Player Matchup

Hera
Hera
BlackHanDz
Hera
Level 66
God Stats
0W - 1L
1,295 SR
Queue Stats
28W - 28L
1,598 Elo+
Solo
Ullr
Ullr
Bleyendal
Ullr
Level 85
God Stats
1W - 1L
1,906 SR
Queue Stats
180W - 154L
1,528 Elo+
Party 3
Serqet
Serqet
Limboule
Serqet
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 55L
1,449 Elo+
Party 3
Odin
Odin
Palaricot
Odin
Level 42
God Stats
0W - 2L
1,329 SR
Queue Stats
44W - 49L
1,477 Elo+
Party 3
Cabrakan
Cabrakan
alexpopov
Cabrakan
Level 69
God Stats
15W - 17L
1,521 SR
Queue Stats
156W - 154L
1,487 Elo+
Party 3
Team Averages
Level 60
1,510 SR
1,508 Elo+

VS

Team Averages
Level 112
1,617 SR
1,520 Elo+
Hou Yi
Hou Yi
ChrisAnthou
Hou Yi
Level 109
God Stats
6W - 6L
1,655 SR
Queue Stats
59W - 56L
1,541 Elo+
Party 2
Ymir
Ymir
Kontrac2
Ymir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Saphira13
Discordia
Level 109
God Stats
7W - 0L
1,691 SR
Queue Stats
61W - 54L
1,555 Elo+
Party 2
Nemesis
Nemesis
Vilelmini8
Nemesis
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Volcasar
Chiron
Level 147
God Stats
6W - 4L
1,741 SR
Queue Stats
382W - 385L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,516
442
6,809
8,812
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
12
2 / 7 / 0
7,524
443
6,275
11,567
3,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Limboule
Serqet
12
1 / 4 / 0
7,464
439
1,761
10,428
3,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
14
3 / 5 / 1
8,771
516
8,452
11,904
10,118
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
alexpopov
Cabrakan
12
0 / 3 / 2
7,362
433
2,687
8,881
5,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
3 / 3 / 2
8,667
510
7,182
11,426
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Ymir
14
2 / 1 / 8
9,258
545
4,793
7,556
5,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Saphira13
Discordia
15
2 / 1 / 4
9,362
551
4,221
6,217
2,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Vilelmini8
Nemesis
17
7 / 1 / 5
10,657
627
7,535
10,427
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
Volcasar
Chiron
17
11 / 1 / 1
10,583
623
14,420
10,314
4,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
7
Kills
25
25
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Ullr
2
7
0
0.29
W
Hou Yi
3
3
2
1.33
W
Ymir
2
1
8
6
L
Serqet
Limboule
Serqet
1
4
0
0.25
L
Odin
3
5
1
0.7
W
Discordia
Saphira13
Discordia
2
1
4
4
W
Nemesis
Vilelmini8
Nemesis
7
1
5
9.5
W
Chiron
Volcasar
Chiron
11
1
1
11.5
L
Cabrakan
alexpopov
Cabrakan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,984
Damage
38,151
51,592
Taken
45,940
26,141
Mitigated
20,109
4,694
Healing
16,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,809
939
0
1,345
8,812
2,824
0
3,181
5,631
38,156
0
L
Ullr
6,275
1,998
0
583
11,567
3,880
0
1,451
10,116
0
44,048
W
Hou Yi
7,182
3,886
0
3,324
11,426
4,134
2,661
1,778
9,544
0
51,497
W
Ymir
4,793
906
0
1,262
7,556
5,001
471
1,573
5,951
27,713
0
L
Serqet
Limboule
Serqet
1,761
414
0
483
10,428
3,724
0
605
9,823
0
49,074
L
Odin
8,452
2,672
0
250
11,904
10,118
802
1,772
10,132
0
42,907
W
Discordia
Saphira13
Discordia
4,221
181
231
3,264
6,217
2,518
1,407
1,570
4,439
58,112
0
W
Nemesis
Vilelmini8
Nemesis
7,535
3,675
0
4,343
10,427
4,401
1,086
3,092
7,020
0
62,980
W
Chiron
Volcasar
Chiron
14,420
5,274
601
3,521
10,314
4,055
86
946
9,028
0
82,708
L
Cabrakan
alexpopov
Cabrakan
2,687
487
0
2,033
8,881
5,595
0
2,005
6,876
18,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,637
Gold Earned
48,527
390
Minions Killed
508
0
Camps Cleared
0
1,456,536
Distance Traveled
1,555,887
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,516
442
87
5
0
290,368
5
L
Ullr
7,524
443
87
5
0
256,722
2
W
Hou Yi
8,667
510
82
5
0
267,572
4
W
Ymir
9,258
545
33
2
0
352,784
3
L
Serqet
7,464
439
92
5
0
332,195
1
L
Odin
8,771
516
92
5
0
256,850
0
W
Discordia
9,362
551
116
7
0
300,334
3
W
Nemesis
10,657
627
130
8
0
305,124
4
W
Chiron
10,583
623
147
9
0
330,073
1
L
Cabrakan
7,362
433
32
2
0
320,401
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role