Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
HAIRHELLEMT101
Nox
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
364W - 255L
1,663 Elo+
Party 1
Ao Kuang
Ao Kuang
KVNE0113
Ao Kuang
Level 138
God Stats
3W - 4L
1,383 SR
Queue Stats
231W - 182L
1,692 Elo+
Party 1
Izanami
Izanami
LUFC Davey
Izanami
Level 26
God Stats
16W - 4L
1,824 SR
Queue Stats
179W - 71L
1,709 Elo+
Party 1
Heimdallr
Heimdallr
xDoomDaY
Heimdallr
Level 39
God Stats
34W - 23L
1,673 SR
Queue Stats
867W - 695L
1,603 Elo+
Solo
Team Averages
Level 100
1,576 SR
1,633 Elo+

VS

Team Averages
Level 43
1,523 SR
1,662 Elo+
Loki
Loki
Legendsoldier321
Loki
Level 42
God Stats
7W - 13L
1,487 SR
Queue Stats
405W - 380L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
Liebing095
Cthulhu
Level 28
God Stats
0W - 1L
1,951 SR
Queue Stats
2W - 1L
1,776 Elo+
Party 3
Rama
Rama
Mr0neTwo91
Rama
Level 28
God Stats
0W - 3L
1,144 SR
Queue Stats
135W - 121L
1,525 Elo+
Party 2
Persephone
Persephone
S Germanotta
Persephone
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 3
Osiris
Osiris
laSusy
Osiris
Level 89
God Stats
0W - 1L
1,534 SR
Queue Stats
17W - 7L
1,781 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 0 / 6
5,784
578
3,976
5,497
3,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 0 / 2
6,539
654
2,973
5,660
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
KVNE0113
Ao Kuang
10
5 / 1 / 0
6,029
603
3,084
5,162
1,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
LUFC Davey
Izanami
10
4 / 0 / 3
6,176
618
5,808
4,784
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
xDoomDaY
Heimdallr
10
1 / 3 / 0
5,550
555
4,685
7,712
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
5,088
509
2,759
6,699
1,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Liebing095
Cthulhu
8
0 / 2 / 0
5,024
502
2,995
7,665
4,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 4 / 0
4,266
427
1,455
5,219
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Persephone
S Germanotta
Persephone
11
1 / 1 / 0
6,491
649
4,706
4,717
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
laSusy
Osiris
11
3 / 0 / 0
5,887
589
6,008
7,042
3,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
4
4
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
6
4
W
1
0
2
2
W
Ao Kuang
KVNE0113
Ao Kuang
5
1
0
5
W
Izanami
LUFC Davey
Izanami
4
0
3
5.5
L
0
4
3
0.38
L
Cthulhu
Liebing095
Cthulhu
0
2
0
0
L
0
4
0
0
L
Persephone
S Germanotta
Persephone
1
1
0
1
L
Osiris
laSusy
Osiris
3
0
0
3
W
Heimdallr
xDoomDaY
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,526
Damage
17,923
28,815
Taken
31,342
11,351
Mitigated
12,704
11,647
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,976
758
0
2,053
5,497
3,684
232
1,168
4,329
11,546
0
W
2,973
444
0
1,873
5,660
1,929
0
4,057
1,603
38,626
0
W
Ao Kuang
KVNE0113
Ao Kuang
3,084
679
0
2,276
5,162
1,989
0
649
4,513
24,095
6,023
W
Izanami
LUFC Davey
Izanami
5,808
3,989
0
2,599
4,784
1,403
506
1,827
2,957
0
42,206
L
2,759
916
228
2,269
6,699
1,916
0
1,594
5,051
0
20,760
L
Cthulhu
Liebing095
Cthulhu
2,995
444
0
2,583
7,665
4,031
0
2,877
4,788
17,492
0
L
1,455
1,268
0
739
5,219
1,462
0
2,048
3,171
0
13,346
L
Persephone
S Germanotta
Persephone
4,706
174
0
1,608
4,717
1,620
98
2,892
1,736
38,428
0
L
Osiris
laSusy
Osiris
6,008
1,253
0
1,915
7,042
3,675
360
344
6,698
0
32,014
W
Heimdallr
xDoomDaY
Heimdallr
4,685
2,688
0
2,846
7,712
2,346
0
0
7,712
0
28,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,078
Gold Earned
26,756
312
Minions Killed
273
0
Camps Cleared
0
985,439
Distance Traveled
1,009,058
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,784
578
9
1
0
211,604
4
W
Nox
6,539
654
94
9
0
216,073
4
W
Ao Kuang
6,029
603
53
5
0
207,089
6
W
Izanami
6,176
618
87
9
0
170,828
0
L
Loki
5,088
509
55
6
0
239,261
3
L
Cthulhu
5,024
502
25
3
0
174,462
0
L
Rama
4,266
427
41
4
0
174,219
2
L
Persephone
6,491
649
91
9
0
192,446
5
L
Osiris
5,887
589
61
6
0
228,670
1
W
Heimdallr
5,550
555
69
7
0
179,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role