Player Matchup

Hel
Hel
Asulie
Hel
Level 29
God Stats
5W - 7L
1,454 SR
Queue Stats
105W - 140L
1,415 Elo+
Solo
Cthulhu
Cthulhu
D4rkCh4rm
Cthulhu
Level 26
God Stats
21W - 15L
1,680 SR
Queue Stats
151W - 124L
1,628 Elo+
Solo
Da Ji
Da Ji
Platypus420
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,292 Elo+
Solo
Kukulkan
Kukulkan
Poseidon346
Kukulkan
Level 6
God Stats
1W - 2L
1,270 SR
Queue Stats
5W - 9L
1,230 Elo+
Solo
Danzaburou
Danzaburou
lotuseden
Danzaburou
Level 17
God Stats
114W - 108L
1,510 SR
Queue Stats
133W - 138L
1,411 Elo+
Solo
Team Averages
Level 17
1,483 SR
1,395 Elo+

VS

Team Averages
Level 20
1,516 SR
1,449 Elo+
Neith
Neith
DocDoubleTap
Neith
Level 22
God Stats
27W - 27L
1,497 SR
Queue Stats
88W - 76L
1,380 Elo+
Party 1
Cabrakan
Cabrakan
Nýks
Cabrakan
Level 26
God Stats
4W - 0L
1,807 SR
Queue Stats
92W - 93L
1,414 Elo+
Party 1
Zeus
Zeus
RiPzCloudz
Zeus
Level 14
God Stats
22W - 8L
1,500 SR
Queue Stats
57W - 57L
1,552 Elo+
Solo
Bellona
Bellona
Thuthu69
Bellona
Level 16
God Stats
19W - 22L
1,439 SR
Queue Stats
149W - 155L
1,508 Elo+
Solo
Hachiman
Hachiman
VeriIlion
Hachiman
Level 24
God Stats
6W - 8L
1,338 SR
Queue Stats
29W - 25L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Asulie
Hel
20
6 / 3 / 20
17,582
1,099
21,726
31,367
29,586
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
D4rkCh4rm
Cthulhu
20
7 / 9 / 16
16,810
1,051
35,755
51,373
68,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 14 / 10
16,132
1,008
18,674
28,565
15,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Poseidon346
Kukulkan
20
4 / 12 / 18
15,738
984
24,296
27,979
16,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
lotuseden
Danzaburou
16
0 / 0 / 0
11,440
715
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 19
18,097
1,131
34,487
20,966
8,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
Nýks
Cabrakan
20
2 / 7 / 25
15,836
990
19,563
25,269
39,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
14 / 3 / 14
18,083
1,130
44,718
16,343
6,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Thuthu69
Bellona
19
6 / 2 / 11
14,278
892
7,833
9,815
7,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
VeriIlion
Hachiman
20
6 / 11 / 19
15,531
971
25,172
34,763
13,829
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
126
27
Kills
38
38
Deaths
27
64
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Hel
Asulie
Hel
6
3
20
5.33
L
Cthulhu
D4rkCh4rm
Cthulhu
7
9
16
1.67
W
10
4
19
4.88
W
Cabrakan
Nýks
Cabrakan
2
7
25
2.07
L
10
14
10
1.07
L
Kukulkan
Poseidon346
Kukulkan
4
12
18
1.08
W
14
3
14
7
W
Bellona
Thuthu69
Bellona
6
2
11
5.75
W
Hachiman
VeriIlion
Hachiman
6
11
19
1.41
L
Danzaburou
lotuseden
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,451
Damage
131,773
139,284
Taken
107,156
130,224
Mitigated
75,683
50,689
Healing
12,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Asulie
Hel
21,726
665
16,232
18,712
31,367
29,586
0
18,812
12,555
43,778
0
L
Cthulhu
D4rkCh4rm
Cthulhu
35,755
1,642
2,518
11,058
51,373
68,282
0
20,046
30,469
77,763
0
W
34,487
16,386
0
6,402
20,966
8,506
0
17,084
3,466
0
82,381
W
Cabrakan
Nýks
Cabrakan
19,563
998
0
1,693
25,269
39,590
0
18,473
6,534
39,634
0
L
18,674
5,364
0
483
28,565
15,677
0
14,018
14,435
0
34,217
L
Kukulkan
Poseidon346
Kukulkan
24,296
6,030
0
1,686
27,979
16,679
0
11,405
16,574
75,377
0
W
44,718
3,408
1,230
2,777
16,343
6,522
0
12,829
3,484
92,733
0
W
Bellona
Thuthu69
Bellona
7,833
2,265
0
185
9,815
7,236
0
6,145
3,550
0
19,141
W
Hachiman
VeriIlion
Hachiman
25,172
18,314
0
0
34,763
13,829
0
25,998
8,345
0
36,200
L
Danzaburou
lotuseden
Danzaburou
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,702
Gold Earned
81,825
297
Minions Killed
300
4
Camps Cleared
10
1,212,570
Distance Traveled
1,289,251
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
17,582
1,099
45
3
2
341,523
0
L
Cthulhu
16,810
1,051
91
6
1
345,329
0
W
Neith
18,097
1,131
100
6
5
275,576
0
W
Cabrakan
15,836
990
52
3
4
245,683
1
L
Da Ji
16,132
1,008
40
3
1
277,502
1
L
Kukulkan
15,738
984
121
8
0
248,216
1
W
Zeus
18,083
1,130
105
7
0
297,266
0
W
Bellona
14,278
892
25
2
0
166,688
0
W
Hachiman
15,531
971
18
1
1
304,038
0
L
Danzaburou
11,440
715
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role