Player Matchup

Ullr
Ullr
ArrowsOnTarget
Ullr
Level 128
God Stats
0W - 1L
1,398 SR
Queue Stats
5W - 9L
1,263 Elo+
Solo
Fenrir
Fenrir
CebollaChan
Fenrir
Level 159
God Stats
14W - 19L
1,412 SR
Queue Stats
22W - 35L
1,513 Elo+
Solo
Olorun
Olorun
Diosssss
Olorun
Level 66
God Stats
2W - 7L
1,535 SR
Queue Stats
56W - 76L
1,483 Elo+
Solo
Neith
Neith
Roxas3221
Neith
Level 124
God Stats
3W - 5L
1,318 SR
Queue Stats
75W - 66L
1,258 Elo+
Solo
Team Averages
Level 119
1,416 SR
1,379 Elo+

VS

Team Averages
Level 68
1,547 SR
1,447 Elo+
Medusa
Medusa
DaRealOlivia
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nox
Nox
Ladell_Nox_Main
Nox
Level 25
God Stats
1W - 0L
1,669 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
killgill2
Gilgamesh
Level 160
God Stats
8W - 9L
1,586 SR
Queue Stats
53W - 74L
1,561 Elo+
Solo
Cthulhu
Cthulhu
Łilÿthú
Cthulhu
Level 61
God Stats
1W - 1L
1,431 SR
Queue Stats
13W - 28L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 3
10,597
757
9,350
11,648
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
14
1 / 3 / 0
8,778
627
2,625
7,027
3,600
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
Diosssss
Olorun
15
2 / 6 / 1
9,500
679
7,905
13,214
9,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Roxas3221
Neith
16
3 / 5 / 3
10,233
731
9,816
13,907
5,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
6 / 3 / 3
11,594
828
13,962
11,444
5,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 3 / 3
11,445
818
5,526
7,587
3,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
killgill2
Gilgamesh
18
6 / 2 / 3
11,728
838
10,244
13,434
14,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Łilÿthú
Cthulhu
15
0 / 3 / 3
10,003
715
6,428
13,568
9,796
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
10
Kills
16
16
Deaths
11
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
2
3
2.75
L
Fenrir
1
3
0
0.33
W
Medusa
6
3
3
2.5
L
Olorun
Diosssss
Olorun
2
6
1
0.42
W
4
3
3
1.83
L
Neith
Roxas3221
Neith
3
5
3
0.9
W
Gilgamesh
killgill2
Gilgamesh
6
2
3
3.75
W
Cthulhu
Łilÿthú
Cthulhu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,696
Damage
36,160
45,796
Taken
46,033
24,847
Mitigated
33,267
13,378
Healing
5,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,350
4,069
0
4,582
11,648
5,759
681
3,242
8,406
0
46,106
L
Fenrir
2,625
750
0
1,427
7,027
3,600
0
2,202
4,825
0
16,140
W
Medusa
13,962
5,731
0
614
11,444
5,795
4,832
3,593
7,851
0
46,160
L
Olorun
Diosssss
Olorun
7,905
3,235
227
2,947
13,214
9,493
792
2,374
10,840
26,261
0
W
5,526
405
0
2,048
7,587
3,575
1,369
486
7,101
36,641
0
L
Neith
Roxas3221
Neith
9,816
5,236
0
4,195
13,907
5,995
1,153
4,819
9,088
0
45,294
W
Gilgamesh
killgill2
Gilgamesh
10,244
2,395
0
751
13,434
14,101
438
1,209
12,225
0
31,573
W
Cthulhu
Łilÿthú
Cthulhu
6,428
0
201
1,430
13,568
9,796
271
3,306
10,262
30,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,108
Gold Earned
44,770
216
Minions Killed
260
11
Camps Cleared
10
809,791
Distance Traveled
957,104
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,597
757
76
5
4
232,259
1
L
Fenrir
8,778
627
32
2
2
159,235
3
W
Medusa
11,594
828
74
5
2
235,575
0
L
Olorun
9,500
679
40
3
2
197,045
4
W
Nox
11,445
818
81
6
5
232,813
1
L
Neith
10,233
731
68
5
3
221,252
0
W
Gilgamesh
11,728
838
49
4
2
263,517
4
W
Cthulhu
10,003
715
56
4
1
225,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role