Player Matchup

Set
Set
GeneralMoonfox
Set
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
327W - 330L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
Gothea
Nu Wa
Level 27
God Stats
25W - 12L
1,830 SR
Queue Stats
182W - 192L
1,464 Elo+
Party 1
Jormungandr
Jormungandr
Obtain Dead
Jormungandr
Level 78
God Stats
4W - 2L
1,632 SR
Queue Stats
360W - 251L
1,649 Elo+
Party 1
Team Averages
Level 67
1,654 SR
1,548 Elo+

VS

Team Averages
Level 40
1,560 SR
1,459 Elo+
Merlin
Merlin
P_sizzle_25
Merlin
Level 28
God Stats
6W - 7L
1,671 SR
Queue Stats
58W - 66L
1,508 Elo+
Solo
Odin
Odin
Senria20
Odin
Level 66
God Stats
10W - 7L
1,602 SR
Queue Stats
194W - 264L
1,433 Elo+
Solo
Pele
Pele
YummyBentoBox
Pele
Level 25
God Stats
12W - 17L
1,407 SR
Queue Stats
122W - 140L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 10
11,699
780
13,360
9,329
8,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
Gothea
Nu Wa
13
1 / 5 / 11
9,829
655
7,261
8,329
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Obtain Dead
Jormungandr
16
9 / 1 / 9
12,622
841
14,040
15,681
13,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
0 / 3 / 0
7,615
508
472
4,291
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
14
4 / 8 / 0
9,687
646
10,599
17,008
12,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 7 / 3
9,848
657
9,260
20,307
6,469
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
18
Kills
6
6
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
0
10
13
W
Nu Wa
Gothea
Nu Wa
1
5
11
1.3
W
Jormungandr
Obtain Dead
Jormungandr
9
1
9
13.5
L
Merlin
0
3
0
0
L
Odin
4
8
0
0.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,661
Damage
20,331
33,339
Taken
41,606
24,696
Mitigated
20,127
7,311
Healing
10,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,360
7,242
0
2,598
9,329
8,742
195
331
8,218
0
48,127
W
Nu Wa
Gothea
Nu Wa
7,261
2,243
0
508
8,329
2,754
1,997
0
8,179
26,437
0
W
Jormungandr
Obtain Dead
Jormungandr
14,040
2,622
0
4,205
15,681
13,200
270
67
13,940
46,169
0
L
Merlin
472
31
0
270
4,291
1,022
0
1,627
2,650
4,285
0
L
Odin
10,599
3,454
282
1,296
17,008
12,636
0
7,459
9,381
0
36,699
L
9,260
2,098
139
8,896
20,307
6,469
0
11,813
8,214
0
62,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,150
Gold Earned
27,150
167
Minions Killed
144
0
Camps Cleared
0
871,601
Distance Traveled
581,022
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,699
780
55
4
0
313,945
0
W
Nu Wa
9,829
655
55
4
0
251,906
0
W
Jormungandr
12,622
841
57
4
0
305,750
2
L
Merlin
7,615
508
9
1
0
53,194
2
L
Odin
9,687
646
53
4
0
268,328
0
L
Pele
9,848
657
82
5
0
259,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role