Player Matchup

Kumbhakarna
Kumbhakarna
DenyBoyLV
Kumbhakarna
Level 100
God Stats
3W - 1L
1,508 SR
Queue Stats
10W - 10L
1,505 Elo+
Solo
Neith
Neith
Matei606
Neith
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 205L
1,490 Elo+
Solo
Discordia
Discordia
Vanyateker
Discordia
Level 132
God Stats
2W - 2L
1,765 SR
Queue Stats
174W - 155L
1,555 Elo+
Solo
King Arthur
King Arthur
You0ne
King Arthur
Level 121
God Stats
6W - 8L
1,499 SR
Queue Stats
614W - 607L
1,479 Elo+
Solo
Mercury
Mercury
xxxxzaxaxax
Mercury
Level 96
God Stats
1W - 1L
1,407 SR
Queue Stats
59W - 34L
1,682 Elo+
Solo
Team Averages
Level 115
1,536 SR
1,542 Elo+

VS

Team Averages
Level 100
1,540 SR
1,506 Elo+
Medusa
Medusa
Anker18
Medusa
Level 79
God Stats
2W - 6L
1,297 SR
Queue Stats
83W - 93L
1,410 Elo+
Solo
Nemesis
Nemesis
Artich96
Nemesis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BestManOK
Agni
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
LordHamrider
Ganesha
Level 105
God Stats
14W - 6L
1,754 SR
Queue Stats
211W - 218L
1,548 Elo+
Party 1
Hel
Hel
SirHamcalot
Hel
Level 126
God Stats
6W - 5L
1,648 SR
Queue Stats
812W - 790L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DenyBoyLV
Kumbhakarna
12
2 / 0 / 7
7,716
551
3,077
8,192
5,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Matei606
Neith
13
3 / 0 / 5
7,694
550
8,216
8,564
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
Vanyateker
Discordia
15
9 / 0 / 6
9,586
685
12,288
6,546
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
You0ne
King Arthur
12
3 / 2 / 2
7,567
541
5,785
12,243
8,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
xxxxzaxaxax
Mercury
15
8 / 0 / 3
8,628
616
8,560
7,852
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anker18
Medusa
11
0 / 6 / 0
6,640
474
6,531
9,919
3,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Artich96
Nemesis
12
1 / 7 / 1
6,774
484
5,093
13,490
5,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
13
1 / 3 / 1
7,193
514
6,249
5,307
1,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
LordHamrider
Ganesha
11
0 / 4 / 2
6,720
480
4,461
12,904
6,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 0
6,459
461
4,422
10,580
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
25
Kills
2
2
Deaths
25
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
Anker18
Medusa
0
6
0
0
L
Nemesis
Artich96
Nemesis
1
7
1
0.21
L
Agni
1
3
1
0.5
W
Kumbhakarna
DenyBoyLV
Kumbhakarna
2
0
7
5.5
L
Ganesha
LordHamrider
Ganesha
0
4
2
0.25
W
Neith
Matei606
Neith
3
0
5
5.5
L
0
5
0
0
W
Discordia
Vanyateker
Discordia
9
0
6
12
W
King Arthur
You0ne
King Arthur
3
2
2
2
W
Mercury
xxxxzaxaxax
Mercury
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,926
Damage
26,756
43,397
Taken
52,200
21,842
Mitigated
19,903
16,349
Healing
11,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Anker18
Medusa
6,531
2,529
0
500
9,919
3,039
0
2,627
7,206
0
38,846
L
Nemesis
Artich96
Nemesis
5,093
1,908
0
3,322
13,490
5,439
0
1,814
11,574
0
40,951
L
Agni
6,249
784
0
1,081
5,307
1,496
660
0
5,307
36,891
0
W
Kumbhakarna
DenyBoyLV
Kumbhakarna
3,077
711
0
2,894
8,192
5,396
0
4,083
3,997
22,437
0
L
Ganesha
LordHamrider
Ganesha
4,461
74
0
1,450
12,904
6,598
0
5,217
7,415
22,342
0
W
Neith
Matei606
Neith
8,216
3,899
0
5,047
8,564
2,966
2,707
1,197
7,367
0
47,778
L
4,422
285
820
4,230
10,580
3,331
0
4,885
5,333
43,343
0
W
Discordia
Vanyateker
Discordia
12,288
2,332
0
1,750
6,546
2,310
240
1,635
4,785
69,403
0
W
King Arthur
You0ne
King Arthur
5,785
491
0
4,675
12,243
8,605
98
5,700
6,521
0
42,986
W
Mercury
xxxxzaxaxax
Mercury
8,560
5,122
0
1,983
7,852
2,565
2,373
2,143
5,595
0
49,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,191
Gold Earned
33,786
462
Minions Killed
339
0
Camps Cleared
0
1,401,274
Distance Traveled
1,238,575
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,640
474
74
5
0
215,235
3
L
Nemesis
6,774
484
72
5
0
270,008
0
L
Agni
7,193
514
72
5
0
221,412
5
W
Kumbhakarna
7,716
551
30
2
0
300,169
5
L
Ganesha
6,720
480
12
1
0
262,962
13
W
Neith
7,694
550
100
7
0
253,584
3
L
Hel
6,459
461
109
8
0
268,958
8
W
Discordia
9,586
685
138
10
0
271,571
2
W
King Arthur
7,567
541
97
7
0
250,416
1
W
Mercury
8,628
616
97
7
0
325,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role