Player Matchup

Nu Wa
Nu Wa
Dzelee
Nu Wa
Level 19
God Stats
2W - 1L
1,722 SR
Queue Stats
42W - 34L
1,457 Elo+
Solo
Ra
Ra
ONZOGOD
Ra
Level 13
God Stats
2W - 1L
1,472 SR
Queue Stats
24W - 39L
1,284 Elo+
Solo
Danzaburou
Danzaburou
Revengerbag
Danzaburou
Level 26
God Stats
33W - 25L
1,631 SR
Queue Stats
101W - 119L
1,406 Elo+
Solo
Tiamat
Tiamat
SL4Y3R17
Tiamat
Level 29
God Stats
4W - 2L
1,471 SR
Queue Stats
12W - 14L
1,325 Elo+
Solo
Baron Samedi
Baron Samedi
srafciger123
Baron Samedi
Level 29
God Stats
15W - 24L
1,372 SR
Queue Stats
68W - 104L
1,325 Elo+
Solo
Team Averages
Level 23
1,534 SR
1,359 Elo+

VS

Team Averages
Level 17
1,430 SR
1,273 Elo+
Cu Chulainn
Cu Chulainn
Artemy228
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,242 Elo+
Solo
Ra
Ra
JIkasik
Ra
Level 12
God Stats
0W - 2L
1,322 SR
Queue Stats
4W - 12L
1,216 Elo+
Solo
Merlin
Merlin
Melevo
Merlin
Level 25
God Stats
4W - 4L
1,448 SR
Queue Stats
7W - 9L
1,279 Elo+
Solo
Thor
Thor
aceike
Thor
Level 15
God Stats
0W - 2L
1,503 SR
Queue Stats
3W - 5L
1,348 Elo+
Solo
Kukulkan
Kukulkan
harrykane2907
Kukulkan
Level 28
God Stats
2W - 7L
1,378 SR
Queue Stats
63W - 131L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dzelee
Nu Wa
14
0 / 0 / 0
8,580
613
0
0
0
19
2 / 7 / 15
12,823
916
11,176
20,235
8,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Revengerbag
Danzaburou
20
31 / 2 / 8
20,307
1,451
68,003
20,836
9,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
SL4Y3R17
Tiamat
20
2 / 3 / 24
14,339
1,024
10,877
18,564
12,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
srafciger123
Baron Samedi
20
5 / 3 / 18
13,575
970
12,034
12,595
6,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Artemy228
Cu Chulainn
19
2 / 11 / 7
12,230
874
8,979
46,558
41,366
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
4 / 10 / 9
13,205
943
14,492
18,157
8,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Melevo
Merlin
19
4 / 2 / 7
13,368
955
19,465
11,063
5,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
aceike
Thor
18
4 / 10 / 4
12,550
896
10,421
18,137
7,651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
harrykane2907
Kukulkan
19
1 / 7 / 7
12,456
890
14,858
17,287
8,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
49
40
Kills
15
15
Deaths
40
65
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Artemy228
Cu Chulainn
2
11
7
0.5
W
Nu Wa
Dzelee
Nu Wa
0
0
0
0
L
4
10
9
0.85
L
Merlin
Melevo
Merlin
4
2
7
3.75
W
2
7
15
1.36
W
Danzaburou
Revengerbag
Danzaburou
31
2
8
17.5
W
Tiamat
SL4Y3R17
Tiamat
2
3
24
4.67
L
Thor
aceike
Thor
4
10
4
0.6
L
Kukulkan
harrykane2907
Kukulkan
1
7
7
0.64
W
Baron Samedi
srafciger123
Baron Samedi
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,090
Damage
68,215
72,230
Taken
111,202
36,305
Mitigated
70,565
15,987
Healing
9,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Artemy228
Cu Chulainn
8,979
1,261
0
4,883
46,558
41,366
0
13,640
32,918
2,349
26,722
W
Nu Wa
Dzelee
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
14,492
832
866
283
18,157
8,094
0
5,713
12,444
32,434
0
L
Merlin
Melevo
Merlin
19,465
610
0
0
11,063
5,111
0
2,828
8,235
60,876
0
W
11,176
1,472
366
298
20,235
8,119
0
14,426
5,809
24,867
0
W
Danzaburou
Revengerbag
Danzaburou
68,003
39,966
0
6,861
20,836
9,795
0
12,561
8,275
0
110,715
W
Tiamat
SL4Y3R17
Tiamat
10,877
2,378
243
4,552
18,564
12,331
0
12,940
5,624
53,408
0
L
Thor
aceike
Thor
10,421
5,771
906
2,024
18,137
7,651
0
6,381
11,756
0
26,941
L
Kukulkan
harrykane2907
Kukulkan
14,858
355
0
471
17,287
8,343
0
5,525
11,762
48,855
0
W
Baron Samedi
srafciger123
Baron Samedi
12,034
739
1,595
2,072
12,595
6,060
0
9,605
2,990
24,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,624
Gold Earned
63,809
279
Minions Killed
278
5
Camps Cleared
8
1,011,569
Distance Traveled
1,285,780
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,230
874
23
2
0
258,071
1
W
Nu Wa
8,580
613
0
0
0
0
0
L
Ra
13,205
943
34
2
1
271,837
1
L
Merlin
13,368
955
115
8
2
260,028
0
W
Ra
12,823
916
52
4
1
239,080
0
W
Danzaburou
20,307
1,451
91
7
4
256,096
1
W
Tiamat
14,339
1,024
113
8
0
266,685
0
L
Thor
12,550
896
29
2
3
237,964
0
L
Kukulkan
12,456
890
77
6
2
257,880
0
W
Baron Samedi
13,575
970
23
2
0
249,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role