Player Matchup

Chiron
Chiron
Esdrassnake
Chiron
Level 155
God Stats
6W - 0L
1,432 SR
Queue Stats
514W - 483L
1,469 Elo+
Party 3
Hades
Hades
Hambu98
Hades
Level 125
God Stats
5W - 0L
1,739 SR
Queue Stats
476W - 435L
1,472 Elo+
Party 3
Danzaburou
Danzaburou
TheeNotoriousMCB
Danzaburou
Level 99
God Stats
9W - 8L
1,502 SR
Queue Stats
447W - 424L
1,483 Elo+
Party 2
Serqet
Serqet
X iK1LL
Serqet
Level 123
God Stats
3W - 0L
1,357 SR
Queue Stats
158W - 120L
1,646 Elo+
Solo
Ymir
Ymir
bravesfan1970
Ymir
Level 88
God Stats
24W - 33L
1,250 SR
Queue Stats
320W - 307L
1,473 Elo+
Party 2
Team Averages
Level 118
1,456 SR
1,509 Elo+

VS

Team Averages
Level 102
1,521 SR
1,505 Elo+
Heimdallr
Heimdallr
CoooooChay
Heimdallr
Level 95
God Stats
9W - 7L
1,528 SR
Queue Stats
131W - 130L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
EIivagar
Gilgamesh
Level 76
God Stats
4W - 3L
1,359 SR
Queue Stats
21W - 22L
1,463 Elo+
Party 1
Awilix
Awilix
Gary The Goo
Awilix
Level 128
God Stats
7W - 6L
1,545 SR
Queue Stats
442W - 446L
1,455 Elo+
Solo
Janus
Janus
SauceMajin
Janus
Level 147
God Stats
12W - 11L
1,465 SR
Queue Stats
317W - 309L
1,519 Elo+
Solo
Cthulhu
Cthulhu
TheBoah
Cthulhu
Level 64
God Stats
3W - 2L
1,709 SR
Queue Stats
20W - 13L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
8
1 / 1 / 0
4,720
674
2,266
3,438
1,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
Hambu98
Hades
8
0 / 0 / 1
4,686
669
571
2,893
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
TheeNotoriousMCB
Danzaburou
7
2 / 1 / 1
4,438
634
3,212
4,697
1,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
X iK1LL
Serqet
9
3 / 0 / 0
5,110
730
1,571
2,811
816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 5 / 2
3,995
571
1,515
5,460
2,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CoooooChay
Heimdallr
7
3 / 4 / 2
4,696
671
3,298
4,540
975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
EIivagar
Gilgamesh
7
3 / 1 / 3
4,745
678
3,777
5,179
1,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Awilix
8
1 / 1 / 0
4,298
614
2,462
4,404
1,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Janus
8
0 / 0 / 1
4,481
640
559
877
186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
TheBoah
Cthulhu
2
0 / 1 / 0
3,010
430
96
829
336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
7
Kills
7
7
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CoooooChay
Heimdallr
3
4
2
1
L
Gilgamesh
EIivagar
Gilgamesh
3
1
3
4.5
W
Chiron
1
1
0
1
L
Awilix
1
1
0
1
W
Hades
Hambu98
Hades
0
0
1
0.5
L
Janus
0
0
1
0.5
L
Cthulhu
TheBoah
Cthulhu
0
1
0
0
W
Danzaburou
TheeNotoriousMCB
Danzaburou
2
1
1
2.5
W
Serqet
X iK1LL
Serqet
3
0
0
3
W
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,135
Damage
10,192
19,299
Taken
15,829
6,327
Mitigated
4,356
6,219
Healing
4,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CoooooChay
Heimdallr
3,298
1,607
0
681
4,540
975
239
976
3,388
0
16,527
L
Gilgamesh
EIivagar
Gilgamesh
3,777
925
0
2,083
5,179
1,663
99
539
4,640
0
9,857
W
Chiron
2,266
1,614
35
1,165
3,438
1,392
192
66
3,342
0
22,015
L
Awilix
2,462
1,193
0
1,211
4,404
1,196
504
440
3,964
0
17,278
W
Hades
Hambu98
Hades
571
0
92
1,741
2,893
953
360
353
2,476
21,006
0
L
Janus
559
40
0
250
877
186
525
131
746
20,048
0
L
Cthulhu
TheBoah
Cthulhu
96
0
0
30
829
336
0
0
829
66
0
W
Danzaburou
TheeNotoriousMCB
Danzaburou
3,212
884
99
2,503
4,697
1,108
806
0
4,697
0
14,546
W
Serqet
X iK1LL
Serqet
1,571
417
0
153
2,811
816
0
120
2,669
0
22,520
W
1,515
577
17
414
5,460
2,058
278
0
5,460
5,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,949
Gold Earned
21,230
193
Minions Killed
137
0
Camps Cleared
0
707,740
Distance Traveled
625,328
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,696
671
30
4
0
133,694
2
L
Gilgamesh
4,745
678
16
2
0
139,859
2
W
Chiron
4,720
674
48
7
0
110,044
2
L
Awilix
4,298
614
41
6
0
167,624
2
W
Hades
4,686
669
57
8
0
134,585
2
L
Janus
4,481
640
50
7
0
130,358
2
L
Cthulhu
3,010
430
0
0
0
53,793
0
W
Danzaburou
4,438
634
23
3
0
130,893
0
W
Serqet
5,110
730
55
8
0
150,088
1
W
Ymir
3,995
571
10
1
0
182,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role