Player Matchup

Tiamat
Tiamat
M4rtinG
Tiamat
Level 22
God Stats
1W - 2L
1,501 SR
Queue Stats
21W - 28L
1,410 Elo+
Party 2
Mulan
Mulan
RamOlimp29
Mulan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 85L
1,579 Elo+
Solo
Baron Samedi
Baron Samedi
Thazmania
Baron Samedi
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 68L
1,551 Elo+
Party 2
Susano
Susano
bryanveinte
Susano
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,182 Elo+
Party 2
Aphrodite
Aphrodite
elasesinox
Aphrodite
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,740 Elo+
Party 2
Team Averages
Level 90
1,500 SR
1,492 Elo+

VS

Team Averages
Level 78
1,462 SR
1,457 Elo+
Susano
Susano
Pashupatrasta
Susano
Level 46
God Stats
28W - 20L
1,588 SR
Queue Stats
148W - 123L
1,561 Elo+
Solo
Neith
Neith
Rotem1086
Neith
Level 129
God Stats
116W - 100L
1,625 SR
Queue Stats
521W - 511L
1,493 Elo+
Solo
Thoth
Thoth
TheLestGamer
Thoth
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,388 Elo+
Party 1
Janus
Janus
gabriel186 br
Janus
Level 29
God Stats
0W - 1L
1,099 SR
Queue Stats
5W - 11L
1,273 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iSuperSaiyanSam
Ah Muzen Cab
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 11L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
M4rtinG
Tiamat
20
7 / 9 / 21
14,734
1,052
18,503
24,591
20,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
20
5 / 6 / 24
13,888
992
20,380
31,325
37,882
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Thazmania
Baron Samedi
20
10 / 4 / 22
16,298
1,164
27,610
21,087
9,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
20
18 / 12 / 9
16,913
1,208
27,845
27,239
11,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
elasesinox
Aphrodite
20
3 / 8 / 22
14,352
1,025
6,484
20,351
16,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
27 / 7 / 6
19,318
1,380
33,389
22,290
7,962
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Rotem1086
Neith
20
3 / 8 / 25
14,520
1,037
24,561
26,536
10,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
2 / 10 / 12
12,469
891
9,216
14,555
5,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 12 / 22
13,929
995
15,898
22,733
7,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
iSuperSaiyanSam
Ah Muzen Cab
20
4 / 6 / 25
15,466
1,105
32,070
20,515
8,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
129
43
Kills
39
39
Deaths
43
98
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Tiamat
M4rtinG
Tiamat
7
9
21
1.94
L
27
7
6
4.29
W
Mulan
5
6
24
2.83
L
Neith
Rotem1086
Neith
3
8
25
1.94
W
Baron Samedi
Thazmania
Baron Samedi
10
4
22
5.25
L
2
10
12
0.8
W
Susano
18
12
9
1.88
W
Aphrodite
elasesinox
Aphrodite
3
8
22
1.75
L
3
12
22
1.17
L
Ah Muzen Cab
iSuperSaiyanSam
Ah Muzen Cab
4
6
25
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,822
Damage
115,134
124,593
Taken
106,629
95,010
Mitigated
39,737
38,421
Healing
10,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
M4rtinG
Tiamat
18,503
1,217
0
3,501
24,591
20,675
0
6,231
18,211
50,904
0
L
33,389
12,461
0
1,186
22,290
7,962
0
13,294
8,996
0
45,769
W
Mulan
20,380
3,965
0
6,666
31,325
37,882
0
6,917
24,123
1,290
34,293
L
Neith
Rotem1086
Neith
24,561
9,263
0
2,912
26,536
10,529
0
11,076
15,460
0
51,926
W
Baron Samedi
Thazmania
Baron Samedi
27,610
407
5,848
6,668
21,087
9,031
0
2,434
18,524
52,566
0
L
9,216
1,804
644
922
14,555
5,229
0
6,994
7,561
14,032
0
W
Susano
27,845
7,804
0
444
27,239
11,102
0
2,881
24,288
0
47,475
W
Aphrodite
elasesinox
Aphrodite
6,484
1,370
7,287
8,007
20,351
16,320
0
5,829
14,333
34,539
0
L
15,898
1,384
109
1,136
22,733
7,884
0
12,200
10,533
34,839
0
L
Ah Muzen Cab
iSuperSaiyanSam
Ah Muzen Cab
32,070
12,211
0
4,066
20,515
8,133
0
10,176
10,339
0
91,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,185
Gold Earned
75,702
264
Minions Killed
270
8
Camps Cleared
5
1,314,804
Distance Traveled
1,113,369
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,734
1,052
50
4
0
273,945
0
L
Susano
19,318
1,380
26
2
0
292,656
0
W
Mulan
13,888
992
35
3
2
267,427
0
L
Neith
14,520
1,037
51
4
0
231,062
0
W
Baron Samedi
16,298
1,164
66
5
3
270,407
1
L
Thoth
12,469
891
16
1
0
130,502
0
W
Susano
16,913
1,208
38
3
3
271,332
0
W
Aphrodite
14,352
1,025
75
5
0
231,693
0
L
Janus
13,929
995
49
4
2
206,037
0
L
Ah Muzen Cab
15,466
1,105
128
9
3
253,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role