Player Matchup

Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
KenKanuhki
Neith
Level 40
God Stats
23W - 13L
1,719 SR
Queue Stats
63W - 36L
1,696 Elo+
Party 1
Janus
Janus
Xxi_got_swagxX
Janus
Level 147
God Stats
3W - 4L
1,473 SR
Queue Stats
179W - 180L
1,581 Elo+
Party 1
Pele
Pele
sarinasunshinee
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
yungtobe
Achilles
Level 86
God Stats
2W - 0L
1,395 SR
Queue Stats
94W - 113L
1,500 Elo+
Party 1
Team Averages
Level 106
1,517 SR
1,556 Elo+

VS

Team Averages
Level 62
1,547 SR
1,489 Elo+
Hercules
Hercules
C4ke__Te4m
Hercules
Level 36
God Stats
0W - 1L
1,439 SR
Queue Stats
23W - 34L
1,388 Elo+
Party 2
Izanami
Izanami
SkilledLizie
Izanami
Level 28
God Stats
7W - 4L
1,714 SR
Queue Stats
7W - 5L
1,655 Elo+
Party 3
Khepri
Khepri
XSendNoodlesX
Khepri
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 46L
1,454 Elo+
Party 3
Anubis
Anubis
itzMatt_5
Anubis
Level 42
God Stats
0W - 1L
1,503 SR
Queue Stats
39W - 38L
1,461 Elo+
Party 2
Pele
Pele
wesmane_
Pele
Level 85
God Stats
44W - 35L
1,578 SR
Queue Stats
68W - 59L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
2 / 0 / 5
6,929
577
2,271
6,884
2,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
14
9 / 0 / 3
8,724
727
9,548
6,797
2,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 4
7,020
585
2,607
4,004
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 2
7,241
603
4,635
7,953
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
yungtobe
Achilles
12
2 / 0 / 1
7,240
603
2,258
3,130
1,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
C4ke__Te4m
Hercules
10
0 / 1 / 0
5,383
449
1,169
3,912
2,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SkilledLizie
Izanami
8
0 / 5 / 0
4,848
404
1,764
6,324
1,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 0
4,532
378
2,047
7,866
3,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
itzMatt_5
Anubis
11
1 / 3 / 1
6,110
509
1,963
4,775
1,544
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
11
1 / 2 / 1
6,300
525
4,646
7,562
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
16
Kills
2
2
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
0
5
4.5
L
Hercules
C4ke__Te4m
Hercules
0
1
0
0
W
Neith
9
0
3
10.5
L
Izanami
SkilledLizie
Izanami
0
5
0
0
L
0
5
0
0
W
1
1
4
3
L
Anubis
itzMatt_5
Anubis
1
3
1
0.5
W
2
1
2
3
L
Pele
1
2
1
0.75
W
Achilles
yungtobe
Achilles
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,319
Damage
11,589
28,768
Taken
30,439
10,259
Mitigated
11,473
11,924
Healing
7,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,271
114
225
2,536
6,884
2,766
34
964
5,920
9,392
0
L
Hercules
C4ke__Te4m
Hercules
1,169
575
0
1,317
3,912
2,523
0
0
3,912
0
19,226
W
Neith
9,548
5,048
0
3,732
6,797
2,535
3,388
1,476
5,321
0
51,943
L
Izanami
SkilledLizie
Izanami
1,764
1,438
99
655
6,324
1,691
0
880
5,444
0
21,406
L
2,047
92
147
1,187
7,866
3,674
0
1,839
6,011
15,203
0
W
2,607
227
0
596
4,004
977
190
207
3,797
42,866
0
L
Anubis
itzMatt_5
Anubis
1,963
0
0
1,179
4,775
1,544
168
1,343
3,326
30,023
0
W
4,635
859
0
3,302
7,953
2,105
0
1,363
6,590
0
45,605
L
Pele
4,646
579
0
3,384
7,562
2,041
0
686
6,868
0
44,189
W
Achilles
yungtobe
Achilles
2,258
740
0
1,533
3,130
1,876
646
0
3,040
0
30,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,154
Gold Earned
27,173
381
Minions Killed
289
0
Camps Cleared
0
1,139,312
Distance Traveled
1,101,730
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,929
577
17
1
0
237,059
7
L
Hercules
5,383
449
42
4
0
233,774
1
W
Neith
8,724
727
102
9
0
176,705
4
L
Izanami
4,848
404
52
4
0
182,894
1
L
Khepri
4,532
378
29
2
0
225,960
1
W
Janus
7,020
585
98
8
0
227,136
1
L
Anubis
6,110
509
83
7
0
205,324
1
W
Pele
7,241
603
87
7
0
268,306
2
L
Pele
6,300
525
83
7
0
253,778
1
W
Achilles
7,240
603
77
6
0
230,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role