,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
3 / 6 / 10
12,611
382
6,241
19,500
7,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
109
24
Kills
53
55
Deaths
24
28
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Antarito2008
Cerberus
0
1
0
0
L
Vamana
DUMBxTHICC
Vamana
13
8
20
2.88
L
Anubis
33
3
14
13.33
L
Kukulkan
Mac-Yall-Up
Kukulkan
4
6
12
1.67
W
1
8
4
0.38
W
Nemesis
Pilbie
Nemesis
9
10
7
1.25
L
3
6
10
1.33
W
Athena
5
14
5
0.54
W
6
9
6
1
W
Achilles
pat27310
Achilles
3
14
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,850
Damage
116,324
153,018
Taken
108,623
87,148
Mitigated
68,038
21,966
Healing
39,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Antarito2008
Cerberus
0
0
0
0
608
142
0
0
608
752
0
L
Vamana
DUMBxTHICC
Vamana
27,068
14,844
0
5,424
33,561
32,337
740
18,405
13,995
0
55,275
L
Anubis
68,406
4,364
0
31,372
38,833
21,618
2,037
21,897
15,927
170,419
0
L
Kukulkan
Mac-Yall-Up
Kukulkan
14,609
1,556
0
0
16,121
6,160
327
5,833
10,112
52,710
0
W
9,368
1,047
0
7,246
25,384
14,733
3,671
10,236
14,908
111,044
0
W
Nemesis
Pilbie
Nemesis
19,551
11,598
0
6,008
34,579
18,216
1,167
13,039
21,442
0
210,300
L
6,241
2,833
0
2,993
19,500
7,781
1,017
8,786
10,454
0
48,850
W
Athena
25,733
5,912
0
3,244
34,802
9,929
0
20,701
13,818
68,321
0
W
21,202
2,519
300
3,599
25,373
9,341
655
19,357
5,935
84,815
0
W
Achilles
pat27310
Achilles
10,996
3,760
0
1,569
32,880
34,929
1,787
18,789
13,900
0
61,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,981
Gold Earned
69,249
703
Minions Killed
432
0
Camps Cleared
0
2,723,668
Distance Traveled
2,217,132
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,970
242
2
0
0
19,343
0
L
Vamana
15,425
467
41
1
0
613,461
1
L
Anubis
20,294
615
213
6
0
542,474
0
L
Kukulkan
12,949
392
85
3
0
583,698
0
W
Thoth
15,877
481
172
5
0
475,716
1
W
Nemesis
19,270
584
217
7
0
576,374
5
L
Set
12,611
382
91
3
0
458,156
4
W
Athena
13,875
420
77
2
0
588,547
2
W
Tiamat
16,954
514
152
5
0
580,454
0
W
Achilles
15,005
455
85
3
0
502,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role