Player Matchup

Chiron
Chiron
Dinho4bala
Chiron
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,426 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kenzuts
Tsukuyomi
Level 8
God Stats
9W - 2L
1,500 SR
Queue Stats
60W - 56L
1,500 Elo+
Party 2
Raijin
Raijin
LuccaVan1
Raijin
Level 29
God Stats
16W - 24L
1,527 SR
Queue Stats
152W - 192L
1,402 Elo+
Party 2
Nemesis
Nemesis
RauLopesGue
Nemesis
Level 14
God Stats
31W - 29L
1,562 SR
Queue Stats
121W - 121L
1,439 Elo+
Party 2
Athena
Athena
xXironDOGGXx
Athena
Level 41
God Stats
24W - 27L
1,458 SR
Queue Stats
143W - 161L
1,444 Elo+
Party 2
Team Averages
Level 21
1,509 SR
1,442 Elo+

VS

Team Averages
Level 25
1,540 SR
1,525 Elo+
Ra
Ra
 
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
D1eg0Carvalh0
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,414 Elo+
Party 1
Bakasura
Bakasura
LuchoFrostt
Bakasura
Level 24
God Stats
26W - 19L
1,632 SR
Queue Stats
104W - 99L
1,557 Elo+
Solo
Neith
Neith
SIrOris
Neith
Level 8
God Stats
2W - 1L
1,614 SR
Queue Stats
3W - 1L
1,743 Elo+
Party 1
Sun Wukong
Sun Wukong
gdr562318
Sun Wukong
Level 56
God Stats
17W - 14L
1,453 SR
Queue Stats
22W - 20L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dinho4bala
Chiron
15
1 / 3 / 6
9,313
443
5,461
10,137
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Kenzuts
Tsukuyomi
17
6 / 3 / 5
11,474
546
7,735
11,069
6,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
LuccaVan1
Raijin
18
8 / 2 / 8
11,754
560
16,080
11,607
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
RauLopesGue
Nemesis
20
13 / 4 / 7
12,967
617
19,489
18,390
10,906
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
16
3 / 1 / 10
10,585
504
5,494
15,491
14,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 11 / 4
9,307
443
6,580
17,057
6,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 8 / 2
8,508
405
2,603
11,644
7,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
LuchoFrostt
Bakasura
19
11 / 5 / 0
12,670
603
19,323
17,514
8,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
SIrOris
Neith
13
1 / 4 / 2
8,354
398
5,266
10,208
3,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
gdr562318
Sun Wukong
15
0 / 3 / 4
9,117
434
5,379
11,081
6,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
31
Kills
13
13
Deaths
31
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
11
4
0.27
L
0
8
2
0.13
W
Chiron
Dinho4bala
Chiron
1
3
6
1.33
W
Tsukuyomi
Kenzuts
Tsukuyomi
6
3
5
2.83
W
Raijin
LuccaVan1
Raijin
8
2
8
6
L
Bakasura
LuchoFrostt
Bakasura
11
5
0
2.2
W
Nemesis
RauLopesGue
Nemesis
13
4
7
4.13
L
Neith
SIrOris
Neith
1
4
2
0.5
L
Sun Wukong
gdr562318
Sun Wukong
0
3
4
0.67
W
Athena
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,259
Damage
39,151
66,694
Taken
67,504
39,904
Mitigated
32,446
18,985
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,580
984
0
1,870
17,057
6,513
712
9,607
6,878
57,120
0
L
2,603
1,862
0
340
11,644
7,083
465
1,870
9,436
0
24,840
W
Chiron
Dinho4bala
Chiron
5,461
1,879
1,671
4,146
10,137
3,834
396
1,281
8,856
0
58,363
W
Tsukuyomi
Kenzuts
Tsukuyomi
7,735
2,443
0
1,799
11,069
6,254
2,603
0
10,060
0
43,458
W
Raijin
LuccaVan1
Raijin
16,080
1,092
616
3,295
11,607
4,139
414
2,125
8,412
73,221
0
L
Bakasura
LuchoFrostt
Bakasura
19,323
12,591
0
4,759
17,514
8,673
31
3,632
13,660
0
69,741
W
Nemesis
RauLopesGue
Nemesis
19,489
12,541
0
3,505
18,390
10,906
0
1,410
16,049
0
107,732
L
Neith
SIrOris
Neith
5,266
2,182
0
1,749
10,208
3,219
926
2,928
7,200
0
29,166
L
Sun Wukong
gdr562318
Sun Wukong
5,379
896
697
2,891
11,081
6,958
0
2,583
8,276
0
44,956
W
Athena
5,494
1,034
0
3,953
15,491
14,771
212
1,664
13,105
34,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,093
Gold Earned
47,956
562
Minions Killed
458
0
Camps Cleared
0
1,900,392
Distance Traveled
1,856,353
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,307
443
107
5
0
330,037
0
L
Odin
8,508
405
53
3
0
332,134
0
W
Chiron
9,313
443
96
5
0
319,555
0
W
Tsukuyomi
11,474
546
84
4
0
376,965
2
W
Raijin
11,754
560
155
7
0
368,216
4
L
Bakasura
12,670
603
144
7
0
435,784
0
W
Nemesis
12,967
617
161
8
0
458,638
0
L
Neith
8,354
398
71
3
0
336,632
0
L
Sun Wukong
9,117
434
83
4
0
421,766
5
W
Athena
10,585
504
66
3
0
377,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role