Player Matchup

Fenrir
Fenrir
Gemilion
Fenrir
Level 12
God Stats
1W - 0L
1,273 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
GutaShakalu
Cthulhu
Level 12
God Stats
1W - 2L
1,334 SR
Queue Stats
4W - 8L
1,644 Elo+
Party 2
Aphrodite
Aphrodite
LilBelfhaamon
Aphrodite
Level 6
God Stats
3W - 0L
1,737 SR
Queue Stats
114W - 62L
1,438 Elo+
Party 3
Ares
Ares
Mihaine
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,644 Elo+
Party 2
Apollo
Apollo
MrsVIX
Apollo
Level 63
God Stats
32W - 22L
1,607 SR
Queue Stats
498W - 363L
1,588 Elo+
Party 3
Team Averages
Level 22
1,490 SR
1,563 Elo+

VS

Team Averages
Level 17
1,415 SR
1,353 Elo+
Odin
Odin
Bärtiki
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 169L
1,354 Elo+
Party 1
Artio
Artio
Dendenki
Artio
Level 20
God Stats
33W - 40L
1,450 SR
Queue Stats
188W - 186L
1,359 Elo+
Party 1
Izanami
Izanami
TTVDarkTogaYT
Izanami
Level 12
God Stats
11W - 14L
1,385 SR
Queue Stats
17W - 20L
1,428 Elo+
Solo
Ravana
Ravana
YinTuYang
Ravana
Level 16
God Stats
0W - 2L
1,320 SR
Queue Stats
38W - 39L
1,299 Elo+
Party 1
Nu Wa
Nu Wa
kuuhaku96
Nu Wa
Level 17
God Stats
19W - 24L
1,421 SR
Queue Stats
139W - 141L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gemilion
Fenrir
13
1 / 8 / 8
9,813
446
1,910
17,574
6,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
GutaShakalu
Cthulhu
13
3 / 6 / 10
10,336
470
10,903
13,625
13,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
LilBelfhaamon
Aphrodite
19
9 / 3 / 11
12,673
576
20,986
18,436
8,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
Mihaine
Ares
13
3 / 6 / 10
10,221
465
5,925
15,040
13,211
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
MrsVIX
Apollo
20
15 / 2 / 11
14,725
669
33,183
24,909
11,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
5 / 5 / 4
11,493
522
7,073
14,470
14,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
Dendenki
Artio
16
4 / 4 / 8
11,218
510
9,278
25,641
24,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
15
4 / 7 / 4
10,662
485
13,018
20,195
8,060
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ravana
YinTuYang
Ravana
16
5 / 8 / 4
10,765
489
11,500
20,071
10,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
kuuhaku96
Nu Wa
14
3 / 8 / 8
9,564
435
12,939
16,174
6,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
49
31
Kills
21
25
Deaths
32
50
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Odin
5
5
4
1.4
L
Artio
Dendenki
Artio
4
4
8
2
W
Fenrir
Gemilion
Fenrir
1
8
8
0.63
W
Cthulhu
GutaShakalu
Cthulhu
3
6
10
1.33
W
Aphrodite
LilBelfhaamon
Aphrodite
9
3
11
4.83
W
Ares
Mihaine
Ares
3
6
10
1.33
W
Apollo
MrsVIX
Apollo
15
2
11
10.25
L
Izanami
4
7
4
0.86
L
Ravana
YinTuYang
Ravana
5
8
4
0.88
L
Nu Wa
kuuhaku96
Nu Wa
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,907
Damage
53,808
89,584
Taken
96,551
53,593
Mitigated
63,980
36,544
Healing
21,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
7,073
3,884
0
1,640
14,470
14,724
289
7,235
7,221
0
49,107
L
Artio
Dendenki
Artio
9,278
1,243
1,677
4,421
25,641
24,730
93
11,193
14,128
40,288
0
W
Fenrir
Gemilion
Fenrir
1,910
680
0
4,403
17,574
6,712
792
5,176
12,196
0
46,756
W
Cthulhu
GutaShakalu
Cthulhu
10,903
1,409
486
0
13,625
13,052
1,096
3,786
9,570
31,212
0
W
Aphrodite
LilBelfhaamon
Aphrodite
20,986
2,352
7,358
12,426
18,436
8,854
2,316
4,663
13,425
83,516
0
W
Ares
Mihaine
Ares
5,925
1,357
0
100
15,040
13,211
812
4,291
10,169
19,799
0
W
Apollo
MrsVIX
Apollo
33,183
25,075
0
11,771
24,909
11,764
7,643
5,694
18,631
0
130,720
L
Izanami
13,018
9,886
537
6,054
20,195
8,060
1,047
6,767
13,186
0
71,647
L
Ravana
YinTuYang
Ravana
11,500
3,708
0
4,934
20,071
10,301
0
7,318
12,561
0
72,454
L
Nu Wa
kuuhaku96
Nu Wa
12,939
2,067
0
2,476
16,174
6,165
465
7,739
8,155
40,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,768
Gold Earned
53,702
463
Minions Killed
441
0
Camps Cleared
0
1,894,465
Distance Traveled
1,780,618
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,493
522
88
4
0
315,409
0
L
Artio
11,218
510
61
3
0
412,197
1
W
Fenrir
9,813
446
76
3
0
363,748
2
W
Cthulhu
10,336
470
45
2
0
380,330
1
W
Aphrodite
12,673
576
128
6
0
374,139
2
W
Ares
10,221
465
29
1
0
382,480
3
W
Apollo
14,725
669
185
8
0
393,768
0
L
Izanami
10,662
485
121
6
0
345,334
3
L
Ravana
10,765
489
120
5
0
353,867
7
L
Nu Wa
9,564
435
51
2
0
353,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role