Player Matchup

Guan Yu
Guan Yu
GuaraCamp
Guan Yu
Level 122
God Stats
10W - 4L
1,663 SR
Queue Stats
767W - 779L
1,366 Elo+
Solo
Kuzenbo
Kuzenbo
GuilhermeKoba
Kuzenbo
Level 77
God Stats
21W - 24L
1,465 SR
Queue Stats
493W - 572L
1,424 Elo+
Solo
Janus
Janus
Kriegertod
Janus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
pekasinero5
Medusa
Level 51
God Stats
11W - 16L
991 SR
Queue Stats
39W - 65L
1,261 Elo+
Party 1
Arachne
Arachne
xprobowx1
Arachne
Level 49
God Stats
27W - 20L
1,405 SR
Queue Stats
365W - 395L
1,356 Elo+
Party 1
Team Averages
Level 76
1,405 SR
1,381 Elo+

VS

Team Averages
Level 77
1,408 SR
1,406 Elo+
Ares
Ares
Predru
Ares
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
diogovogas
Bellona
Level 63
God Stats
62W - 55L
1,545 SR
Queue Stats
124W - 119L
1,445 Elo+
Solo
Kukulkan
Kukulkan
jhonatamendes711
Kukulkan
Level 44
God Stats
1W - 2L
1,142 SR
Queue Stats
4W - 9L
1,289 Elo+
Solo
Jing Wei
Jing Wei
lv66gamergg
Jing Wei
Level 103
God Stats
127W - 119L
1,472 SR
Queue Stats
162W - 186L
1,406 Elo+
Solo
Aphrodite
Aphrodite
rian-prg92
Aphrodite
Level 85
God Stats
6W - 13L
1,379 SR
Queue Stats
187W - 229L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GuaraCamp
Guan Yu
15
2 / 2 / 2
8,903
524
6,090
12,955
11,261
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
13
3 / 1 / 5
8,354
491
4,243
8,660
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
14
1 / 2 / 6
8,878
522
5,725
6,967
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
14
3 / 5 / 5
8,439
496
7,283
9,700
3,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
xprobowx1
Arachne
16
12 / 2 / 3
10,330
608
12,881
12,409
5,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Predru
Ares
12
6 / 6 / 3
8,831
519
11,854
13,564
9,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bellona
diogovogas
Bellona
16
4 / 2 / 1
9,457
556
7,747
11,079
6,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 4 / 0
7,617
448
2,183
8,551
2,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
lv66gamergg
Jing Wei
13
1 / 4 / 5
7,615
448
7,410
11,326
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
rian-prg92
Aphrodite
12
1 / 5 / 4
7,317
430
3,580
9,595
5,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
21
Kills
12
12
Deaths
21
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
GuaraCamp
Guan Yu
2
2
2
1.5
W
Kuzenbo
3
1
5
5.5
W
Janus
1
2
6
2
L
Ares
Predru
Ares
6
6
3
1.25
L
Bellona
diogovogas
Bellona
4
2
1
2.25
L
0
4
0
0
L
Jing Wei
lv66gamergg
Jing Wei
1
4
5
0.88
W
Medusa
3
5
5
1.1
L
Aphrodite
rian-prg92
Aphrodite
1
5
4
0.6
W
Arachne
xprobowx1
Arachne
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,222
Damage
32,774
50,691
Taken
54,115
28,861
Mitigated
28,920
11,861
Healing
16,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
GuaraCamp
Guan Yu
6,090
1,046
214
3,818
12,955
11,261
333
563
12,392
0
48,574
W
Kuzenbo
4,243
2,029
0
1,566
8,660
6,119
0
2,586
6,074
29,047
0
W
Janus
5,725
766
0
420
6,967
2,400
476
2,745
4,222
52,542
0
L
Ares
Predru
Ares
11,854
421
0
919
13,564
9,925
0
1,747
11,783
38,247
0
L
Bellona
diogovogas
Bellona
7,747
2,450
0
5,085
11,079
6,659
0
546
10,509
0
57,613
L
2,183
159
0
2,715
8,551
2,739
416
2,830
5,481
42,861
0
L
Jing Wei
lv66gamergg
Jing Wei
7,410
6,010
0
2,313
11,326
3,838
1,022
1,832
9,392
0
45,875
W
Medusa
7,283
3,305
150
2,257
9,700
3,197
1,555
6,485
3,215
0
42,827
L
Aphrodite
rian-prg92
Aphrodite
3,580
834
2,249
3,630
9,595
5,759
72
2,561
6,982
27,165
0
W
Arachne
xprobowx1
Arachne
12,881
9,183
0
3,436
12,409
5,884
2,002
5,238
7,171
0
60,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,904
Gold Earned
40,837
436
Minions Killed
414
0
Camps Cleared
0
1,716,828
Distance Traveled
1,649,815
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,903
524
88
5
0
303,209
2
W
Kuzenbo
8,354
491
49
3
0
374,556
1
W
Janus
8,878
522
112
7
0
323,498
7
L
Ares
8,831
519
48
3
0
346,554
5
L
Bellona
9,457
556
123
7
0
354,837
0
L
Kukulkan
7,617
448
92
5
0
303,117
4
L
Jing Wei
7,615
448
89
5
0
342,460
2
W
Medusa
8,439
496
81
5
0
326,915
0
L
Aphrodite
7,317
430
62
4
0
302,847
3
W
Arachne
10,330
608
106
6
0
388,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role