Player Matchup

Baba Yaga
Baba Yaga
Gold III
AdmiralBLVDR
Baba Yaga
Gold III
Level 121
God Stats
9W - 7L
1,581 SR
Queue Stats
102W - 98L
1,527 MMR
Solo
Fenrir
Fenrir
Bronze III
Chefkrezus
Fenrir
Bronze III
Level 129
God Stats
1W - 1L
1,583 SR
Queue Stats
5W - 16L
1,485 MMR
Solo
Achilles
Achilles
Gold IV
Piinapopoll
Achilles
Gold IV
Level 123
God Stats
51W - 43L
1,615 SR
Queue Stats
176W - 176L
1,493 MMR
Solo
Ymir
Ymir
Bronze III
ZzTekkoszZ
Ymir
Bronze III
Level 34
God Stats
4W - 3L
1,266 SR
Queue Stats
14W - 17L
1,477 MMR
Solo
Cernunnos
Cernunnos
Gold III
laithlina22
Cernunnos
Gold III
Level 128
God Stats
5W - 6L
1,482 SR
Queue Stats
459W - 458L
1,470 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,506 SR
1,490 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,624 SR
1,490 MMR
Chernobog
Chernobog
Gold IV
Legend4life2630
Chernobog
Gold IV
Level 108
God Stats
5W - 2L
1,763 SR
Queue Stats
50W - 49L
1,548 MMR
Solo
Osiris
Osiris
Silver II
MrEnteral90
Osiris
Silver II
Level 57
God Stats
1W - 1L
1,321 SR
Queue Stats
3W - 3L
1,492 MMR
Solo
Amaterasu
Amaterasu
Gold II
Orlando-SkilIs98
Amaterasu
Gold II
Level 129
God Stats
34W - 19L
1,701 SR
Queue Stats
345W - 332L
1,469 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Royal2Hu
Zhong Kui
Gold II
Level 146
God Stats
9W - 9L
1,561 SR
Queue Stats
576W - 567L
1,482 MMR
Solo
Nemesis
Nemesis
Gold V
Snubbels7 x
Nemesis
Gold V
Level 127
God Stats
3W - 3L
1,775 SR
Queue Stats
232W - 233L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AdmiralBLVDR
Baba Yaga
13
1 / 1 / 4
8,290
553
9,939
6,654
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Chefkrezus
Fenrir
14
1 / 2 / 3
8,068
538
5,600
10,869
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Piinapopoll
Achilles
15
3 / 1 / 0
8,549
570
6,611
9,855
6,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 4 / 2
6,818
455
3,830
8,175
3,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
laithlina22
Cernunnos
14
1 / 7 / 0
8,031
535
4,377
13,087
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
SetTiamatAthenaApolloTsukuyomi

VS

Bans
AphroditeNeithScyllaLokiEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Legend4life2630
Chernobog
15
9 / 1 / 3
9,557
637
9,946
7,443
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
13
1 / 3 / 0
7,176
478
4,269
9,606
7,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
13
2 / 0 / 7
8,129
542
4,977
10,002
6,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Royal2Hu
Zhong Kui
13
1 / 3 / 3
7,214
481
7,078
12,123
7,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Snubbels7 x
Nemesis
14
2 / 1 / 3
7,944
530
4,901
8,651
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
8
Kills
15
15
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AdmiralBLVDR
Baba Yaga
1
1
4
3
L
Fenrir
Chefkrezus
Fenrir
1
2
3
1.25
W
Chernobog
Legend4life2630
Chernobog
9
1
3
10.5
W
Osiris
1
3
0
0.33
W
Amaterasu
2
0
7
5.5
L
Achilles
Piinapopoll
Achilles
3
1
0
3
W
Zhong Kui
Royal2Hu
Zhong Kui
1
3
3
0.83
W
Nemesis
Snubbels7 x
Nemesis
2
1
3
3.5
L
2
4
2
0.75
L
Cernunnos
laithlina22
Cernunnos
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,357
Damage
31,171
48,640
Taken
47,825
21,020
Mitigated
27,315
16,995
Healing
18,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AdmiralBLVDR
Baba Yaga
9,939
284
0
2,421
6,654
2,902
0
2,292
4,362
55,613
0
L
Fenrir
Chefkrezus
Fenrir
5,600
944
697
5,488
10,869
4,225
0
2,351
8,518
0
50,153
W
Chernobog
Legend4life2630
Chernobog
9,946
6,912
0
4,618
7,443
2,997
1,404
1,415
5,970
0
60,145
W
Osiris
4,269
1,550
0
2,781
9,606
7,008
758
0
9,606
0
35,652
W
Amaterasu
4,977
1,637
0
5,215
10,002
6,228
0
4,502
5,219
0
16,294
L
Achilles
Piinapopoll
Achilles
6,611
1,967
0
2,866
9,855
6,031
262
0
9,855
0
48,676
W
Zhong Kui
Royal2Hu
Zhong Kui
7,078
70
0
5,389
12,123
7,489
0
4,635
7,190
63,793
0
W
Nemesis
Snubbels7 x
Nemesis
4,901
2,212
0
858
8,651
3,593
0
2,424
6,071
0
47,022
L
3,830
209
0
1,862
8,175
3,795
0
1,314
6,861
12,237
0
L
Cernunnos
laithlina22
Cernunnos
4,377
1,901
0
3,661
13,087
4,067
0
1,121
11,966
0
65,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,756
Gold Earned
40,020
460
Minions Killed
422
0
Camps Cleared
0
1,410,350
Distance Traveled
1,421,757
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,290
553
116
8
0
310,949
7
L
Fenrir
8,068
538
106
7
0
311,186
3
W
Chernobog
9,557
637
118
8
0
252,512
1
W
Osiris
7,176
478
75
5
0
254,350
2
W
Amaterasu
8,129
542
20
1
0
303,903
5
L
Achilles
8,549
570
107
7
0
270,459
0
W
Zhong Kui
7,214
481
118
8
0
268,370
4
W
Nemesis
7,944
530
91
6
0
342,622
0
L
Ymir
6,818
455
15
1
0
264,358
4
L
Cernunnos
8,031
535
116
8
0
253,398
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role