Player Matchup

Anhur
Anhur
Masters
BanFoxySin
Anhur
Masters
Level 155
God Stats
4W - 6L
1,537 SR
Queue Stats
358W - 353L
2,437 MMR
Solo
Pele
Pele
Diamond I
Dgenerated
Pele
Diamond I
Level 159
God Stats
8W - 10L
1,590 SR
Queue Stats
288W - 268L
2,484 MMR
Solo
Yemoja
Yemoja
Diamond II
Iinux
Yemoja
Diamond II
Level 157
God Stats
1W - 3L
1,451 SR
Queue Stats
68W - 40L
2,405 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
SoloOrBlow
Zhong Kui
Diamond II
Level 63
God Stats
4W - 6L
1,716 SR
Queue Stats
142W - 119L
2,331 MMR
Party 1
Ullr
Ullr
Diamond I
WobbleFish
Ullr
Diamond I
Level 160
God Stats
0W - 1L
1,758 SR
Queue Stats
375W - 344L
2,491 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,610 SR
2,429 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,677 SR
2,247 MMR
Izanami
Izanami
Masters
BlackPh03nix
Izanami
Masters
Level 160
God Stats
36W - 26L
1,729 SR
Queue Stats
455W - 341L
2,467 MMR
Solo
Chang'e
Chang'e
Diamond III
KingCST
Chang'e
Diamond III
Level 154
God Stats
4W - 3L
1,740 SR
Queue Stats
100W - 84L
2,309 MMR
Party 2
Sobek
Sobek
Diamond I
NaeGuk
Sobek
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond II
QueenCST
Hercules
Diamond II
Level 139
God Stats
1W - 0L
1,535 SR
Queue Stats
71W - 50L
2,479 MMR
Party 2
Awilix
Awilix
Masters
bmcK
Awilix
Masters
Level 160
God Stats
5W - 3L
1,880 SR
Queue Stats
226W - 201L
2,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
3 / 2 / 1
13,598
591
8,640
16,602
6,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 7 / 2
10,774
468
7,336
18,061
10,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
Iinux
Yemoja
15
0 / 5 / 3
9,869
429
3,633
16,600
13,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
SoloOrBlow
Zhong Kui
20
3 / 4 / 1
13,659
594
21,187
21,227
29,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
3 / 8 / 2
12,475
542
8,377
18,542
7,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetTiamatTsukuyomiAthenaGilgamesh

VS

Bans
Guan YuScyllaHeimdallrKing ArthurApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlackPh03nix
Izanami
20
6 / 1 / 8
16,625
723
19,368
14,719
6,668
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
KingCST
Chang'e
20
8 / 3 / 7
15,203
661
15,512
16,378
7,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
NaeGuk
Sobek
18
1 / 1 / 9
12,877
560
4,663
18,114
19,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
QueenCST
Hercules
20
2 / 3 / 4
14,128
614
11,730
26,352
26,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
bmcK
Awilix
20
9 / 1 / 6
13,985
608
16,102
12,531
5,032
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
9
Kills
26
26
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anhur
3
2
1
1.75
W
Izanami
BlackPh03nix
Izanami
6
1
8
10
L
0
7
2
0.14
L
Yemoja
Iinux
Yemoja
0
5
3
0.3
W
Chang'e
KingCST
Chang'e
8
3
7
3.83
W
Sobek
NaeGuk
Sobek
1
1
9
5.5
W
Hercules
QueenCST
Hercules
2
3
4
1.33
L
Zhong Kui
SoloOrBlow
Zhong Kui
3
4
1
0.88
L
3
8
2
0.5
W
Awilix
bmcK
Awilix
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,173
Damage
67,375
91,032
Taken
88,094
68,057
Mitigated
64,870
27,579
Healing
39,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
8,640
4,385
0
6,456
16,602
6,503
1,663
2,580
14,002
0
99,440
W
Izanami
BlackPh03nix
Izanami
19,368
13,339
0
7,992
14,719
6,668
7,199
3,359
11,360
0
167,797
L
7,336
1,589
0
4,944
18,061
10,238
0
5,489
12,326
0
88,055
L
Yemoja
Iinux
Yemoja
3,633
384
1,379
2,954
16,600
13,907
0
3,919
12,583
18,579
0
W
Chang'e
KingCST
Chang'e
15,512
1,325
3,137
9,466
16,378
7,105
2,610
1,548
14,830
115,395
0
W
Sobek
NaeGuk
Sobek
4,663
402
0
4,633
18,114
19,431
569
3,561
14,553
36,904
0
W
Hercules
QueenCST
Hercules
11,730
4,085
0
12,415
26,352
26,634
1,940
14,192
10,894
0
84,503
L
Zhong Kui
SoloOrBlow
Zhong Kui
21,187
3,446
0
11,046
21,227
29,502
216
1,035
20,160
105,547
0
L
8,377
4,936
0
800
18,542
7,907
6,953
6,701
11,613
0
89,783
W
Awilix
bmcK
Awilix
16,102
7,546
0
1,629
12,531
5,032
622
3,678
8,853
0
115,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,375
Gold Earned
72,818
765
Minions Killed
841
0
Camps Cleared
0
2,031,541
Distance Traveled
2,385,363
35
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,598
591
194
8
0
387,298
9
W
Izanami
16,625
723
260
11
0
434,964
11
L
Pele
10,774
468
142
6
0
442,328
5
L
Yemoja
9,869
429
22
1
0
406,088
5
W
Chang'e
15,203
661
207
9
0
442,679
6
W
Sobek
12,877
560
32
1
0
500,578
6
W
Hercules
14,128
614
179
8
0
484,687
2
L
Zhong Kui
13,659
594
210
9
0
402,390
5
L
Ullr
12,475
542
197
9
0
393,437
11
W
Awilix
13,985
608
163
7
0
522,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role