Player Matchup

Yemoja
Yemoja
BlitzxMorty
Yemoja
Level 96
God Stats
1W - 4L
1,428 SR
Queue Stats
419W - 424L
1,445 Elo+
Party 2
Agni
Agni
DaPhrogBoi
Agni
Level 102
God Stats
3W - 2L
1,347 SR
Queue Stats
576W - 537L
1,470 Elo+
Party 3
Ratatoskr
Ratatoskr
Dasanilad
Ratatoskr
Level 37
God Stats
8W - 3L
1,661 SR
Queue Stats
243W - 218L
1,494 Elo+
Party 3
Medusa
Medusa
The Martinez xD
Medusa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 100L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
ThiccGreekChick
Gilgamesh
Level 48
God Stats
83W - 89L
1,506 SR
Queue Stats
178W - 194L
1,403 Elo+
Party 2
Team Averages
Level 65
1,488 SR
1,439 Elo+

VS

Team Averages
Level 50
1,507 SR
1,428 Elo+
Cabrakan
Cabrakan
De Nakker
Cabrakan
Level 44
God Stats
16W - 12L
1,546 SR
Queue Stats
115W - 117L
1,528 Elo+
Party 1
Apollo
Apollo
Infiabeau
Apollo
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 350L
1,480 Elo+
Party 1
The Morrigan
The Morrigan
Ri Bahamut
The Morrigan
Level 48
God Stats
6W - 7L
1,646 SR
Queue Stats
281W - 329L
1,449 Elo+
Party 1
Anhur
Anhur
eyeoftruth
Anhur
Level 33
God Stats
1W - 3L
1,403 SR
Queue Stats
25W - 31L
1,256 Elo+
Solo
Sobek
Sobek
znasty314
Sobek
Level 48
God Stats
1W - 2L
1,441 SR
Queue Stats
181W - 199L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
3 / 4 / 9
10,804
569
8,628
12,425
5,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
9 / 1 / 4
11,344
597
17,306
9,556
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Dasanilad
Ratatoskr
15
7 / 2 / 7
10,253
540
10,519
10,880
3,627
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 3 / 4
11,177
588
8,481
9,430
3,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
ThiccGreekChick
Gilgamesh
14
4 / 6 / 6
9,308
490
12,651
16,461
7,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
De Nakker
Cabrakan
14
3 / 4 / 7
9,055
477
8,924
14,256
9,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Infiabeau
Apollo
14
3 / 6 / 4
9,008
474
6,182
14,501
4,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Ri Bahamut
The Morrigan
15
1 / 5 / 5
8,941
471
3,881
15,862
4,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
15
5 / 5 / 2
9,368
493
6,396
13,575
4,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
znasty314
Sobek
12
3 / 7 / 5
8,371
441
6,305
21,710
18,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
38
27
Kills
15
16
Deaths
27
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yemoja
3
4
9
1.88
W
9
1
4
11
W
Ratatoskr
Dasanilad
Ratatoskr
7
2
7
5.25
L
Cabrakan
De Nakker
Cabrakan
3
4
7
1.63
L
Apollo
Infiabeau
Apollo
3
6
4
0.83
L
The Morrigan
Ri Bahamut
The Morrigan
1
5
5
0.7
W
4
3
4
2
W
Gilgamesh
ThiccGreekChick
Gilgamesh
4
6
6
1.17
L
Anhur
5
5
2
1.2
L
Sobek
znasty314
Sobek
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,585
Damage
31,688
58,752
Taken
79,904
23,311
Mitigated
40,690
20,007
Healing
17,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
8,628
2,950
2,496
3,052
12,425
5,259
1,042
4,539
7,886
52,816
0
W
17,306
1,309
0
2,351
9,556
3,748
0
2,453
7,103
91,837
0
W
Ratatoskr
Dasanilad
Ratatoskr
10,519
2,924
0
3,485
10,880
3,627
0
3,622
7,258
0
57,037
L
Cabrakan
De Nakker
Cabrakan
8,924
967
96
4,888
14,256
9,188
0
2,838
11,133
52,729
0
L
Apollo
Infiabeau
Apollo
6,182
4,425
0
2,870
14,501
4,070
0
4,148
10,248
0
43,196
L
The Morrigan
Ri Bahamut
The Morrigan
3,881
1,440
0
4,166
15,862
4,945
777
9,257
6,605
46,030
729
W
8,481
3,644
0
3,472
9,430
3,358
1,773
2,135
7,295
0
65,684
W
Gilgamesh
ThiccGreekChick
Gilgamesh
12,651
4,499
0
5,151
16,461
7,319
1,306
5,632
10,829
0
44,203
L
Anhur
6,396
2,766
0
2,025
13,575
4,359
0
1,935
11,640
0
43,683
L
Sobek
znasty314
Sobek
6,305
719
0
3,380
21,710
18,128
0
7,274
14,344
22,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,886
Gold Earned
44,743
498
Minions Killed
388
0
Camps Cleared
0
1,767,203
Distance Traveled
1,619,822
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,804
569
84
4
0
314,116
1
W
Agni
11,344
597
147
8
0
361,825
3
W
Ratatoskr
10,253
540
92
5
0
414,147
3
L
Cabrakan
9,055
477
103
5
0
328,297
8
L
Apollo
9,008
474
84
4
0
327,479
10
L
The Morrigan
8,941
471
86
5
0
335,021
0
W
Medusa
11,177
588
119
6
0
322,383
0
W
Gilgamesh
9,308
490
56
3
0
354,732
5
L
Anhur
9,368
493
89
5
0
283,717
0
L
Sobek
8,371
441
26
1
0
345,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role