Player Matchup

Nemesis
Nemesis
ChromeHeartTags
Nemesis
Level 27
God Stats
6W - 3L
1,834 SR
Queue Stats
19W - 19L
1,466 Elo+
Solo
Ymir
Ymir
Kràtos
Ymir
Level 27
God Stats
55W - 54L
1,545 SR
Queue Stats
237W - 237L
1,466 Elo+
Solo
Artemis
Artemis
LawIsMine
Artemis
Level 15
God Stats
10W - 6L
1,461 SR
Queue Stats
40W - 32L
1,515 Elo+
Solo
Odin
Odin
Snowdark271016
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,110 Elo+
Party 2
Chronos
Chronos
jojoanborguesa
Chronos
Level 15
God Stats
1W - 0L
1,265 SR
Queue Stats
2W - 3L
1,110 Elo+
Party 2
Team Averages
Level 18
1,521 SR
1,333 Elo+

VS

Team Averages
Level 16
1,556 SR
1,470 Elo+
Izanami
Izanami
LilSkidd420
Izanami
Level 29
God Stats
40W - 33L
1,602 SR
Queue Stats
85W - 77L
1,524 Elo+
Solo
Ares
Ares
Tabl0Escobar
Ares
Level 16
God Stats
14W - 9L
1,632 SR
Queue Stats
92W - 75L
1,417 Elo+
Party 1
Ra
Ra
TimmyDrew
Ra
Level 17
God Stats
4W - 11L
1,786 SR
Queue Stats
107W - 96L
1,406 Elo+
Party 1
Bellona
Bellona
agitatedaereola
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
yololl5
Tsukuyomi
Level 12
God Stats
1W - 3L
1,260 SR
Queue Stats
3W - 9L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 6
11,551
608
12,518
10,490
5,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Kràtos
Ymir
14
3 / 0 / 14
10,395
547
6,246
10,469
9,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
LawIsMine
Artemis
18
19 / 0 / 1
12,452
655
17,194
16,398
6,915
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 5 / 8
9,320
491
3,876
9,540
10,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
4 / 3 / 6
10,577
557
11,551
10,750
4,277
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LilSkidd420
Izanami
15
4 / 9 / 1
9,267
488
9,827
17,814
5,645
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
2 / 11 / 0
6,616
348
4,930
14,800
9,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 9 / 1
7,822
412
6,617
12,043
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 10 / 1
6,382
336
2,091
16,056
10,468
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
yololl5
Tsukuyomi
8
1 / 1 / 0
6,602
347
1,897
3,654
1,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
11
40
Kills
8
9
Deaths
40
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
W
Ymir
Kràtos
Ymir
3
0
14
10
W
Artemis
LawIsMine
Artemis
19
0
1
19.5
L
Izanami
LilSkidd420
Izanami
4
9
1
0.5
W
4
5
8
1.6
L
2
11
0
0.18
L
1
9
1
0.17
L
0
10
1
0.05
W
4
3
6
2.33
L
Tsukuyomi
yololl5
Tsukuyomi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,385
Damage
25,362
57,647
Taken
64,367
37,025
Mitigated
30,908
18,778
Healing
7,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,518
7,726
0
2,496
10,490
5,686
1,429
1,113
9,280
0
72,054
W
Ymir
Kràtos
Ymir
6,246
1,641
0
1,616
10,469
9,624
296
1,734
8,714
21,966
0
W
Artemis
LawIsMine
Artemis
17,194
11,872
0
12,069
16,398
6,915
3,926
2,483
13,835
0
91,095
L
Izanami
LilSkidd420
Izanami
9,827
6,775
0
3,952
17,814
5,645
671
4,956
12,858
0
64,589
W
3,876
1,156
0
0
9,540
10,523
830
2,127
7,299
0
16,897
L
4,930
532
0
180
14,800
9,187
0
3,599
11,201
8,517
0
L
6,617
993
352
1,442
12,043
4,399
28
5,326
6,717
37,801
0
L
2,091
852
0
195
16,056
10,468
0
3,713
12,343
0
11,537
W
11,551
3,568
0
2,597
10,750
4,277
4,654
3,420
6,972
60,051
0
L
Tsukuyomi
yololl5
Tsukuyomi
1,897
514
0
1,156
3,654
1,209
0
203
3,451
0
18,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,295
Gold Earned
36,689
429
Minions Killed
280
0
Camps Cleared
0
1,678,921
Distance Traveled
1,273,742
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,551
608
126
7
0
378,678
6
W
Ymir
10,395
547
29
2
0
357,806
1
W
Artemis
12,452
655
129
7
0
325,897
8
L
Izanami
9,267
488
113
6
0
311,677
0
W
Odin
9,320
491
32
2
0
311,498
0
L
Ares
6,616
348
8
0
0
271,264
0
L
Ra
7,822
412
77
4
0
274,442
1
L
Bellona
6,382
336
27
1
0
245,194
2
W
Chronos
10,577
557
113
6
0
305,042
0
L
Tsukuyomi
6,602
347
55
3
0
171,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role