Player Matchup

Izanami
Izanami
CrushedMonkey33
Izanami
Level 54
God Stats
0W - 2L
1,285 SR
Queue Stats
35W - 63L
1,373 Elo+
Party 2
King Arthur
King Arthur
FUNKAPELLA
King Arthur
Level 81
God Stats
23W - 14L
1,576 SR
Queue Stats
89W - 81L
1,499 Elo+
Party 2
Merlin
Merlin
MrHero188574
Merlin
Level 69
God Stats
13W - 14L
1,558 SR
Queue Stats
128W - 125L
1,480 Elo+
Party 2
Team Averages
Level 68
1,473 SR
1,451 Elo+

VS

Team Averages
Level 101
1,592 SR
1,500 Elo+
Vulcan
Vulcan
InvisaWalrus
Vulcan
Level 158
God Stats
4W - 7L
1,430 SR
Queue Stats
243W - 204L
1,484 Elo+
Party 1
Neith
Neith
SPLADOODLE
Neith
Level 48
God Stats
7W - 5L
1,601 SR
Queue Stats
159W - 110L
1,584 Elo+
Party 1
Cthulhu
Cthulhu
X atom12
Cthulhu
Level 97
God Stats
1W - 0L
1,745 SR
Queue Stats
31W - 21L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 6
9,802
545
4,306
8,219
2,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
FUNKAPELLA
King Arthur
9
2 / 5 / 4
9,833
546
5,257
16,023
9,893
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
19
9 / 2 / 1
13,140
730
22,552
11,677
4,649
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
2 / 6 / 9
11,581
643
9,821
13,844
4,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
14
1 / 2 / 10
11,293
627
7,167
11,223
3,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
X atom12
Cthulhu
15
9 / 3 / 3
13,330
741
12,486
22,213
22,448
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
11
Kills
12
12
Deaths
11
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
L
King Arthur
FUNKAPELLA
King Arthur
2
5
4
0.8
W
Vulcan
2
6
9
1.08
L
Merlin
9
2
1
4.75
W
Neith
1
2
10
3
W
Cthulhu
X atom12
Cthulhu
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,115
Damage
29,474
35,919
Taken
47,280
17,371
Mitigated
30,656
4,141
Healing
15,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,306
2,251
0
315
8,219
2,829
0
6,528
1,691
0
21,228
L
King Arthur
FUNKAPELLA
King Arthur
5,257
1,369
0
1,480
16,023
9,893
0
8,606
7,417
0
23,684
W
Vulcan
9,821
4,616
0
4,107
13,844
4,727
945
6,721
7,123
70,928
0
L
Merlin
22,552
773
0
2,346
11,677
4,649
270
7,209
4,468
94,411
0
W
Neith
7,167
3,613
1,269
3,740
11,223
3,481
2,270
6,302
4,921
0
60,490
W
Cthulhu
X atom12
Cthulhu
12,486
214
1,277
4,762
22,213
22,448
136
10,443
11,770
49,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,775
Gold Earned
36,204
206
Minions Killed
222
0
Camps Cleared
0
709,067
Distance Traveled
946,296
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,802
545
31
2
0
174,923
0
L
King Arthur
9,833
546
28
2
0
209,806
1
W
Vulcan
11,581
643
83
5
0
309,958
1
L
Merlin
13,140
730
147
8
0
324,338
2
W
Neith
11,293
627
83
5
0
305,466
1
W
Cthulhu
13,330
741
56
3
0
330,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role