Player Matchup

Odin
Odin
ExpertFenix
Odin
Level 8
God Stats
2W - 2L
1,310 SR
Queue Stats
2W - 5L
1,230 Elo+
Party 1
Yemoja
Yemoja
Grauford
Yemoja
Level 27
God Stats
11W - 16L
1,402 SR
Queue Stats
93W - 106L
1,293 Elo+
Solo
Chiron
Chiron
Johnzada
Chiron
Level 8
God Stats
1W - 2L
1,381 SR
Queue Stats
2W - 5L
1,230 Elo+
Party 1
Achilles
Achilles
JustKamina
Achilles
Level 15
God Stats
2W - 4L
1,371 SR
Queue Stats
2W - 5L
1,230 Elo+
Party 1
Merlin
Merlin
pedrôcas
Merlin
Level 8
God Stats
1W - 2L
1,329 SR
Queue Stats
4W - 6L
1,355 Elo+
Party 1
Team Averages
Level 13
1,358 SR
1,267 Elo+

VS

Team Averages
Level 10
1,437 SR
1,346 Elo+
Guan Yu
Guan Yu
CORINGAVERMELHO
Guan Yu
Level 10
God Stats
0W - 2L
1,353 SR
Queue Stats
2W - 7L
1,181 Elo+
Solo
Kukulkan
Kukulkan
CufitaZPZ
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,427 Elo+
Solo
Yemoja
Yemoja
Guinimado
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Da Ji
Da Ji
Tecobond
Da Ji
Level 14
God Stats
11W - 19L
1,332 SR
Queue Stats
11W - 20L
1,313 Elo+
Solo
Tsukuyomi
Tsukuyomi
WrSan
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 10
14,339
552
10,944
16,553
11,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Grauford
Yemoja
18
0 / 0 / 13
11,944
459
4,111
9,099
10,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Johnzada
Chiron
20
6 / 5 / 7
14,718
566
16,135
21,559
7,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
JustKamina
Achilles
19
7 / 3 / 8
13,074
503
10,627
15,355
20,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
pedrôcas
Merlin
20
22 / 4 / 4
16,414
631
26,782
14,027
6,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 2
10,895
419
7,118
21,373
25,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
CufitaZPZ
Kukulkan
17
2 / 15 / 3
11,076
426
9,139
18,403
6,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
Guinimado
Yemoja
14
0 / 6 / 4
9,375
361
4,975
14,684
10,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Tecobond
Da Ji
16
7 / 9 / 1
11,395
438
16,469
21,244
8,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
WrSan
Tsukuyomi
17
1 / 9 / 1
11,237
432
2,627
16,804
7,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
23
44
Kills
12
13
Deaths
45
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Kukulkan
CufitaZPZ
Kukulkan
2
15
3
0.23
W
9
1
10
14
W
Yemoja
Grauford
Yemoja
0
0
13
6.5
L
Yemoja
Guinimado
Yemoja
0
6
4
0.33
W
Chiron
Johnzada
Chiron
6
5
7
1.9
W
Achilles
JustKamina
Achilles
7
3
8
3.67
L
Da Ji
Tecobond
Da Ji
7
9
1
0.83
L
Tsukuyomi
WrSan
Tsukuyomi
1
9
1
0.17
W
Merlin
pedrôcas
Merlin
22
4
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,599
Damage
40,328
76,593
Taken
92,508
56,438
Mitigated
59,192
33,112
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,118
496
62
2,662
21,373
25,234
1,634
6,419
14,834
0
56,984
L
Kukulkan
CufitaZPZ
Kukulkan
9,139
1,940
0
793
18,403
6,946
679
7,719
10,654
62,799
0
W
10,944
4,332
0
7,367
16,553
11,631
45
2,584
13,963
0
132,004
W
Yemoja
Grauford
Yemoja
4,111
823
9,739
2,843
9,099
10,255
3,151
3,428
5,585
30,679
0
L
Yemoja
Guinimado
Yemoja
4,975
699
1,476
1,514
14,684
10,261
462
8,281
6,313
14,225
0
W
Chiron
Johnzada
Chiron
16,135
10,717
348
9,689
21,559
7,771
2,918
4,887
16,160
0
91,111
W
Achilles
JustKamina
Achilles
10,627
3,294
0
839
15,355
20,429
136
3,121
12,100
0
45,237
L
Da Ji
Tecobond
Da Ji
16,469
4,640
0
1,390
21,244
8,966
0
3,175
17,840
0
69,503
L
Tsukuyomi
WrSan
Tsukuyomi
2,627
1,185
0
1,510
16,804
7,785
195
5,299
11,308
0
62,423
W
Merlin
pedrôcas
Merlin
26,782
2,798
0
2,287
14,027
6,352
3,796
3,113
10,666
117,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,489
Gold Earned
53,978
585
Minions Killed
420
0
Camps Cleared
0
2,304,823
Distance Traveled
1,920,297
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,895
419
111
4
0
455,654
0
L
Kukulkan
11,076
426
105
4
0
365,808
4
W
Odin
14,339
552
157
6
0
497,896
0
W
Yemoja
11,944
459
43
2
0
442,102
0
L
Yemoja
9,375
361
11
0
0
332,360
0
W
Chiron
14,718
566
147
6
0
418,678
0
W
Achilles
13,074
503
70
3
0
511,566
0
L
Da Ji
11,395
438
92
4
0
403,098
0
L
Tsukuyomi
11,237
432
101
4
0
363,377
10
W
Merlin
16,414
631
168
6
0
434,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role