Player Matchup

Thanatos
Thanatos
Silver III
Aklasouu
Thanatos
Silver III
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 30L
1,258 MMR
Party 2
Ymir
Ymir
Silver I
MiaKabocha
Ymir
Silver I
Level 118
God Stats
2W - 2L
1,327 SR
Queue Stats
19W - 26L
1,248 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
breje203
Sun Wukong
Silver IV
Level 110
God Stats
2W - 0L
1,711 SR
Queue Stats
31W - 32L
1,220 MMR
Party 2
Izanami
Izanami
Gold V
tuisima
Izanami
Gold V
Level 84
God Stats
21W - 12L
1,550 SR
Queue Stats
178W - 174L
1,274 MMR
Solo
Sol
Sol
Silver III
xXBLOODCHRIS
Sol
Silver III
Level 128
God Stats
1W - 0L
1,212 SR
Queue Stats
10W - 21L
1,242 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,460 SR
1,248 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,434 SR
1,323 MMR
Cernunnos
Cernunnos
Bronze IV
AironXait
Cernunnos
Bronze IV
Level 109
God Stats
0W - 4L
1,386 SR
Queue Stats
149W - 175L
1,278 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Alzardor
Kumbhakarna
Bronze III
Level 98
God Stats
0W - 2L
1,313 SR
Queue Stats
8W - 20L
1,170 MMR
Party 1
Tiamat
Tiamat
Silver II
Mathieu110
Tiamat
Silver II
Level 145
God Stats
25W - 24L
1,607 SR
Queue Stats
287W - 279L
1,372 MMR
Party 1
Ao Kuang
Ao Kuang
Gold III
sockdown10
Ao Kuang
Gold III
Level 151
God Stats
0W - 2L
1,363 SR
Queue Stats
237W - 247L
1,296 MMR
Solo
Chaac
Chaac
Silver IV
Śtrikēr
Chaac
Silver IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aklasouu
Thanatos
17
3 / 4 / 8
11,042
552
8,243
15,737
6,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 14
10,173
509
4,704
18,865
18,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
breje203
Sun Wukong
19
5 / 2 / 11
12,199
610
13,833
19,294
15,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
tuisima
Izanami
19
10 / 2 / 6
13,116
656
15,869
13,268
5,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 3 / 9
12,439
622
29,024
23,828
10,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
TsukuyomiGilgameshSetApolloAthena

VS

Bans
NemesisSobekChernobogGaneshaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AironXait
Cernunnos
15
0 / 4 / 2
8,607
430
8,322
16,545
6,710
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Alzardor
Kumbhakarna
14
1 / 5 / 6
9,743
487
6,685
24,757
21,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Mathieu110
Tiamat
16
1 / 7 / 6
9,871
494
14,549
12,260
8,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
sockdown10
Ao Kuang
18
6 / 6 / 3
10,800
540
14,561
18,757
7,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
Śtrikēr
Chaac
16
5 / 5 / 0
9,853
493
11,934
20,379
20,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
27
Kills
13
13
Deaths
27
48
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AironXait
Cernunnos
0
4
2
0.25
W
Thanatos
Aklasouu
Thanatos
3
4
8
1.75
L
Kumbhakarna
Alzardor
Kumbhakarna
1
5
6
0.8
L
Tiamat
Mathieu110
Tiamat
1
7
6
0.57
W
0
2
14
3.5
W
Sun Wukong
breje203
Sun Wukong
5
2
11
5.25
L
Ao Kuang
sockdown10
Ao Kuang
6
6
3
1.25
W
Izanami
tuisima
Izanami
10
2
6
6.5
W
9
3
9
4.5
L
Chaac
Śtrikēr
Chaac
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,673
Damage
56,051
90,992
Taken
92,698
56,663
Mitigated
64,725
40,376
Healing
24,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AironXait
Cernunnos
8,322
3,963
0
6,595
16,545
6,710
1,080
3,694
12,851
0
65,617
W
Thanatos
Aklasouu
Thanatos
8,243
3,412
0
10,107
15,737
6,583
481
6,636
9,041
0
74,024
L
Kumbhakarna
Alzardor
Kumbhakarna
6,685
908
0
4,872
24,757
21,242
0
9,209
15,548
29,753
0
L
Tiamat
Mathieu110
Tiamat
14,549
1,243
0
1,528
12,260
8,584
229
6,957
5,303
60,598
0
W
4,704
1,832
0
2,276
18,865
18,983
250
6,565
12,180
27,637
0
W
Sun Wukong
breje203
Sun Wukong
13,833
3,075
0
8,749
19,294
15,276
1,932
4,155
14,629
0
78,548
L
Ao Kuang
sockdown10
Ao Kuang
14,561
2,418
0
4,468
18,757
7,735
0
6,222
12,535
79,810
0
W
Izanami
tuisima
Izanami
15,869
11,382
0
4,509
13,268
5,478
2,853
4,469
8,739
0
114,522
W
29,024
10,122
0
14,735
23,828
10,343
2,926
14,344
9,394
102,637
0
L
Chaac
Śtrikēr
Chaac
11,934
2,916
0
7,023
20,379
20,454
0
7,646
12,733
0
60,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,969
Gold Earned
48,874
627
Minions Killed
525
0
Camps Cleared
0
1,952,053
Distance Traveled
1,806,805
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,607
430
110
6
0
308,314
6
W
Thanatos
11,042
552
116
6
0
431,307
3
L
Kumbhakarna
9,743
487
37
2
0
396,060
3
L
Tiamat
9,871
494
128
6
0
367,115
5
W
Ymir
10,173
509
30
2
0
368,063
6
W
Sun Wukong
12,199
610
142
7
0
417,770
5
L
Ao Kuang
10,800
540
132
7
0
384,665
6
W
Izanami
13,116
656
184
9
0
369,163
7
W
Sol
12,439
622
155
8
0
365,750
1
L
Chaac
9,853
493
118
6
0
350,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role